
Tactical card battles and narrative RPG exploration in a world of monsters and anomalies. As one of the last remnants of humanity, trapped in the Zone, it's your turn to become a Stalker and walk where others fear to tread.
Modeled estimate, not a reported figure. How we estimate →
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About

Tactical card battles and narrative RPG exploration in a world of monsters and anomalies. This is the Zone.
Cut your way through rabid mutants and supernatural creatures. Collect and use artifacts of mysterious power. Develop your latent abilities and crush your enemies with the force of your mind.
The last remnants of humanity are locked in a desperate battle for survival. Helplessly trapped inside the Zone -- fighting not only against the twisted, hostile environment, but the supernatural fear and confusion that constantly attacks their minds.
You are one of the lucky ones. A 'mutant', cursed with strange telekinetic powers, as well as higher resistance to the Confusion. The kind of person who could thrive out there... If you can stay alive.
Create your perfect deck by mixing and matching hundreds of pieces of equipment. Carefully manage your expedition to maximise your exploration time. Take on side jobs with unique stories and unique rewards. Make friends. Make enemies.
Inspired by games such as Slay the Spire, S.T.A.L.K.E.R and Darkest Dungeon, the Zone blends a new take on deckbuilding with rich narrative -- a full story crafted by industry veterans (Mount&Blade, The Next World).

Gorgeous hand-drawn art
Gripping story, colourful characters
A beautiful, dangerous world to explore
Deep inventory management - Assemble your deck and abilities however you want
Research powerful upgrades for combat and exploration
Complete side jobs to gain unique rewards
Many different items and abilities to mix and match your perfect playstyle
NOTE: The Zone contains some AI-assisted art. All such pieces were extensively modified by human artists. The game may also contain AI-generated temp art while in Early Access.
Considering the negative environmental and societal impact of generative AI, we no longer use it anywhere in our process.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
It's fun to play.
i really had fun playing but can you really fix the crash? I played for 4 hours with like 6 7 crashes, some need to reastart hte whole game.
Peak art, writing, world building. Had a game breaking bug, i sent the developer my save file and they patched it same day
Very cool game that has a ton of potential. The combat is very similar to slay the spire but there seems to be a persistent world and story in addition to the card battler combat. The game is a little unpolished in some areas and I have experienced a few crashes but the game is still in early access and really bleeds with character so I'm excited to stick around and see how it develops and improves.
I was pleasantly surprised to the devs take a refreshing approach to the whole "anomaly" trope where instead of it taking place in Chernoboyl, it actually has its own unique setting, as well as the anomalies aren't just the usual old unimaginative "haha physics go brrrrr" people make when trying to emulate Roadside Picnic. Instead these anomalies actually feel feel more anomalous and more at home with SCP.
Its been a while since I have played a game I can clearly state is an unsavable mess! Where to start with why this is an utter waste of time, probably with the clashing art styles. It has a really dull first 10 minute intro where you are just itching to get the game started. The labels for the city are really poorly defined. The dialogue is incredibly slow and uninteresting too. I wanted to just skip skip skip but the game makes you move at a snails pace taking in the mundane atmosphere. THEN, when you finally manage to get into a semblence of a game, it throws you into some sort of NES looking exploration game (just after the cliche map of course). The game prompts you to press q for tutorials. But by this stage, I imagine all but the most die hard fans have pretty much given up. FINALLY, I got to a combat. Here, its just that darkest dungeon meets any number of card based deck builders, but done really poorly. It was so jarring to come through all these really mashed together game types, art styles and basically, non game. Plus notes for the game, the setting is pretty interesting although unbelievable. The sound design was pretty good too.
It's an awesome mix of visual novel and RPG elements with card combat that takes place in a post-apocalyptic world. I love the art and the atmosphere. The enemy design is also really cool. The combat has cool ideas with enemy positions changing enemy intents etc. There are also a lot of attention to detail. Very promising game!
Fantastic writing and music pull you in from the start and you want to keep going. If you have a fascination for post-apocalyptic worlds I would really recommend this to you.
It's still early access, but I think this game has a lot of potential. I've run into a few crashes but the dev has been very responsive and gotten them fixed immediately. I think fans of RPGs and S.T.A.L.K.E.R. would really enjoy this.
Full of bugs, from the UI not loading inventory correctly to battles soft-locking your game. For a game that cost me $8, I would tolerate these things without complaint, but then there is the fact that saving your game is pointless. It allows you to do so manually, but will override your save with 'checkpoints' whenever an 'event' happens. In its current state, the game is incredibly annoying and the bugs are not worth tolerating.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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