
- An exploration rogue lite mapping game - Uncover the city's secrets through mini-games - Sell your map quickly and efficiently to purchase upgrades
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*languages with full audio support
Reviews
**Through the Fog: A Professional Game Review** "Through the Fog" immerses players in the enigmatic Night City, a place shrouded in mystery and enigma as a pervasive fog causes residents to fall asleep and sleepwalk, vacating the town. The remaining survivors, distressed and seeking refuge, establish safety camps outside the city. Players assume the role of a cartographer, venturing into the fog-laden city at night to map the area for survivors. These maps and directional guidance become vital for those navigating the eerie landscape, providing a means to earn money. This in-game currency is essential for purchasing upgrades, which prolong exploration periods and enhance the convenience of the player's shop. The game is divided into two distinct parts: city exploration and shop management. During city exploration, players collect items known as "LUCids," depicted as micro-SD cards. These items, bearing images of places or objects of sentimental value or importance, add depth to the storyline. However, the significance of these LUCids remains a tantalizing mystery. The narrative unfolds through interactions with various characters, each possessing unique knowledge about the city's events. Completing the main quest reveals layers of the story, while side quests offer additional rewards, primarily in the form of cash for collected items. Themes such as sleepwalking residents, teleportation, and scientific discoveries about a portal introducing an otherworldly entity into the city are explored, often through radio broadcasts found during exploration. The fog, implying a disembodied entity's influence, drives out the city's former inhabitants. Gameplay involves navigating the deserted city, collecting LUCids scattered in various locations, sometimes requiring the completion of mini-games. The presentation is predominantly diegetic, with minimal HUD interfaces. The player's "Light level," which depletes over time, is displayed clearly, maintaining immersion. Speech is conveyed through text pop-ups, and shop management is conducted via a TV screen, keeping all elements in-world. The game's charming art style ensures it will remain visually appealing over time. The music effectively complements different scenarios, though the overall experience would benefit from additional sound effects, particularly in character movements, interactions, and ambient sounds. The lack of ambient sound diminishes the intended eerie atmosphere of the fog. Additionally, the camera movement could be refined for smoother, more responsive control, aligning directly with mouse movements rather than having a capped movement speed. Even after completing the game, players can continue to upgrade their equipment and explore the city further, extending the longevity and replayability of the game. In conclusion, "Through the Fog" offers a short but engaging experience, blending exploration and management with a compelling narrative. Despite minor shortcomings, it remains a worthwhile game to explore for those intrigued by its unique premise and atmospheric setting.
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Charming little rogue-lite; love the idea of interacting with the world in the form of mini-games, and most of them are super simple and fun to replay. The shop UI is also intuitive and makes for a satisfying gameplay loop of running through the city, speed-running through the mini-games to sell all your stuff, and repeating til can upgrade. Minor gripes are the movement can feel float-y and the dialogue isn't super stimulating (which is a shame since that's how mechanics are taught to the player); more sound effects would be incredible.
I recommend this game because there's no third option and I don't want to NOT recommend this game, ie it's not bad...it's just not really good, either. I bought, installed, and played this for 2.6 hours, two months ago. I remember enjoying the atmosphere and the initial wherewithal, but I also remember spending the last > 0.6 hours looking for mods, cheats, or any kind of NEWS about an upcoming update to supplement the nothingness going on (there were none), so: As it came out a year ago and the last update/word from the devs was 9 months ago, It's good for about 2 decent hours of play. $5 for 2 hours = your call.
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