
Master a new way to fly and fight. Control every movement and engine burn. Simple controls, realistic flight: a game for space fans by a space fan.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
da find das klassik descent in der dos box besser
The game COULD be nice. Really, the idea of proper, hardcore realistic spaceflight is greatly underused, and this game ALMOST nails it. Emphasis on "almost". The flight model in itself is good and accurate. The problem is the absolute lack of information on vectors. Sure, you have a pointer at the front and back to let you know where you are going, but that's all. No other indication of angles from your current velocity vector or anything. Since the only way to correct your course is by angling your ship and burning the main torch, it is an inexcusable lack. Or rather, it wouldn't be so bad in itself if it weren't for the incredibly annoying fact that you can't play any level as you please. In a combat scenario it doesn't hinder you too much, but you must go through the "obstacle course", which is, quite litteraly, jumping through hoops. Which are WAY too close for the speed at which you're generally moving, making it incredibly frustrating. Even by reducing my speed to one third of that at which I had launched, I found correcting my trajectory impossible to get them properly. All that because you can't see s***, have no indication of where the next one will be, so you can't anticipate, and you have to either go very slow and completely break the flow of the so-called "race" or correct your course blindly and hope the angle was right. This level alone is good enough a reason not to recommend this game.
Quick: 4/5. I am glad that I purchased the game and I eagerly await more content or a sequel. More: Thrust & Shoot: Flight School is exactly what I was looking for when I purchased it. I was browsing the Steam marketplace and looking for a flight-game, or space-sim like the old-school PlayStation flight games. This game delivered. It's a very short game with a few missions. The graphics are basic, yet aesthetically pleasing. The control scheme is fun and interesting. The HUD is basic... in the best way. The forward and reverse vector indicators, and the map are my favorite features in the game. They are fun to use and easy to understand. My hopes for the game are that it gets more missions and a 'free-look' button / feature. The fun of controlling the ship and the game's retro style are perfect. Less is more with Thrust & Shoot: Flight School. The simplicity of the game's controls and minimalist aesthetic are it's strongest features. Reminds Me Of: Descent, Warhawk, House Of The Dying Sun
I've been searching for different space simulator games, and this game is definately on the list of REQUIRED games to play. It's one of a kind in it's simplicity, and is the absolute answer to "asteroid 3d". Other games introduce many mechanics that make them their own, or more specially categorized, but this game is alone in ACTUALLY OFFERING "asteroid 3d" flight mechanics. use a game controller, and get used to using the "radar" to change direction towards your objectives right away. (you can't see anything out the window for now,,, hopefully windows vr will be a plan, so you can at least look to each side,,,, and of course your top will be a good reason to start rolling so up is front)
Oh wow. A Newtonian physics space flight shooter? Yes please! I'm a leaf on the wind. Watch how I soar! You fly what seems to be basically a Battlestar Galactica Viper - like space fighter. The radar and HUD indicators are easy enough to grasp. Graphics are ok. Missions are simple enough. You will be able to finish it in 2 hours, but I'll be back to ace the achievements.
amacı yok :(
can't control my ship, i just continually roll in circles with no way to stop it or regain control. pretty useless waste of hard drive space.
not what i expected
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