
Enjoy the complete medieval experience in The Stronghold Collection, featuring five real-time strategy games. Create and defend your castle stronghold as you expand your lands, survey the castle life in your domain, host great jousting festivals and feasts, or conduct public executions to keep the peasantry in line.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 24 → 1.14/day in the week after.
About
Genres
Engagement
Reviews
Themes across 761 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Бегал по какому-то дворцу в Англии пока с соседней замка не выехал имкетовская баллиста и прямым попаданием стрелы не выкинул меня на рабочий стол. ONLY IN STRONGHOLD 2
Many hated Stronghold 2 for its unneccesary complexity, but its full 3D graphics are actually a winner. Stronghold 1 and Stronghold Crusader could be a little bit straightforward and hence Stronghold 2 comes with realism. Stronghold 2 still carries the spirit of older titles and stands stronger than later titles.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Italian, Spanish - Spain
Hours played at review time, across 771 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
小的时候看我爸玩然后我也入坑了,但是不知道为啥,在网吧玩就很少有闪退的原因,用自己的电脑就会闪退,我的电脑是wins11的系统,网吧的电脑是wins8还是wins10的就不会闪退,很奇怪,所以有没有大哥教一下我怎么弄才能不闪退,我试过兼容性兼容成7,8系统,可是还是闪退
very beautiful and nostalgic
Продолжаю проходить серию игр Цитадель, рекомендую к покупке! и к прохождению в 2026 году. Спасибо за счастливое детство!
Стратегии как жанр пропадает, а серия Stronghold, хоть и не настолько популярна (Привет Age of empires, Total war и прочие культовые игрушки), все равно дает отличные эмоции. Эту часть я играю со своим другом и как же это угарно создавать свое поселение и нападать/защищаться от других. Пока у меня было 300 яблок в городе, у моего друга уже было 3000. Он решил совершить нападение на мой город, мои катапульты отбили некоторых вражеских захватчиков но враг все равно просочился через мои ворота, но не тут то было. ЛОВУШКИ! Они начали дохнуть как муравьи неожидая что при входе в город я наставил огромное количество шипов для их маленьких задниц. Но это не спасло мою империю. Во время засады я успел поставить новые катапульты тем самым укрепив оборону и превратив игру в tower defense. К сожалению это все равно не спасло меня. Я был повержжен. Absolute cinema. 10/10 на кончиках пальцев
Used to love the Strongholds series as a kid. But now I see it haven't aged very well. Most of the gameplay itself is fine, but there are two major factors why I give it a negative review and its the AI. It's either terrible or cheating like crazy. One game I played 2v1 where one of the AI lords manage to segregate almost all of his production buildings so they couldn't be reached. Needles to say he wasn't very challenging opponent. The other made one push, but he also didn't do a very good job in getting his economy in order, so after beating the first "attack" he kind of just sat in his base the rest of the game. Another I played 1v1v1v1. Starting from Freeman, the lowest starting where you basically have access to any buildings. One AI lord had managed to amass about 100 spearunits and kept producing. Was able to afford atelast 5 catapults. All with NO market and only one poleturnern and about 4-5 foodbuildings. Where as the others was still struggling to get their economy going. How is this possible? It's a dice roll if you are going to end up with A. Terrible AI, B Cheating like crazy AI or C, actually decent doing AI. The second reason is unit numbers. For the love of god Firefly its 2026, let us increase unit numbers if we feel like it.
игра заебись,только после 10 лет геймлея понял что можно качать миссии из мастерской
игра супер! удивлен почему с каждой страны онлайн только по 2-3 человека играют( очень мало) и как такое возможно! не нравится : 1. что не получается смотреть трансляци боев других игроков, хотя фунция такая предусмотренна 2. неудобный поиск карт когда их много
Stronghold 2 is a cool and engaging strategy game that shows castle building well and has exciting battles. Managing resources and planning really gives you a real sense of command. Every time you play, you just want to keep going
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Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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| $7.8M | 21.1K | 97% | $9.99 | |
| — | 0 | — | — | |
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