
A Library that's falling apart, an Empire on the brink of war, and a dangerous magical mystery you've been tasked to solve.
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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This review only covers chapter one of [i]The Summit Library[/i] which is currently available. Situated in the Eawin Empire is the most important library; [i]the Summit Library[/i]. A place of mystery, magic and secrets. When you arrive at the library you will meet many others, some becoming allies, others enemies. And maybe even finding love. [h3]The Story[/h3] You are a Keeper. You have been summoned by the head librarian Akhutai of the Summit Library to get to the bottom of a mystery. Magic in the library has become unstable, affecting the books and making some of the previous seekers ill who have come before in an attempt to find the reasoning behind the unstable magic at play. [h3]Game-play & Features[/h3] I have to start by giving props to the opening. It welcomes the player into the game with a kind of trailer you might find for a movie at the very start, highlighting some characters and building up the mystery. Really a nice intro. The menu screen shows some beautiful artwork of a map and notes laid out on a table lit by candlelight and some objects strewn around. Settings include an extras tab (which houses an art gallery with images you unlock of key moments as you play), and an epilogue you can unlock when finished the main story. Also there are settings for display, skip choices for text, hints off or on, text speed and audio controls. Also a load section for game moments you’ve saved. You start the game by registering your name and preferred pronouns. Then it asks you to put in your character's height, skin color, unique features, eye color, hair color and hair length (I have to admit I have never been asked so many details about creating my character in a visual novel before). A nice touch that makes the game much more immersive. I also love how the characters in the game refer to you as your chosen name. The text is easy to read and all the control options neatly laid out in the hud. The hud can also be hidden by pressing H to take screen-captures. There is some spice to chapter one but nothing graphic or lewd. It is tasteful, playful and flirty. The developer has stated that in the future the game will feature more mature and intimate scenes and is intended for a 18+ audience. However the scenes will be optional and skippable without penalty to the main story. [h3]The Visuals & Audio[/h3] The artwork is hand drawn (not AI) and well done. The backgrounds are the same and mesh well with the character art. To me the artwork makes this game feel like participating in a story book. Even as you traverse the hallways and go from one section of the library to another the artwork reflects your movements. The soundtrack & ambient noises (a pen scratching on paper, the wind) are very well done. The soundtrack is mythical sounding and plays well to the mysteries of the library. [h3]Overall Experience[/h3] I have to give props to [i]Qkayoo studio[/i] for putting out such a great first taste of [i]the Summit Library[/i]. What a great start to a wonderful visual novel. Chapter one took me about under an hour and a half to complete. I did not realize when I started this game that it was only chapter one. The story is engaging and so well written. I highly recommend trying out the first chapter. I look forward to the rest of the story as it leaves off on an interesting cliff-hanger. I am not sure if only chapter one is free or more of a prologue. But the writing, artwork and immersion combine to make a great visual novel and experience, one I would be more than happy to put forth my money to purchase for the complete experience. The difficult part is now waiting for chapter 2. 💗 [quote]Please follow our curator page, [url=https://store.steampowered.com/curator/4680120/]Otome Lovers[/url], if you'd like to see more reviews like this one! [/quote]
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Що ж. Я відкладав цю гру кілька років (перша глава вийшла на ітч в 23му) з простої причини: гра не завершена й це рецензія на перші дві глави з заявлених п'яти. Також зазначу, що через брак інтересу до цієї візуалки (слова розробника, не мої) виходитиме вона ще довго, але ж, але ж. Дуже кортіло потицяти. Колись дуже давно одна (вочевидь вельми розумна) жінка вирішила, що знання не повинні мати обмежень й започаткувала бібліотеку. Минули роки, власники змінювались, політика змінювалась, а бібліотека стояла. Місце, що вважається нейтральною територією й де зібрана величезна купа знань, та потрапити туди без дозволу неможливо (so much for "knowledge for everyone", huh). Ми граємо за Хранителя, людину, що багато вчилася скеровувати магію, якою користуються переважно в бібліотеках й нас викликають до цієї самої величезної бібліотеки посеред гір. Все, що ви оберете під час створення персонажа, враховуватиметься в тексті, це приємний бонус та й загалом в грі багато (а подекуди - забагато) деталей. Я не скажу, що це прям богічна візуалка, але серед безкоштовних (наразі) новел - вище середнього. Тут є проблеми з логікою та світобудовою, на вас вивалюють лор відрами, нічого докладно не пояснюючи й забагато фокусу на "побаченнях\стосунках", тоді як сюжет максимально смикає персонажа в чергову масштабну драму. Але читати приємно й не зовсім потокове однотипне фентезі, хоча й поряд з ним. Я б радив звернути увагу чи принаймні спробувати почитати, позаяк гра все одно безкоштовна.
