Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Embark on a Spine-Tingling Mystery in The Wild Case: Adventure! Prepare for an unforgettable journey as you step into the shoes of a paranormal detective in The Wild Case: Adventure. Venture into a remote village nestled deep within an enigmatic forest, where eerie creatures with glowing eyes haunt the shadows and terrorize the villagers. Unravel the secrets of this atmospheric and story-driven point and click adventure as you encounter a cast of enigmatic characters, uncover cryptic clues, and solve mind-bending puzzles. Explore the village's eerie surroundings, interact with eccentric NPCs and animals, and navigate complex relationships in your pursuit of the truth. With its open-world design, The Wild Case offers an immersive point-and-click experience that will keep you on the edge of your seat. Engage in a variety of tasks, activities, and dialogues as you delve deeper into the supernatural mystery that grips the village. Perfect for mystery enthusiasts, The Wild Case: Adventure is an offline game that can be enjoyed anywhere, anytime. Join the ranks of paranormal detectives and uncover the dark truth that lies within the shadows. Experience the thrilling detective mystery of The Wild Case, brought to you by the creators of Stormhill Mystery: Family Shadows, Angelo and Deemon: One Hell of a Quest, The Last Dream, Haunted Hotel: Charles Dexter Ward, Inbetween Land, Tap the Blocks Sonya: The Great Adventure, and other great games.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Modeled estimate, not a reported figure. How we estimate →
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
13 on sale1 answered “not sold”1 we did not ask
The 1 “not sold” market is read from the Google Play price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 1 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Google Play · Top Paid · United States has just 7 day-to-day chart moves that followed a price cut, against 1,963 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Aug 17, 2026 — Sep 18, 2026 · 33 readings
Google Play shows “10,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
Embark on a Spine-Tingling Mystery in The Wild Case: Adventure! Prepare for an unforgettable journey as you step into the shoes of a paranormal detective in The Wild Case: Adventure. Venture into a remote village nestled deep within an enigmatic forest, where eerie creatures with glowing eyes haunt the shadows and terrorize the villagers. Unravel the secrets of this atmospheric and story-driven point and click adventure as you encounter a cast of enigmatic characters, uncover cryptic clues, and solve mind-bending puzzles. Explore the village's eerie surroundings, interact with eccentric NPCs and animals, and navigate complex relationships in your pursuit of the truth. With its open-world design, The Wild Case offers an immersive point-and-click experience that will keep you on the edge of your seat. Engage in a variety of tasks, activities, and dialogues as you delve deeper into the supernatural mystery that grips the village. Perfect for mystery enthusiasts, The Wild Case: Adventure is an offline game that can be enjoyed anywhere, anytime. Join the ranks of paranormal detectives and uncover the dark truth that lies within the shadows. Experience the thrilling detective mystery of The Wild Case, brought to you by the creators of Stormhill Mystery: Family Shadows, Angelo and Deemon: One Hell of a Quest, The Last Dream, Haunted Hotel: Charles Dexter Ward, Inbetween Land, Tap the Blocks Sonya: The Great Adventure, and other great games.
Stats
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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