
Thunder Rally is a multiplayer demolition derby with deadly powerups and even more dangerous arenas. Blast and smash your opponents' cars off the field. If the drivers survive, run them down before they steal your ride!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
The game is very good and is very fun in both single player against bots and playing with friends. Please continue to support the game and add more content, it's very unique and obviously made with love.
zafa borracho
Моё отношение к гонкам с оружием можно, наверное, описать одним словом - восторг. Скорость, скрежет металла, настигающая противника ракета, смачный взрыв... В общем, если ваше сердце кипит как пламенный мотор при виде этих картин, то вы понимаете о чём я. Однако проблема данного жанра в том, что в нём до обидного мало отводится внимания боям на аренах, пускай они, зачастую, и получаются хуже, чем классические гонки на трассах. Тем не менее Thunder Rally всё-таки именно игра об аренных боях между автомобилями, которая работает на удивление хорошо. Этому способствует возможность ворваться на арену аж ввосьмером (ну или вдвоём, поставив ещё хоть пару, хоть целых шесть ботов), множество арен со своими правилами, куча разных бонусов и общий драйв, который не передать словами. К тому же тут можно выйти из своего автомобиля и перевернуть автомобиль противника, чтобы выманить его и устроить кулачный бой. А ещё здесь присутствует довольно интересная механика - выбывшие в раунде игроки получают в распоряжение катапульту, мечущую взрывающиеся бочки. Так что даже после формальной смерти, вы можете устроить на арене вакханалию и получить заодно дополнительные очки, которые вполне могут принести победу в рамках общего забега. Однако идеальной Thunder Rally я всё-таки назвать не могу. Игра пока что находится в раннем доступе, что чувствуется в деталях, к тому же разработчики сейчас разбираются со своими личными проблемами, из-за чего работа над игрой немного завязла. Я бы ещё немного покритиковал управляемость - с текущей физикой автомобилям явно тесновато на таких аренах и не уверен, что это изменится в дальнейшем. Однако даже сейчас Thunder Rally - отличный продукт для любителей жанра.
[h3][b]A nice game but it's basically broken abandonware. [/b][/h3] The game has charm with the aura of an early 2000's flash game you akwardly played with two on one keyboard. But with gameplay where handling is too floaty and powerups being all over the place from counterproductive to guaranteed win, its basically luck based on getting the right power ups or not. When you turn off a number of powerups and remove the barrel catapults it becomes more managable but not that captivating. Additionally the achievements don't seem to work. [h3]I don't really like giving this game a negative review, and am willing to give it a second chance if things change, but I can't justify a positive one as of writing.[/h3] So what am I talking about? Basically nothing has been done since 2020. One of the devs has been posting about 'the team needing to deal with the covid pandemic before getting back together to finish it', but we're nearly 2026 and their last post is from 2022 despite still actively playing games on steam today as I write this. It's sad because I'm sure its a small team and the base is there and shows promise, the game is kind of fun for its small price, but its just half working abandonware at this point. I'd gladly give it another chance if the devs would actually pick it up again.
Still in early access, but frantic fun
Dei um soco no carro e ele saiu voado, literalmente igual a vida real. 10/10
[b]Thunder Rally Review:[/b] Thunder Rally is an amazingly fun game to play at a party or with a group of friends during an evening game night. The title is an action-packed arcade-style game that pits cars against cars, driver vs driver & spectators get to join in on the fun as well! With a wide variety of wacky powerups to turn the tide of a derby, there are plenty of great in-game interactions to be had & a wild amount of goofy fun to be had against your friends. The development team are super friendly & fun to work alongside which is always a plus, & the content they produce is always top-notch. [b]Overall I'd give Thunder Rally an 8/10[/b] Action-packed, chaotic fun to scratch that arcade itch.
