
Inspired by Vampire Survivor. you need to complete various tasks in the raging waves of monsters. During the mission process, you can choose appropriate enhancement options from 120+ unique non-numerical upgrade options to amplify the character's advantages or cover up the disadvantages.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Reviews
一把手枪死活解锁不了其他东西 要的牌就是不给
建议写个解锁条件什么的 最后一个人物 召唤物比人伤害高解锁 然而召唤物只有 无人机 可是用无人机打通第一地图 和第二地图人物并不能解锁 第三地图 没有解锁条件 不知道怎么解锁 第二地图还是误打误撞解锁的 游戏整体还试挺好玩的
11月22日更新,对我来说还是太难了qaq 支持!看得出来已经有一定的完成度了! 虽然我从demo开始到现在就没打过第一关。 祝游戏制作顺利! 也祝blackdrop生活顺利和天天开心!
[h1]好玩 推荐 [/h1] 肉鸽 僵尸 刷刷刷 目前没有见到什么BUG,只是怪刷的稍微有点快了,抽卡不好的时候真的很快就下一局了。 难度曲线看看怎么优化下 希望玩到更多的角色 更多的召唤物 堡垒加风扇 带我苟下去hhh
挺好玩的,期待后续内容
做的还不错,重复性养成肉鸽
my favorite part of this mind numbingly bad progression grind, is when all my progress was deleted after 7 hours of play.
This has potential, but is in an early stage. You can change settings like music/sound and resolution, but the game won't remember your changes. Similarly, the game won't save your unlocked "achievements" (not steam achievements - more like progress unlocks that give you buffs), characters and weapons after you exit. The revolver's the only useful weapon I've come across so far, the mini-gun is too low damage and too long reload to be worth using, and accidentally taking the ability I thought I'd misread as "Reload Cancer" - but then turned out to actually be called "Reload Cancer", maybe mistranslated "cancel"?- which gives you a chance to reload whenever you kill something - makes it actually useless. A free reload with no reload time on a kill would be great. A lengthy reload at random on a kill just makes it difficult to handle a large horde of enemies. It's hard to recommend at this early stage. I'm not going to refund it, and I'm probably going to put some more time into it. Give it some balance patches and when some of the features (settings, progress saving) actually work, I look forward to changing my opinion.
游戏画风挺好,内容有点少,难度曲线有问题。
打了84分钟,一次没赢,解锁了一个枪一个任务,感觉难度有点怪,好像有存档的会简单,没存档的更难,很反直觉
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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