
You are the Entangled One, a malformed entity. Traverse the flesh wastes under the eye of an eternal eclipse. Delve deep into the planet's guts. Uncover a fleshy ecosystem. Engage in deliberate, challenging combat, using your whiplike arms and collectible sub attacks to augment your combat style!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Edited review after all achievements on third playthrough. Completed first run in 87 min. It's short, but good. Art direction was the initial draw for me, despite being a little put off by some negative reviews re: the gameplay, I was surprised that it actually feels smooth like the original Metroid. No jank here. It's just old school gameplay. It has enemies that can knock you off platforms, but it's not that hard. It's usually just a case of using your "alt fire" weapon instead of trying to conserve ammo. If you're old enough to remember Shadow of the Beast on the Amiga and the original Metroid on the NES, you recognise the atmosphere of isolation in a hostile, bleak alien environment. Although far more simple than both of those games, this is not a bad thing and it was well worth the money for the unique experience. Looking forward to the developer making a longer game, whilst keeping the minimalist focus. "Hidden gem" is quite an overused term, but this game is certainly one. If you're looking for another game with these ingredients, check out "Overwhelm".
No es que sea un juego espectacular en gráficos, pero su estilo en blanco y negro me llamó en seguida la atención. Creo que el juego merece por lo menos una partida rápida y en cuanto te enganches te habrás arrepentido de no haberle hincado el diente mucho antes. Su atmósfera es atrapante, el protagonista es minimalista pero justo. Sólo deseo echar unas partidas más para seguir disfrutando de este juego que en mis primeras impresiones atesora bastante calidad.
Best way to describe this amazingly fun obscure 2D platformer is that its basically Castlevania meets H.R Geiger and Junji Ito 😈💜
awesome game, the main reason to play is the art its pure HR Giger
Fue una rara experiencia, y eso se agradece hoy en día, cada monstruo extraño que iba apareciendo me sorprendía cada vez mas, es una corta aventura impredecible.
Very interesting game in both concept and execution. I was really interested in playing it myself after watching gameplay snippets. Sadly, my experience was cut short by my own hardware - defective arrow keys. Controller is also out of my realm of possibilities at the moment. Still, I think this game deserves a large thumbs up for aesthetics alone (and a ). Sega Genesis-style ambient is just the icing in the dark and gloomy cake. Controls are responsive and platform hopping is fun, which is an immediate +1 to the overall enjoyment. I would love to experience it in full if or when alternative control layout will be added to the game. Hope this reaches much wider audience
The Tribulation Entanglement me voló la cabeza. La estética monocromática tipo Game Boy mezclada con body horror y ambientación lovecraftiana crea una atmósfera súper incómoda pero hipnótica. Cada escenario parece salido de una pesadilla vieja encontrada en un cartucho maldito. El gameplay se siente desafiante de la mejor manera: combate preciso, enemigos rarísimos y bosses memorables. Además, la exploración tiene ese toque clásico que te empuja a seguir bajando cada vez más en este mundo enfermo y decadente. Lo que más me gustó fue cómo el juego logra transmitir una sensación constante de misterio sin explicar todo de forma obvia. Se nota muchísimo la pasión y personalidad detrás del proyecto. Si te gustan los juegos retro oscuros con identidad propia, esto es una joyita escondida.
dark universe sega genesis/mega drive game
セールで180円で購入。 元から高くはないがそのくらいならオススメ。 システム的には悪魔城ドラキュラっぽいちょっとリーチのある腕なのか鞭的なもの(XiコントローラーXボタン)と、SPを消費するサブウェポン(Bボタン)。 鞭は上にも撃て、しゃがみや降りは出来ない。 敵やギミックパターンを覚えれる初見殺しな感じで、その辺はシャドーオブザビーストが近いか。 やってて思い出したのはバイオ戦士DAN。 アレ的なパワーアップはないが、クソゲー的な部分でも近いかも知れない。 大体、画面切替毎に自動セーブされるので、コンティニューはそこから。 グラフィックはモノクロながら凄く良く、多重スクロールしてたりするんだが、手前が地形か背景か見た目では判断しにくく、隠し通路に回復とか多いので、その辺も覚えゲー的。 BGMは重苦しく単調だが雰囲気には合っている。 雰囲気だけは非常に素晴らしいが、ゲーム自体は微妙な惜しいゲーム。
Was lost in the maze until I found out I could destroy blocks. 10/10 would whip with umbilical cord again!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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