
THE SPY WHO SHRUNK ME is a stealth game where you are a superspy armed with a shrink ray! Shrink enemies and feed them to paper shredders - or shrink yourself to get past enemies. Sneak in 1980's Moscow and sabotage operations in a stealth game unlike any other.
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THE SPY WHO SHRUNK ME is a stealth game where you are a superspy armed with a shrink ray! It's 1981. Sneak onto a train inbound to Moscow and infiltrate a software company that harbors grave secrets bound to turn the Cold War into a very hot one. Armed with banana peels, airbag mines and the capability to shrink enemies and drop them in toilets and paper shredders, you are the only one standing between the dreaded General Bolscotchkovich and his Soviet army.
The Spy Who Shrunk Me is inspired by Ant-Man & Austin Powers while being a gigantic love letter to the legendary No One Lives Forever series of games.
🕵 Be agent AUDREY SMOOTHSPY, the only agent aloof enough to fight the Soviet army all by herself. Armed with a stolen Soviet shrink ray, an assorted inventory of spy gadgets and some banana peels, you're the only one affordable enough for the job of saving the free world!
👢 Keep the cold war communist regime under your heels (literally) by (also literally) flushing their cronies down the toilet! Manipulate your enemies size using your trusty shrink ray. And when the going gets tough, zip past enemies as a tiny shrunk spy.
👒Audrey's adventure takes you all the way to MOSCOW and BERLIN to find out what a sinister software company office complex is actually hiding within! Sneak aboard a train, defuse a nuke and kidnap a scientist into a purse! Don't get caught or risk getting stomped on!
🎶 A fully voice-acted narrative adventure with multiple endings and music that makes you want to jam Soviets down paper shredders!
🔮 Play your way! Challenge yourself by completing the adventure without killing anyone or without getting detected.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Finnish, Turkish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
overall a good game but i will warn it poorly optimized on a 1660 Ti it was using 100% of my gpu even on the lowest setting which looks just about nothing different from ultra. but the game play it self had a lot of fun moments and neat puzzles. for 10 dollars it well worth it.
As long as you ignore the bonus mission after the ending, this game is exactly as good as expected, and exactly as good as it claims. While it is definitely buggy at times with hit collision, you can work with it just as often. and unlike most games made quick and cheap (10 months, small team) this one actually has some pretty interesting gameplay. It leaves right when it's starting to drain. For the $10, less on sale, it's worth it. Besides, be honest. You didn't find this randomly. You were either recommended it, or were specifically searching for games involving perspective or shinking. and if you like shrinking and you like stealth games, you'll find an afternoon's fun.
Dishonored bien hecho.
the game has interesting mechanics involving spy gadgetry, but the stealth, dialogue and overall objectives are boring. the experience feels underwhelming and underdeveloped.
5'11 vs 6'0 Simulator
The jank of this game is so endearing and I love it. I get "No One Lives Forever" vibes, for sure.
its ok, bit expensive for whats here, i couldnt get past the stupid missile platforming section. Stop forcing ppl to platform in first person, especially when we cant look, move, jump, crouch, all at the same time (no controller rebinding) guess ill go try NOLF now
Could not get past "Hack the system" due to glitch. Wasn't really impressed.
+++++
Very Good
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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