A really great arena style, up to [i]eight[/i] player couch (or with friends and Steam's Remote Play Together, online) multiplayer game! A nice blend of retro and modern. A bit over the top in some ways, but in the right ways. Not overly complex, but not too simple. I feel the makers did a lot of thoughtful play-testing and they know what makes a great game to kick back and play with friends. Laughter, smack talk, and profanity will ensue--as it should be. Highly recommended at full price and an absolute no-brainer on sale. A must-own for those that have 5-8 controllers and host game nights with friends, but certainly still fun for 4. For those couch gamer connoisseurs that want more details, specifics, nuances, etc: here are some good things to know: (It's all pretty much good news) • This game allows you to customize your bindings for what button does what on your controller. • These bindings are saved for when you open the game again later. • When you make one modified controller configuration, it's EASY for multiple others to chose the same one. (they don't have to manually set it up one button at a time for each controller) You save controller bindings as a profile name, and each player at the start of the game chooses any custom made profiles (or the default) in the same screen as they choose their car (which is all doable at the same time for all 8 players) Very easy. More games should have this so easy! • You can mute the music. For when I host game nights, I always have my own music playing and as such this feature is very much appreciated (but sadly lacking in some other games) • There are 13 power-ups that you can enable/disable each individually. You can disable them all if you wish. • You can play free-for-all or you can play teams. • You can have asymmetric teams. Want 7 vs 1? Can be done. 4 vs 2 vs 1 vs 1? Yes. Just enable teams mode (read on screen prompts carefully) and you chose your team by your car color. Note that the only way I could "choose" a different color/team for a [i]bot's[/i] car was to: 1) remove that bot 2) add that bot back 3) If you didn't want the color the new bot was, go to step 1. If you did like that bot color, go to step 4. 4) If you want more bots or players add them now. If you want the bot to keep the color of car it is, but have a different [i]vehicle model[/i] too bad. (unless I missed something) (nonetheless, this is good enough, I'm just glad to have the option of asymmetric teams and to have bots be an optional part of them. • Note that it's perfectly possible and easy to pick any color combined with any vehicle model for [i]human[/i] players. The issue above is only specific to bots. • You can use bots to "fill-in" for balance. 2 humans, 6 bots? Can do. 1 human 3 bots on one team vs 1 human 3 bots on another team? Can do. 1 human on team Red vs 7 bots on team Blue? Can do. 1 human vs 7 bots all free-for all? Can do. 1 human vs 1 human no bots? Can do. • If you can flip someones car over, they are forced out of it, and can't get back inside the car until they flip it back over (which they can do easily, superhero style). They are far more vulnerable outside the car, but they still have [i]some[/i] chance. Don't get too overconfident. • You can steal anyone's car so long as they're not inside it. Empty cars become gray/neutral and take on whatever color of the player who enters the car. • If your car gets destroyed while you're on foot still inside the arena, you are not eliminated. Also, you can spawn a new, neutral car by punching a power-up. So long as you can get inside it fast enough, you'll be driving a new car. • You can disable the barrel launchers that players who've been eliminated attack from the sidelines with. • There is post-game stats section for bragging rights and whatnot. • There wasn't a way to buff/nerf individual players as far as I could tell. But asymmetric teams can help a bit regarding players of different skill levels playing together. 2 veteran gamers vs 4 or 5 newbs can be a great time! • There's also a "screenspace steering" option (which each player can turn on or off [i]independently[/i] (regardless) of the gamepad binding profile they choose) This is basically an alternate steering method that makes it so your analog stick no longer becomes the default "left turns car to its left, right turns car to its right) but instead becomes an "aim" target for your car. So for those that get confused about whether to turn their car right or left based on which way the car is pointing on the screen (like downwards/towards camera) this is an [i]alternate option[/i]. So if you aim the stick up and right, the car will turn (to the car's left or the car's right) until the car is pointing towards the [i]screen's[/i] top right PROVIDED that the player also uses forwards/accelerator or backwards/brake (whichever is the one that is the direction of travel closest to the current aim-point analog stick direction. It's not as simple as moving the analog stick top right and car moves top right with no other buttons pressed. So, if someone drives their car car's forward "west" or "screen's left" until they hit the left edge of the arena, and they want to travel "east" or "screen's right", they will need to release the accelerator/gas button, aim their gamepad stick right, and push the brake/reverse button. Holding down the [i]accelerator/forward[/i] button and aiming analog stick right will not move the car away from the wall (if it were a spaceship game, it would probably suffice, but it's not: car's can't rotate in-place). ANYWAY, most will simply use the default steering, however. • Note that if you're trying to host a game using steam remote play together for more than 4 total players, you'll need a good internet upload speed. If you notice things get really bad once you add that 4th, 5th, 6th player or whatever, it's likely your upload speed, at least it was for me. Also, playing the game in a low resolution [i]miiight[/i] help get one more player in and/or lessen input lag for some players with slower internet.
Awesome game! Tonnes of fun. The clunky feeling of the cars, and the mysterious power ups are amazing. So many funny moments that took us all by surprise and had us laughing out loud. I cant wait to play with more people. It would be interesting to see some kind of racing mode, similar to wrecked revenge revisited or mashed drive to survive. The maps with half pipes and other features that launch you into the air are great! Keep it up. This needs to get out there to more people
Macht richtig Bock mit Remote Play Together. Online Modus wäre geil...
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