
Face the end of the world in the sequel to The Wizards. The critically acclaimed VR spellcaster returns with a gesture-based system, challenging enemies, grand adventure, and the ever-witty narrator.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Italian, Japanese, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The concept is good but sometime the gameplay get very frustrating. Climbing sometimes is failing(ghost hand then you fall down), trying to pull an arrow but instead it makes a fireball. when you first get the lighting spell there so many enemies spawning throwing firebomb at you till you die was the end of the ride for me. I quited the game but for some reason steam keep counting as i was still in the game, I'll be extremely upset if i don't get refunded for this game.
Works on Reverb G2. This is a neutral recommendation. New Wizards improves almost every aspect of the original, but playing it in 2026 adds some unexpected drawbacks like downgraded visuals and existence of much better games in the same niche genre like Rumble and Elements Divided. The only thing TW-DT has over those titles is a proper single player campaign. Magical combat here is still fun though: the game does not shy away from challenging encounters that will require player to mix smooth and teleport locomotion with shield blocking to survive. Enemy AI uses movement tracking to calculate projectile trajectory, so it can not be beaten by simple circle strafing. The only time when the difficulty feels too much is during the end of The Rend level, when the game throws at you 2 ice elementals at the same time. Spellcasting is intuitive and satisfying, but it is spoiled a bit by a shoddy gesture recognition. I summoned fireball instead of a shield way too many times. TW1 had the same problem, it should not have been too hard to solve, since Rumble and ED do not suffer from it, while having a lot more spell combinations. Another weird issue is abundance of visual impairment effects: some elemental effects on player have a colorful vignette in addition to the red one for general hits, that takes almost half of the screen. Add to that bright flashes during shield blocks and failure to dodge enemy attacks leaves player half-blind for a short moment. Terrain hitboxes are imprecise, making shootouts near covers very awkward. Luckily they are rare and most spells have a small AoE splash damage, that still hits the enemy despite colliding with invisible environment borders. The game also lacks physical hands and head, but it is understandable for a 2020 release. Finally, it is hard not to address an elephant in the room: visuals were severely downgraded with Brotherhood update. Lighting was improved in several patches after that, but the textures are still quite low-res, leaving otherwise beautiful game looking mediocre.
很想要这个游戏,可是买了用vive xr 进入游戏不能移动,被迫退了,很是遗憾
The game has low end graphics but doesn't run on modern PC. I play Skyrim with high settings with no troubles and much better visuals and resolution than this game.
Fantastic game . The combat and hand motion abilities are the best part of the game the Story is ok. The game shows great promise for a sequel if we ever get one 👍🏻👍🏻 As for online play you will need to set that up on discord. Not enough people for the ally finders in multiplayer.
한글도 되고 마법도 재밌고 그래픽도 나쁘지 않고 가격도 싸고...이정도면 혜자게임
Game is very bugy. Even in tutorial I got stuck in wall multiple times and one time game just spawned enemy behing texture so I got stuck. Quest 3 controls are not properly supported. Hands are in weird angle which Devs promised to fix in 2023 and never did it. Base idea (gestures for spell) is lovely, but rest is just boring repeatable buggy sludge. Not recommended even on sale
From what I've seen online, looked like a cool game. But the controlls are extremely clunky. Camera moves weirdly, it doesn't register button input correctly, even though in every other game it works without a problem. Maybe I should've kept it the game longer to test it more, but this is the first game that made me motion sick because of the weird camera
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хорошая игра брал по скидке для meta quest 3s, так перейдем к минусам, первый минус это то что при коставании магией не правильное заклинание происходит, например хочешь огненный шар а получается щит, или же хочешь ледяной лук а получается два щита или наоборот, а еще один самый важный минус это руки не в правильном положении играть из за этого сложно, но я пофиксил там надо в настройках steam link посмотреть и там уже пофиксить, а так же из плюсов графика и боевка, очень эпичная игра.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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