
Replay the crime scene from multiple perspectives as you follow detective Deacon Darnell in this mysterious case! A die-hard social puzzle game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A promising game with a good concept. The movement and animations could use some polishing, but the atmosphere and game/story structure are very interesting!
"The True Tales of Bloodstreet 13 - Chapter 1" is is not a game. It's an advertisement for a product called "The True Tales of Bloodstreet 13". The True Tales of Bloodstreet 13 is a more-book-than-game CYOA adventure game where you control different characters, read badly written e-book text, and ramble around a (possible asset flipped) low quality cel-shaded environment looking for clues. Like if the Scooby gang was a painful game jam reject experience. But this isn't completely relevant because this is not The True Tales of Bloodstreet 13, it's just an advertisment for it, so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, full games on Steam, and that applies here with "The True Tales of Bloodstreet 13 - Chapter 1" too. Usually the purpose of these advertisements is to get you to shell out money to the developer to buy the full product, but the developer hasn't bothered actually making a product you can buy, leaving this as an advertisement for nothing. We must question what value this pointless advertising has for gamers... and the answer is "none". Due to the poor public response amongst gamers for this advertisement, it seems unlikely the developer will go on to make the full product. This game is fairly dated at 6 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. As an advertisement, this is only free in the same way that adverts on Youtube and banner ads in your browser are. This is a game demo that's been dumped on Steam to advertise another Steam store page in the hopes of raking in some cash. Just because advertisements are free, doesn't mean they're worth your time. It's important to understand there's a formal process to create a demo/page for a game which hasn't been followed here: https://partner.steamgames.com/doc/store/application/demos While it might seem like an inocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful. This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game. Instead, that visibility is given over to a demo/advert that's been published incorrectly and is polluting the marketplace. It's unclear if this mistake was made through incompetence or a deliberate intent to mislead gamers. Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 15 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Advertisements and incorrectly published demos don't add +1 to your game collector count, they aren't full games. It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Some rough edges, but I'm interested where this story goes. Hope they make the other chapters. Ending it on a cliffhanger is just cruel.
It was very good, cant wait to play chapter 2, voice play was kinda off but I like the style.
Here's a Totally Objective Review of the Game: https://www.youtube.com/watch?v=tyRoe9xS8HI (10/10)
Its fun and scary and I like the idea behind it but its a little hard to navigate and you definitely need a mouse. But I can't wait for chapter 2!!
please add subtitles
Wow, this is tedious! It took ages to work out what to do right at the start, and by then I had lost interest. Then it goes on with a boring story you're sort of involved in with no animation of the characters and terrible acting. You spend most of the time waiting for this to finish so you can pick up something or go into a different room. After that I gave up as I was so bored of it. 1/10.
Once more, FROM THE TOP! Game kinda feels like an Agatha Christie novel. The graphics aren't amazing, it can get kinda repetitive (or long-winded at times), but the voice acting is great and really makes me want to keep playing. The characters (and the story) have a lot of potential. This is a great title for those who like point-and-click puzzle mysteries.
The controls do not work properly. It makes the game difficult to play. And most of the time you don't know what to do.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.