
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $986.9K — a different platform, not this one.
The game is set in a land where common physics apply, but everything else looks different. You are Tiny, a nerdy inventor with a ray cutter, a gripping-device, a ton of rockets, and a fine attitude towards the world. But now your arch-nemesis Big stole the only thing your beloved grandpa left you: a nice pair of white, finely ribbed underpants! And he‘s surely up to no good. Why else would he take them to that forsaken desert? No one ever goes there, it’s called “that forsaken desert” for a reason. Sure, no one remembers why. But still--up to no good! Anyway, now it’s up to you to save the worl--erm. Save the underpants! So fire up that homemade raygun (You invented it!) and take your annoying jibber-jabbering backpack to accompany you. The taxi to the desert is waiting! Meet mysterious creatures, a taxi robot, and your arch enemy: Big! Immerse yourself in this comic-styled jump-and-slice indie platformer that gives you the unique ability to shape the whole world at your will. So run, jump, drag, push, and laser your way through ancient scenery and get back those undergarments before Big accomplishes something that’s No Good! Unique sandbox gameplay – use a grappling rope, advanced rocket science, and sophisticated laser surgery to slice ‘n’ dice the entire world, overcoming all obstacles in your own unique fashion. Follow Tiny into a bizarre and hilarious adventure and embark on an epic quest to get back grandpa's underwear. Yes, you read that correctly. Lovingly hand-crafted textures, superb crosshatch-styled shading, and dynamic sound and text effects put you right in the middle of a graphic novel!
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $4.09−66% | 282ratings | 80% | — | not modelled |
| $11.99 | 4.2Kreviews | 92% | — | $986.9K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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