
Time Warp Infinite is a wild platforming couch party game for 1 to 4 players! Run and jump to kick your opponents off-screen in chaotic 10-second rounds, featuring a vast choice of stages and modifiers, or beat the clock in a huge single-player speedrunning campaign!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Reviews
Super fun pour une soirée entre amis ! Le gameplay est simple, les niveaux à thèmes de plus en plus difficiles mais jamais impossibles et le mode Chaos apporte une surprise constante, c'est très divertissant et efficace :D
Fun game but not really worth the asking price. Not that much content gets old after 2-3 hours. And I can see from achievements that few people even play the gamr that long (i have a 4% and 0.1% achivement and im not even good at these games). Might be worth getting at 50% off but otherwise very low playtime for the cost and not that much content. Fun gimmick, though I had seen nearly every stage. I also don't like how when you do one of the harder levels after rescuing everyone in campaign you cant back out and try a different level, dunno if thats just a glitch or not
Time Warp Infinite, c'est l'exemple même du jeu facile à prendre en main, fun immédiatement mais pas simple à maîtriser. C'est une lettre d'amour aux jeux de plateformes, un clin d'oeil aux speedrunners et surtout une volonté affichée de remettre le multi local au centre du débat. Le principe est terriblement simple : un niveau, dix secondes. Vous êtes au niveau de la sortie lorsque le temps est écoulé, vous passez au niveau suivant, dans le cas contraire, c'est une fin de parcours. S'ajoutent à cela plusieurs bonus (et malus) qui viennent pimenter le gameplay en cours de partie et un système de scoring addictif qui vous poussera à relancer "juste une dernière partie". En multi, le concept est le même mais il va falloir jouer des coudes pour être celui qui sera au niveau de la sortie à la fin du chrono. C'est l'occasion parfaite pour révéler toute votre fourberie au grand jour (et au passage faire le tri dans vos amis). Bref, un jeu simple mais extrêmement efficace pour ce qu'il propose et avec plus de 300 niveaux, il y a largement de quoi faire !
After completing this to 100%, I decided to write something. Noticed this small project during Steam fest and liked the idea: "complete several 10-seconds levels in quick succession". Liked the demo, and liked the game. I enjoyed the movement, power-up system and some power-ups, random order of levels in every section, and some modifications in CHAOS mode. I appreciate that there are accessibility features. And multiplayer is something that can potentially help to revisit the game in the future for quick fun. Beware, that progression can be really frustrating, especially with long levels. You can practice certain levels, but only in campaigns and only unlocking certain segments. (And by the end of the game, when I tried to complete hardest challenges, I legit forgot about this feature and was frustrated that I could not practice certain levels.) Oh, and after completing the hardest challenges all you got is a "Congratulations, there isn't anything more" sign. Discouraging. Multiplayer (local only) stuff must be unlocked by playing more multiplayer, which doesn't sound bad on paper, but for a quick "pick up and play game" it feels detrimental, since you need to grind with friends. And for some reason not one of my controllers work in the game. Fun little platformer that reminds me about Warioware.
Not leaving a negative review because the game has a lot of potential, but there is too little content to warrant playing more. I had a lot of fun playing the full ver and the demo ver, but there are not so many stages and upgrades. And only a few of the upgrades are actually interesting. I'd like to see more movement-based upgrades like the double jump and super jump. More stages should also be added.
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