
"The Villainess Quits" is a multi-ending romance simulation game. As the villainess Emily, handle various problems, alleviate family pressure, and reverse hostile relationships at school. Can Emily become an outstanding graduate and win recognition? Every choice impacts her future.
Modeled estimate, not a reported figure. How we estimate →
Media

About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩过demo,当时就很期待正式上线,但正式版通关之后感觉游戏还是像个半成品,整体流程太长太长,相对的剧情量显得不够饱满,机械性重复动作太多;社团部分的剧情一周目只能体验其中一种,因为体验时间太长且剧情量不够,导致并不想打多周目 优点:画风+表情小设计+gif动画无敌可爱,主角性格也很好玩 缺点:单周目体验时间过长,操作上不够流畅,特别是最后的结局部分,有种草率结尾的感觉,辛辛苦苦打完感觉眼前一黑,婚恋CG甚至女主动作都没变,仅仅是替换了下对象的图 总体来说,喜欢玩养女儿类型的游戏荒可玩,给好评期待看到作者后续慢慢填内容
教程可以再详细一点,新手指引也需要多一些,全是靠自己摸索出来的超级懵的 咖啡厅玩法可以再便利一些,比如点击就可以了,连玩11小时一直要移动滑鼠这玩法超累-- 我是主玩养成不是玩咖啡厅小游戏的(哀嚎 剧情普普 玩下来内容感觉偏少?,颜艺方面挺搞笑的 不过有些按键部分还是喜欢可以改进,比如可以增加一个打叉键或是什么也好 这游戏小游戏的方面居多,但是有些教程真的让人一脸懵逼 目前玩下来的bug只有刚开始的剧情存档,读档进去会自动跳去养成画面(有剧情刚开始就存档的习惯 然后养成界面也没有教学,让人刚开始一头问号只能慢慢摸索 玩久才能搞懂 只能勉勉强强给个中下的评价
也不能说不好玩,整体还是很像古早爱养成的,但是这个养成过程也太长了吧?每次都是机械性重复点点点,每周咖啡店打工三次都差不多,而且也不知道有没有二周目继承数值,要是都重刷一遍我真的会死,能不能给点快捷选项啊
这款游戏真的太可爱了,大小姐的颜艺风深得我心,日常的一些小对话好可爱、大小姐性格也很讨喜,插图也挺好看的,看得出制作组的用心。另外我最最喜欢小游戏环节了,穿插着一些小游戏好有趣啊,每次疯狂刷日常就为了多玩点小游戏,这是让我挖到了一个宝藏的游戏
能让我玩下去的动力是这角色Q版小人贱萌贱萌的太可爱了,以至于这游戏全是BUG我都玩下去了。先说这游戏能无限刷钱,只是工作量很大而且挺累的,比如咖啡打工能无限进不消耗行动点,学生会委托可以只出售物品。剧情很突兀,一开始穿越到养成交代的事情太少,我连角色和他们的爱恨情仇都不知道,也不知道这恶役在哪,路人对手倒是挺像的,也可能是我没选那些选项所以看不到。角色背景里写的什么原故事主角和未婚夫之类的都和实际游戏一点关系都没有。选哪个社团就是走哪个角色剧情,但是这么重要的事情说明里却只写了保持剧情连贯性选了社团不可更换。咖啡厅小游戏会碰到获得了新材料但是什么都没有这种情况。很多地方都没有引导,我玩到第三个回合才发现能去学校逛。赌场进去不全输或者全赢就别想出来,连放弃都不行。所有人都可以送石头或者木头加两点好感再加上聊天一共4点好感,木柴在商店就卖10快,很容易就拉高了但是没有任何好感剧情。新年贺卡可以重复选每次都加属性。养成部分写的数值很微妙,安排行程各种小数点加点。但是这些其实不重要,因为这游戏物品属性是无限叠加的,所以只要财富自由了去商店买那两个便宜又加属性的就行了。个个角色喜欢的物品我到游戏结束也没找到在哪卖。游戏还有技能这一说,但是除了第一年抓小偷随机事件有用以外,我没找到任何使用的地方。甚至这游戏通关画面都只有一个CG图,然后你还要自己去右下角点返回标题。太粗糙了,游戏初始页面左下的加入愿望单都没删除,真不推荐入手。我倒是希望你们卖一下游戏设定集,Q版小人真的很棒,特别是商店页封面那个。
Going off the reviews negative and positive I was looking forward to this as it blends many gameplay types and genres; princess maker/management/quests/rng stories and affection with stats depending on replies. I can definitely see some of the flaws the MC doesn't fully feel like a villain and someone mentioned male and female lead don't fully feel present in their positions as the leads which I do agree. Even though the MC feels like a potentially more lighthearted tsundere; she's super adorable haha <3 I do want to see more conflict to fight towards MC getting recognized as a good person it does feel like most characters don't have much issue with her, but on the other hand what is here despite some flaws and issues and yes character art and cgs will vary from sprites as the dev mentioned they did their best as a solo dev with funding :) I still find this game very enjoyable and overall hope to see any more fixes and changes/additions; note to english or other only in chinese so i'm translating with my phone. Cute game with fun and lovely romanceables that given time the dev seems very active in addressing all issues. Tentative recommend for stat and otome romance raising sim fanatics; if you don't mind chinese only it's also a great idea to wishlist and wait on updates if uncertain. Overall enjoying it <3 Edit note to all players having trouble with this: if you click the four pronged menu button on the top right it opens the menu where you have manual save files for saving at any point :) there is also a load button.
