
The Shadowed Rune is a challenging action roguelike where you can create millions of spell combinations to overcome a tower of dangers. Play solo or in co-op and uncover the truth hidden behind the shadows.
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The Shadowed Rune is a challenging action roguelike where you can create millions of spell combinations to overcome a tower filled with dangers, random levels, and ruthless bosses. Play solo or in co-op and uncover the truth hidden behind the shadows, relying on the power of the runes.

Do you think you're invincible? Imagine entering a forgotten tower and losing your powers. You're trapped, and your only hope is to rely on ancient artifacts granted by a mysterious voice. Join Maia, Brishen, and Veld on a magic-filled adventure as you climb a tower without knowing what awaits you at the top.
Discover a rune system based on seven elements (water, fire, wind, earth, lightning, light, and darkness). Each equipped rune creates synergies with the others, adding devastating effects to your spells and allowing you to create millions of spell variations, unlock dozens of handcrafted arcane spells, and adapt your style on the fly without pausing the action.
By combining and swapping runes during combat, you'll discover new elements and equip secondary spells depending on the order in which you place them. Want to heal yourself? Summon allies? Create support turrets? A “just-in-case” super bomb? Everything is possible! Thanks to a deep yet accessible spell system, you won’t need to pause the action to adapt to the dangers of the tower. All discovered spells are automatically saved in your Compendium.

In The Shadowed Rune, you'll enjoy bullet hell / bullet heaven-style combat filled with enemies and projectiles.
Face giant bosses that will put your skill to the test. Discover their weaknesses, study their patterns, and crush them with elemental power.
Random levels on every attempt: you’ll never explore the same tower twice.
Interact with the environment: the same runes you use for attacking are the ones you'll need to manipulate levels. Create water, activate flying platforms, grow root bridges, and play with lighting to unlock secret rooms and earn valuable rewards.

The whole adventure can be enjoyed:
Solo, accompanied only by Neku: a cat you rescue in the tower and revive with the power of the runes. It will follow you in your adventures and allow you to store an extra rune for when you need it.
In local two-player co-op, ideal for sharing the adventure with friends or family. Choose from 3 characters (7 in the final version) with different elemental abilities to overcome the cursed tower.
You also have access to a family mode that softens certain elements of the game to make it more accessible when playing with inexperienced players, perfect for enjoying co-op without frustration.
Compatible with Steam Remote Play Together, allowing you to play co-op online.
Co-op mode requires at least one controller connected.

Travel through seven floors with unique biomes filled with enemies, traps, and puzzles. As you ascend, you'll discover the secrets hidden within the tower and the great evil that threatens not only its inhabitants, but the entire world.
Throughout your journey, you'll find survivors captured by the tower’s forces. Once you help them, they will offer different services, allowing you to unlock new features in the camp:
Unlock challenges and activities to complete between tower runs.
Take care of the garden to increase the camp’s morale.
Obtain cosmetic items (outfits for your characters and your pet).
Learn about the characters’ backstories and befriend the rest of the survivors.
Expand the camp and uncover the secrets of the ancient Tyran empire.
In the camp, you'll find only cosmetic rewards, minigames, and activities—nothing that will make your next run “easier”. Victory depends entirely on your skill.

Three playable characters (one of them must be unlocked during your adventures).
Dozens of spells and artifacts to discover during your tower runs.
Explore three tower floors, with a final battle that will push your skills to the limit.
A camp to manage: rescue captured survivors and help them prosper by rebuilding their shops and services. In this first phase, you can help rebuild it and unlock various activities, minigames, and cosmetic shops.
Cosmetic item system for your characters and your pet.
English and Spanish text available from day one.
Achievements.
Regular updates following a defined roadmap and based on community feedback.
Collect clues during your incursions to uncover what really happened in the tower and who is responsible for the evil threatening the world.

Create your own challenges using the official level editor and share them with your friends. Build rooms, add enemies, create puzzles, and play your levels solo or in co-op. Link levels together (up to 100) and put your skills to the test.
The level editor is available in Beta from day one, although it must be unlocked during your adventures (as it’s part of the story). It will allow you to create levels and play them solo or in co-op. A wiki will also be provided explaining how to share your levels with other players while it remains in beta.
(A mouse is required to use the editor.)
The Early Access launch is only the first step in telling the story of “The The Shadowed Rune”. In short, during development up to version 1.0, we will include:
Greater variety of random levels.
The remaining tower floors (for a total of 7).
More activities to complete in the camp.
Three new elements with hundreds of spells and possible combinations.
Two endings.
An end-game system that will delight the most experienced players.
More customization for the characters.
Improvements for the editor.
The first part of The Shadowed Rune development roadmap can be found below.