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As a free intro, I can recommend this, though not without some criticism. I think the best thing this game has going for it is a fairly interesting story that seems in-depth and layered. It has my interest. My criticisms are minor gripes, which may not bother you if you frequently play V/Ns like this one, which is why I didn't mark it as not recommended. For me, however, they were drawbacks. One is that I think there are a lot of missed opportunities for dialogue and game choices. Even if you want to steer the player on a fairly linear path, there is a lot you can do to make the player *feel* more involved. Another is the heavy re-use of backgrounds. As someone who also makes games like this, I feel that if you're going to go through the effort of making one, it's worth going through the effort of making a few more drawings to help the player feel like they are truly experiencing different areas. Having the same hallway used every single time you approach a door or enter a hallway (which is quite a bit in this game) really takes me out of the immersive experience. I also think that this game plays on such a fun premise, exploring a magical center for research and knowledge, and I think it would greatly benefit from the use of a text or image-based map that lets you visit various locations at will. Even if those locations reused backgrounds and often said things like 'You've already explored everything here', it would really improve the game. I'd also really enjoy if we got to *do* more of the actions, instead of simply being told. I'd like to be given the choice 'Study the magic in this bookcase or Leave the bookcase alone?' And then you can't really progress the story until you go to each location and look around and study everything yourself. It's only a handful more coding and written dialogue, but would elevate this game quite a bit. Anyway, just my thoughts.
There is currently only one chapter, but the characters seem well fleshed out and the story has me absolutely hooked. I can't figure out who I like and who I don't, and the diverse cultures are so unique. I'm really looking forward to the next chapter. Update: this is honestly one of those games where it is worth the long wait. If you are on the fence about playing a WIP game, let this be your sign to go for it. I truly don't think you'll regret it.
一款中东风情的免费vn,这个图书馆的设定总让我想起《乌有王子》,但是游戏很无聊。 目前出的两章基本上就是在介绍人物,大家在那里一个一个站桩,说一些干巴的对话,基本上没太多情节。最后好不容易有点剧情了但第二章又草草结束了。 根本没有弹成就,我看到讨论里早就有提出这个问题的帖子了但作者一直没修。还有一些人称方面我不太了解的,有几次在同一个句子里既用they也用he指代了同一个ro,不知道是不是typos。 steamdeck游玩需要在属性里调兼容性。
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I enjoyed the first chapter of The Summit Library way more than I thought I would. Intriguing fantasy world, that is distinct enough from you standart generic fantasy to catch your attention, beautiful music and background art, nice prose, and a mystery story that leaves you wanting to see more of it. Some things do not excite me as much, but I'm sure some people will find them to be high points, such as character art style not really vibing with me. But other then small things, such as a lack of sound effects in the menu, the experience is way worth your time. I really hope that the developer will be able to finish the story. It's good work!
There are two chapters right now and I've played NEARLY through (I'm holding off because I don't want it to end - even though I'll replay it with different decisions of course) - I LOVE it so much! It's a very mysterious and suspenseful story with a wonderful cast of characters who all feel realistic and interesting. Art and music is quite good as well, adding to the atmosphere. I hope this story will get MANY chapters more, I'm very much looking forward to it!! As this is a free game: if the next chapters were a paid DLC, I'd buy them in a heartbeat!
Very compelling! Although I wish I would have known we only have 2 chapters so far I love all the characters so far and the story is very compelling. I wish the consequences of actions were a little more clear, I'd also like to know if this is the type of story where I can romance everybody at once or if I have to pick and choose my allegiances In any case wonderful so far! Can't wait for the next installments!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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