
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $246.1K — a different platform, not this one.
ToeJam and Earl have crash-landed back on Earth in ToeJam & Earl: Back in the Groove!, a funky fresh rogue-like adventure infused with old skool hip-hop and jam packed with awesome throwbacks to the 1991 classic. Original Funk Lord (and co-creator) Greg Johnson is back at the helm with the sequel that ToeJam and Earl fans have been waiting for! The iconic ‘90s duo is back in the groove with all-new presents to help them navigate this wack planet \"Earth\" and retrieve all the lost pieces to the Rapmaster Rocket. Team up for 4-player co-op play to discover secret locations, hidden presents and new friends as you make your way through a constantly changing and unpredictable world! Maybe ToeJam and Earl shouldn't have taken the Rapmaster Rocket on an intergalactic joyride again, but they probably have a good reason... right? Right. ToeJam & Earl: Back in the Groove! is a mash-up of the very best features of the classic console games with a ton of fresh improvements. Grab some homies and
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days PlayStation · Bestsellers · 30d · Australia has just 0 day-to-day chart moves that followed a price cut, against 148 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ToeJam and Earl have crash-landed back on Earth in ToeJam & Earl: Back in the Groove!, a funky fresh rogue-like adventure infused with old skool hip-hop and jam packed with awesome throwbacks to the 1991 classic. Original Funk Lord (and co-creator) Greg Johnson is back at the helm with the sequel that ToeJam and Earl fans have been waiting for! The iconic ‘90s duo is back in the groove with all-new presents to help them navigate this wack planet \"Earth\" and retrieve all the lost pieces to the Rapmaster Rocket. Team up for 4-player co-op play to discover secret locations, hidden presents and new friends as you make your way through a constantly changing and unpredictable world! Maybe ToeJam and Earl shouldn't have taken the Rapmaster Rocket on an intergalactic joyride again, but they probably have a good reason... right? Right. ToeJam & Earl: Back in the Groove! is a mash-up of the very best features of the classic console games with a ton of fresh improvements. Grab some homies and
Stats
Sums Steam only; PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
PlayStationYou are here | $14.99 | 793ratings | 91% | — | not modelled |
| $14.99 | 1.1Kreviews | 88% | — | $246.1K | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
5 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
5 on sale7 answered “not sold”3 we did not ask
The 7 “not sold” markets are read from the PlayStation price pass of Aug 22: that day the store answered for this game elsewhere and gave no price in those. The 5 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 3 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
| $14.99 |
| — |
| — |
| — |
| not modelled |
| $14.99 | — | 87% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1.1K | 78% | $9.99 | |
| — | 246 | 82% | $14.99 | |
| — | — | — | $9.99 | |
| — | 448 | 61% | $15.99 | |
| — | 1.4K | 81% | $9.99 | |
| — | 216 | 69% | $2.24 |