
** Note: The game has not been updated for a long time, please do not buy it, the author is redoing this game **
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bilibili
I was told by a friend about your game and suprised about how the graphics and mechanics of the game are.So good for only 2 people.
什么时候加人机
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
stupid game very bad
早就想入手了,现在压岁钱到手了迫不及待地买了下来。怎么说呢,体验了一小会,进入游戏和我的预想还是非常一致的,武器的细节做得很不错,甚至做出了枪膛内留有一发子弹换弹后子弹数+1的细节。打击感做得也是非常的棒,好似自己拿着枪在打一样。狐狸对于这些还是非常上心的,这17元完全值得 再来说说缺点。目前我体验到的缺点是开镜的手感感觉有点怪怪的,有时候按了右键确开不了镜,我不知道是我鼠标的问题还是游戏,总之先提出来。还有一个缺点就是模式少,服务器找不到人。我体验了这一小会就看到一个在线的玩家,进去后不到三秒自动退出来了。建议可以出一个bot模式打发打发时间,练习练习手感。或者是像warface那样在游戏开始前设置一个练习房供玩家等待,不然如果没人一起玩的话就只能跑会图了。至于人走的时候没有脚步声,We need Chinese(划去)等等小细节我相信狐狸肯定是能够调整过来的。 总之,对于狐狸这个小团队,能把一个fps游戏做成这样,已经是非常不错了,希望以后的Threshold能成为中国fps游戏中的一股清流吧。 狐狸,加油
还行,可惜没更新
游戏已经玩了正好一个小时了,我觉得一个仅有几个人的小团队能把游戏做成这种程度已经远远超出了我的想象,打击感与地图的精细程度个人觉得可以达到某些主流FPS游戏的水平,但玩家过少长的问题还是比较严重的,以下仅为我对这个游戏未来发展方向的几个建议,希望开发者可以作为参考,万分感谢: 1.目前游戏的可玩性较低,可以开发更多新颖的游戏模式。 2.游戏的枪械和地图显然比较少,包括可以用来购买的枪械皮肤等等。 3.玩家较少,希望开发者可以加大宣传的力度,当然要有以上两者前提下,才会吸引到更多的玩家。 以上是前期的几个建议,以下提供几个游戏内细节的建议: 1.增加小地图功能。 2.汉化!!!!!! 3.自动换弹,鼠标滚轮切枪,右键点按开镜等等小细节。 本人文采不好,希望开发者可以作为参考,万分感谢!
狐狸nb
加油
没人玩 誰もいない
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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