
Follow the story of Amimi Imai, an 18 year old student who's recent move from home has left her succumbed to a new high school and new life. The Sound of Fireworks: The Haiku is a single path/ending visual novel about love, acceptance, and a good ol' awkward budding teenage friendship.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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This is a very cute anime style kinetic novel (i.e just a visual novel without branching routes or choices, the only thing differentiating it from a straight up short story/novella being the anime art, voices, and music). It's entirely, 100% SFW, it's not one of those sexy VNs, and it centers around the eighteen-year-old Amimi Imai, who's starting her first day at a brand new school, as she attempts to make friends and have a better experience than she did in middle school. Much of that quest revolves around an initially annoying but eventually quite charming student who's also new there, Uta Shibata, as he attempts to reach out to Amimi when they end up paired together in the literature club and have to work on the titular haiku as a project. This isn't like Muv-Luv or any of the bigger professional VNs. There is some voice acting, but not a whole lot, there are some basic classroom, bedroom, etc. backgrounds, but not that many, the cast isn't huge, and there are about a dozen or so songs, but not a full soundtrack. However, the game only costs 5 bucks, which makes it VERY worth it, IMO. I say it a lot, but this is one of those games that's just full of SOUL, i.e you can tell it was a passion project for its creators. I'm not usually into standard fiction, I'm almost always more drawn to scifi, fantasy, or horror. Despite that, though, I couldn't help but fall head-long into Amimi and Uta, or "Hanabi and Shibby's," burgeoning relationship. The art is a strong point, it's not the best ever but it's better than average and it's very cute and well done for what it is. The dialogue is easily the best part of the story, though. Uta, Amimi, and the rest of the cast feel like they could be real people, and the way the story progresses is surprisingly well done for apparently an amateur author (thatdiesel, the writer for this kinetic novel). At first, I found myself annoyed by Amimi's personality and awkwardness, but as the story went on, well, I won't spoil it, but you'll see she really does have a believable reason for being hesitant about reaching out to others, and the way she and Uta work through it is so realistic and engagingly done that I found I couldn't put the story down (metaphorically, since this is a steam game). As other reviewers have noticed, it's a little unpolished, there are a few spelling errors and bugs here and there; I had to restart from the beginning at one point since the backgrounds got locked. It's also not that long, at only around 40K words. Even so, thatdiesel, hesketts (the artist for the game and VA for Amimi), and the other folks who helped out a bit on this kinetic novel put so much effort and soul into this I can't help but recommend it, especially when it's only 5 bucks! I really wish this got more attention, at such a price for the quality it deserves a 100 reviews IMO.
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Hours played at review time, across 22 reviews with recorded playtime.
Short, first love teenage drama. It was supposed to be the first part of a trilogy but it seems it will be the only title. It is free at the moment and it is OK. It is well done and well written. Mostly for younger audiences.
Evinden yeni taşınan ve yeni bir liseye ve yeni bir hayata yenik düşen 18 yaşındaki öğrenci Amimi Imai'nin hikayesini izleyin. Havai Fişeklerin Sesi: Haiku, aşk, kabullenme ve yeni yeni gelişen güzel bir genç arkadaşlığı konu alan tek yollu/sonlu bir görsel romandır. Türkçe dil yok.
Игра 'The Sound of Fireworks: The Haiku' - это восхитительное погружение в мир меланхолии и красоты. Визуальный стиль, выполненный в акварельных тонах, создает атмосферу умиротворения и легкой грусти, идеально передавая настроение истории. Геймплей минималистичен и сосредоточен на составлении хайку, что позволяет игроку активно взаимодействовать с повествованием и выражать свои чувства. Разнообразие слов и фраз, доступных для выбора, впечатляет, и процесс поиска подходящих сочетаний завораживает. История трогательная и заставляет задуматься о важных жизненных темах, таких как потеря, исцеление и принятие. Музыкальное сопровождение прекрасно дополняет атмосферу игры, усиливая эмоциональное воздействие. Несмотря на небольшую продолжительность, 'The Sound of Fireworks: The Haiku' оставляет глубокий след в душе. Это игра, которая запоминается своей красотой, искренностью и умением затронуть самые сокровенные чувства. Рекомендую всем, кто ищет неспешный и осмысленный игровой опыт.
Originally a $4.99 game that went Free. About a 2.5-hour read with some super short extra scenes available on the menu. It tries to balance its realism with the goofiness and exaggeration of many in the genre. Which has been done well before, but for this the tone always felt... off and unsettled. As it wouldn't commit to either and thus never explored its interesting possibilities in depth. As details were abandoned in favor of advancing the story. Making the characters and story feel "dramaful" but not meaningful. I really liked the music selection, it carried most of the scenes.
"The Sound of Fireworks: The Haiku" is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This is square in the middle of what we should expect from garbage e-books on Steam. Yes, that's right, this is a high school anime club fanfiction about the author's imaginary anime girlfriend/waifu, who at least is 18 in this one. The most entertaining part about this cringey, badly written book is that the author genuinely thought people would pay money to read his cringe love letter to his imaginary girlfriend. So, so cringey. This was slapped together with the godawful VisualNovelMaker visual novel construction kit... enabling terrible authors to publish books as if they were games when otherwise we might have been spared the pollution. So, just like no professional writing took place here, no professional software development took place, either. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the e-book peaked at only 2 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 2 copies to satisfy the entire world's demand for it. While this E-book has no up-front cost, you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
I am not going to spoiler, but the story is kinda interesting, like you can feel yourself in after a while. oh, and one more thing: B2-B1 English recommended 9/10
6👍
i found tis game so sweet and like, cool. it's 100% my 2nd fav game. no doubt about that. i love everything about this game and as soon as get a channel i'm going to give this game so much attention. i recommend this game a whole lot
[i]DRIPPING with teen angst Absolutely DRENCHED in it John Green could never[/i]
Momentum
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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