
The Sailor’s Guide to Game Design is an interactive visual novel try to use a 'Dialect' narrative style in games, Writing from the Margins.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: Simplified Chinese
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让我想起最近看的《众妙之门》,全书都在报菜名。不过制作者懂得真多啊,非洲未来主义音乐都来了。最近又想起一些片段,索性又看了一遍,跟着也百度了很多东西哈哈
[h1] 黑话钓鱼佬,挂羊头卖狗肉♥ [/h1] 被画风和“互动小说+模拟钓鱼”骗进来的工科人,现在只想静静。 刚打开:通篇文学艺术哲学黑话,三句话报一个菜名,名人名言论文观点糊脸。话还没说完突然拐到“性爱”,讲个游戏规则都能绕地球三圈。想蹭feminism结果开口就是“历史上女人都是歇斯底里的”——装都装不像,恨不得扭送黑话恐惧组。 后半段:画风突变乡土文学,开始讲底层男性前半生。生活艰辛、周围人婚恋、被催婚相亲的苦闷占了半壁江山。不是,我买的不是钓鱼游戏吗?这跟“Game Design Guide”有半毛钱关系? 唯一支撑我玩下去的是对“还能钓到鱼吧”的残存期待。今天整理截图,滤镜碎了,只剩无语。 宜家鲨鲨都救不了这游戏。 [h1] 为有源头活水来♥ [/h1]
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $50.3K | 99 | 63% | $15.99 | |
| $0 | 8 | 100% | Free | |
| — | 0 | — | — | |
| $0 | 83 | 58% | Free | |
| — | 0 | — | — | |
| $73.3K | 452 | 83% | $5.99 |