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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I loved it. The variety of spells and combinations makes every run feel fresh and fun. The bosses and random levels keep the challenge high, and playing co-op makes it even more enjoyable. The world and characters are really charming. It feels tough but fair, and it’s super addictive from the start.
Original y divertido. En las dos horas que he jugado he encontrado puzles, enemigos logrados y un curiosa y entretenida forma de disponer y usar las diferentes armas mediante lo que se denominan runas.
Its a really good game and a funny rougue like, even in the actual EA state. The mixing of runs give it a lof of live and replayability compared to the other similar games. Aside from the main loop of the game, it has a solid map editor for creating your own maps and levels. Worth the time, in addition its quite cheap on sales
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Languages: English, Spanish - Spain
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Este es mi análisis, es una joya indie que merece vuestro tiempo. Enhorabuena @javifugitivo El juego es un roguelike súper creativo que destaca por su diseño de personajes genial y, sobre todo, por una iluminación espectacular que le da un ambiente genial, Lo mejor es su rejugabilidad infinita gracias a las combinaciones locas de las runas elementales y el cooperativo divertidísimo. Si buscáis un desafío con estilo para jugar con amigos, no lo dudéis. Mención especial al editor de niveles, esto dará posibilidades infinitas, y a descubrir a varios NPCs conocidos en la comunidad Indi y el podcasting español. Dale una oportunidad, y apoyo a este proyecto, merece la pena y está hecho con mucho corazón y esfuerzo.
Me ha sorprendido gratamente el juego, tiene un control bastante pulido y es entretenido jugablemente, la duración por ahora es corta, pero el creador esta actualizandolo con bastante rapidez para ampliar la experiencia de juego, así como que ha añadido un modo creativo para que puedas crear tus propios desafios. En resumen un muy buen juego, con mucho potencial y con un creador que está escuchando a la comunidad para mejorar y ampliar el juego apoyandose no solo en la idea que tenía sino también con el feedback de la comunidad. Recordad que por ahora es un Early Access a la hora de evaluarlo, ya que está en constante mejora.
Parece simple pero cuando empiezas a descubrir más runas (poderes de magia elemental) y ves como interactúan entre ellas y con el entorno el juego pasa a ser genial. Me encantan los puzzles que tiene y como en algunos he podido encontrar diversas formas de resolverlos. En resumen me ha sorprendido lo satisfactorio de como reaccionan los enemigos y el entorno a los diferentes elementos magicos(fuego, agua, planta...) A por la siguente ronda!
Llevo siguiendo este juego desde hace tiempo y es una locura cómo ha evolucionado desde el inicio: las combinaciones y facilidades a la hora de usar los hechizos, la cantidad de contenido y sin lugar a dudas los gráficos. Ha sufrido varios rediseños del arte y con el último especialmente, ha ganado muchísimos enteros. El juego es un rogue de acción de exploración de mazmorras estilo Zelda clásico. Y las runs no van a ser coser y cantar, algunas según lo que te toque te van a hacer sudar, lo cual se agradece para no terminarlo como quien dice, en dos días. No obstante, hay contenido postgame de sobra para incitar a la rejugabilidad, y el desarrollador además ha asegurado mucho más para el futuro. El editor de niveles es un plus, y si la comunidad lo usa, va a ser un puntazo porque va a hacer que el juego no muera nunca. La atmósfera que crea el juego para las mazmorras con la iluminación está bastante bien, la combinación de hechizos y demás poderes es una auténtica locura (te tocará aprender como en cualquier rogue, cuáles te interesan y van más con tu forma de jugar) y una cosa que me parece bastante peculiar dentro de lo que es el género: pueden jugar en cooperativo dos personas. Pero lo que sobre todo destaco del juego, es algo que no se puede expresar con las palabras. Es muy divertido y entretenido de jugar, y si palmas, vas a querer volver a repetir. Creo que eso, para lo que cuesta, lo dice todo. Gran trabajo, y a seguir!!
Surprisingly fun and built around a really clever idea. The whole rune–combination system is wild in the best way. Each rune changes your spells in different ways, and mixing them creates effects you don’t expect. I’ve had several moments where I was laughing alone after getting myself into trouble, like accidentally putting out every torch in a room full of enemies just because I switched to a water rune at the wrong time (btw If the game ever feels too dark, there’s an option in settings to boost the lighting. I did it.) Even though the levels are random, the dungeons still feel “designed”. The blend of action and puzzle-solving works great, and the game already feels pretty complete for an early access title. The developer is clearly active and planning to add more content, so there’s plenty of game ahead. I think this is an easy recommendation if you enjoy roguelikes with lots of flashy interactions. Especially if you miss classic Zelda's dungeons vibes.
Buen roguelike que cuando salga la 1.0, será uno de los grandes del género sin dudar
¿Adictivo y encima tiene editor? ¡Póngame 2! ¿Te gustan los roguelike? ¿Te gusta la magia? ¿Te gusta hacerte combos megachetos? ¿Te gustan los puzzles? ¿Te gusta personalizar tu juego editando mapas? ¿Te gusta poder jugar solo o con amigos? y... ¿Te gustan los gatos mágicos? Cuantas más respuestas sean "sí", más motivos para probarlo. Además tiene un desarrollador totalmente involucrado que se toma en serio el feedback y una pequeña comunidad en crecimiento que seguro aportará una creciente variedad de mapas diseñados a mano poco a poco para compartir. Es más, por el precio que tiene lo vas a disfrutar mucho más que una entrada del cine o una tapita con refresco un finde random, o si eres adicto al café como yo, entre 7 y 8 cafés con leche durante un mes... No lo dudes, tienes horas y horas para sacarle partido y diversión. Enga, voy a hacer otra run ^_^
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