
Third Power is a unique puzzle adventure where players alternate between forms with distinct abilities in order to progress through a mysterious tomb. Avoid traps, solve puzzles, and uncover the secrets of an enigmatic curse as you advance toward discovering your third—and final—power.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Общая оценка: 2/10 Ставлю балл за идею превращения в куб, но сама игра картонная и кривая. Можно еще пережить плохое управление персонажем, но когда дело доходить до управления кубом, то нервные клетки начинают буянить. Ладно еще если кнопка на полу, но если кнопка на пьедестале, то это до свидос вообще.
Cool and newstyle game.
Обзор за 10 секунд https://www.youtube.com/watch?v=t6pjtn6mDgw
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 32 reviews with recorded playtime.
Mostly broken, floaty jumps, unable to move up a step by going straight at it (gotta go at an angle). Movement feels weird, camera keeps following making it a bit nauseating. Mechanics don't reset properly, you gotta die so it resets. Needs a lot of fixing.
Third Power Like the idea of game were you turn in to a cube to solve a puzzle part or deflect arrows to open doors could of done with more option on the main screen eg: music
bastante entretenido y muy directo los niveles estan muy bien hechos uno es mas dificil que el anterior y te hace pensar mucho
interesting concept. waiting for it to be finished. currently the game keeps crashing and ignores controls. will check it out again sometime and see if it has been fixed.
《Third Power》原本应该以其独特的力量体系和战斗玩法吸引玩家们的目光。然而在我实际体验过后,却发现它并未能够达到玩家们的期望,存在一些令人失望的问题。 首先游戏的剧情设计显得平淡无奇。尽管游戏试图通过一段关于力量觉醒和冒险的故事来吸引玩家,但整个剧情的发展却缺乏深度和吸引力。故事情节单调乏味,角色之间的对话也显得生硬和缺乏情感。这使得玩家在游玩过程中难以产生共鸣,无法深入体验游戏的故事内涵。 其次游戏的操作体验不尽如人意。在游戏中,玩家需要控制角色进行战斗、解谜以及探索。然而,游戏的操作并不流畅,响应速度缓慢,经常导致玩家错过重要的操作时机。此外角色的移动和攻击动作也显得僵硬和不够自然,使得玩家在战斗中难以获得顺畅的体验。 再者游戏的画面表现令人失望。虽然游戏采用了独特的艺术风格,但画面质量却不尽如人意。场景设计缺乏细节和层次感,使得游戏世界显得单调乏味。角色模型也显得粗糙,缺乏细腻的表现。这样的画面表现使得游戏整体显得缺乏质感,难以给玩家带来良好的视觉体验。 此外游戏中的音效设计也显得单调乏味。音效缺乏层次感和真实感,无法为游戏营造出相应的氛围。背景音乐虽然具有一定的风格,但并未与游戏场景相契合,无法为玩家带来沉浸式的游戏体验。 最后游戏的平衡性也存在一定问题。一些敌人的强度过高,需要玩家花费大量时间和精力去应对,而一些奖励和道具的获取又显得过于容易。这种不平衡的设计让玩家在游戏中难以获得满足感和成就感,导致游戏体验的下降。 综上所述,《Third Power》的表现令人失望。剧情平淡无奇、操作体验不佳、画面表现不佳、音效设计单调以及平衡性问题,这些问题都使得玩家无法在游戏中获得良好的体验。希望开发者能够认真倾听玩家的反馈,针对这些问题进行改进和优化,为玩家带来更加出色的游戏体验。
☀️
It's free. It's a precision puzzle platformer and some of the timers are unforgiving and the controls are sometimes a little janky and don't move how you intend to move. It feels like an early state game that needs another year or so in development. I can't recommend this game right now but its an interesting concept.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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