有幸成为了恶役大小姐的首批内侧玩家,玩游戏最怕重复性任务和无聊的日常的我,一开始就是被这款游戏接地气而又丰富的玩法所吸引的。说实话,这款游戏目前正式上线发售确实存在着一些不足,但是它能如约上线,我还是很感动的。 对比初始的demo,这个版本简直给了我太多惊喜。它的内容较之demo,丰富了N倍。可爱的日常Q版小图,精致的CG大图,有的人会觉得画风有点割裂,在我理解里,这不就只是允许游戏角色也像正常人一样都是有两面性的,可以有稚嫩的一面,也可以有成熟的一面。 烹饪、钓鱼、种植、消消乐、打牌、解谜等各种小游戏穿插在日常行程和剧情推进之中,对于我这种既想轻松休闲推剧情又怕单调无聊的佛系玩家来说,简直太友好了。游戏里有趣的画面和梗是一个接一个的多,还是第一次在一款游戏里感受到这么有活人气息感的。目前还开放了NPC攻略,就是一些攻略的剧情和主线剧情之间有种勉强两个不熟悉的人去相亲的别扭感,剧情逻辑和对白还有优化进步的空间。 可能因为工作的原因,本人使用的电脑配置会相对好一些,所以并没有怎么遇到其他玩家所说的界面各种卡死,或制作美食拖动不了等情况,一直玩得相对顺畅。更重要的是我是颜控啊,游戏里的角色各有特色,还都长在了我的审美里。我是真的很嗑他们的颜啊,一些互动也挺有代入感的,还能感受到那微妙的小情绪的变化。夏-冬两季的出游画面和合宿剧情的画面真的是看得出美术方面用心了的,是真的对眼睛很友好啊,看了能身心都舒畅的那种。 不知不觉就叨叨了一堆,那都是我对这个游戏爱得深沉啊~
bug好多啊……别的不说存档怎么还有bug啊,目前来看游戏是个好游戏,等后续bug修的差不多再继续玩吧,目前真的不太推荐玩(容易被bug搞到红温
大小姐贱萌贱萌的实在是可爱,这种养成系得满足感非常好,很适合休闲的时候,顺便养个大小姐。玩法方面也很好,比如推理社 还蛮有意思的哟
PLZ English.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Gundroid | $19.8K | 65 | 97% | $11.99 |
| NATURAL CORDE | $19.8K | 65 | 82% | $11.99 |
| Breakpoint | $19.8K | 235 | 97% | $4.99 |
| The Housewife | $19.8K | 291 | 43% | $1.99 |
| Crumple Zone | $19.7K | 80 | 86% | $11.99 |
| The Legend of Dark Witch 2 (魔神少女エピソード2) | $19.7K | 88 | 92% | $9.99 |
Related
| The Scroll of Taiwu : Beyond The Dome | $62.3M | 69.7K | 66% | $29.99 |
| Tabletop Simulator | $42.2M | 73.8K | 96% | $19.99 |
| Coral Island | $20.8M | 27.3K | 89% | $29.99 |
| Volcano Princess | $14.6M | 48.6K | 98% | $7.14 |
| Chinese Parents | $8M | 26.8K | 91% | $9.99 |
| Yes, Your Grace | $7.4M | 14K | 87% | $19.99 |