
In this challenging, fast-paced roguelite, every death is a unique chance to rewrite fate, save Persia or die trying. Master fluid, acrobatic combat and parkour as you explore your kingdom to right your wrongs!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Dive into a thrilling and epic adventure, where every action pulses to the heady rhythm of an intense soundtrack. Master fluid, acrobatic, and responsive combat, paired with challenging parkour. Death after death, forge your own playstyle – through exploration and encounters, perhaps you'll find a way to right your wrongs and save the Persian kingdom envisioned by Evil Empire.
Shape the legend of a Prince spared by death, whose fatal mistake doomed his people. Try your best to right your wrongs: each failure is a new chance to explore different paths, discover secrets, meet new characters, and use the knowledge gained from past attempts to change your people's fate and prove yourself as the true Prince of Persia.
As the Prince of Persia, agility is your greatest weapon. Dodge traps, wall-run, chain acrobatic combos, and strike with precision. Every movement is an opportunity, and every battle will reward skill and style.
Discover, unlock, and master over 100 unique weapons and medallions. Adapt, upgrade, and customize your build with each run, crafting deadly combinations that fit your playstyle.
No run is ever the same. Dive back into this ever-evolving adventure, where narration, metaprogression, difficulty modifiers, random events, and procedurally generated levels will always leave you craving just one more unique run.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +4 more
Engagement
Hours played at review time, across 68 reviews with recorded playtime.
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
the game its very good
当《死亡细胞》的制作组遇见波斯王子 《波斯王子:Rogue》的开发者Evil Empire,对于Roguelite玩家来说绝不陌生——他们正是那个为《死亡细胞》持续注入活力的团队。而这一次,他们将积累了多年的品类经验带入了育碧最经典的动作IP之中。 这种“强强联合”的结果是惊人的。PlayStation Universe给出了95分的高分,称其“不仅是对《死亡细胞》的伟大精神续作,也是有史以来最好的《波斯王子》游戏之一”。GameSpew给出了90分,盛赞其“拥有时尚的跑酷、精彩的叙事、充满探索乐趣的世界和富有挑战性(但回报丰厚)的战斗,是近年最佳Roguelike平台游戏之一”。Atomix同样给出90分,直言这是“市面上最好的Roguelike游戏之一”。一款基于经典IP的Roguelite作品能够赢得如此一致的赞誉,绝非偶然。 跑酷:当移动本身成为战斗 如果说有一件事让《波斯王子:Rogue》在拥挤的Roguelite赛道中脱颖而出,那一定是跑酷。 王子可以在水平方向和垂直方向的墙壁上奔跑,可以冲刺、跳跃、攀爬,甚至攀上背景的墙面,在2D与3D交织的立体空间中穿梭。当你进入流畅状态时,平台跳跃的感觉“绝对 sublime,如同跳一支舞,你进入了一种令人上瘾的节奏,完全取决于你的技巧”。 而真正让这套系统与众不同的,是Vayu‘s Breath(风之息)能量槽——一个基于跑酷和闪避表现动态波动的资源。当你连续完成漂亮的跑酷动作、成功躲避攻击时,能量槽会不断填充;满槽时王子的速度将获得显著提升。移动越快,你就越强——这套机制将“跑酷”从单纯的赶路工具变成了战斗的核心组成部分。 正如Metacritic上一位玩家所评价的:“杂技般的移动是最大的亮点,辅以扎实的战斗系统和充满活力的艺术风格”。 战斗:超过100种武器与徽章的无限搭配 如果说跑酷是《波斯王子:Rogue》的灵魂,那么战斗就是它的血肉。 游戏提供了超过100种独特的武器和徽章。从刀剑到长矛,从弓箭到法杖——每一种武器都有独特的攻击节奏和连招逻辑。而徽章系统则提供了近乎无限的配装可能性:暴击触发中毒、中毒增加暴击、冲刺时提升伤害——不同徽章之间的联动效应,让每一局游戏都充满了“赌一把看能不能凑出神级组合”的期待感。 游戏的战斗节奏快速、流畅且充满反馈。你需要同时应对平台跳跃的挑战和敌人的攻击,在爬跳与战斗之间无缝切换。BOSS战被形容为“宏大、喧闹且难缠”,需要肌肉记忆和角色构筑的配合才能克服。有Metacritic用户玩了5个小时还没打过第一个BOSS,却依然给出了8分的评价——这种“难而公平”的体验,正是动作游戏爱好者最珍视的品质。 艺术与音乐:一场波斯风情的感官盛宴 《波斯王子:Rogue》在视听层面的表现,同样令人过目难忘。 游戏采用高度风格化的鲜艳色彩,拥有“在其他游戏中找不到的独特卡通风格”。值得一提的是,在长达一年的抢先体验期间,Evil Empire甚至彻底重做了游戏的美术风格——调整了色调、增加了大量细节、全面优化了整体艺术方向。这种“倾听玩家反馈并付诸行动”的态度,在游戏行业中并不多见。 而音乐更是点睛之笔。游戏由波斯裔美国电子音乐制作人ASADI操刀原创配乐,大量运用乌德琴、波斯手鼓等传统乐器,辅以清丽的女声吟唱。传统波斯音乐与电子音乐的融合,“抓耳的节奏与王子行云流水的动作相得益彰”。正如一位玩家所评价的:“华丽迷人的波斯风情令人流连忘返”。 从争议到赞誉:一年的蜕变之路 《波斯王子:Rogue》最令人动容的故事,发生在游戏之外。 2024年5月抢先体验上线时,游戏面临着强制绑定育碧账号、爬墙机制诡异、武器选择匮乏等诸多问题。玩家们的批评毫不留情。但Evil Empire没有选择回避——他们选择了倾听。 在随后的更新中,游戏经历了视觉风格彻底重做、内容量翻倍、新增9大关卡、20种主武器、4大BOSS战、24个挑战房和50种徽章等一系列重大改进。2025年8月20日,1.0正式版带着完整的结局和丰富的终局内容问世。有玩家感叹:“一年前的beta版本游戏节奏怪怪的,不够爽快,能做到这个地步相当不容易”。 结语 《波斯王子:Rogue》并非完美。部分玩家认为其内容体量偏小,BOSS和关卡多样性仍有提升空间。但正如Game8所评价的:“经过一年的抢先体验,《波斯王子:Rogue》及时展示了其大幅改进的视觉效果、动听的音乐和流畅的游戏玩法。这是一款充满风格的Roguelite,几乎所有方面都得到了提升”。TheSixthAxis给出了80分,称其“在拥挤的Roguelite品类中脱颖而出,归功于极其流畅的动画和令人愉悦的自由奔跑”。 83分的Metacritic均分、11家媒体全部好评、Steam“特别好评”、近30天100%好评率——这些数字共同诉说着一个事实:《波斯王子:Rogue》不仅是一款优秀的Roguelite动作游戏,它更是一次关于“诚意”的示范——一款游戏可以在玩家的批评中变得更好,只要开发者愿意倾听。 正如Evil Empire在开发日志中所说的那样,这款游戏“不再只是‘我们’的游戏,它也是社区的游戏”。 如果你热爱《死亡细胞》的流畅战斗,如果你痴迷于《波斯王子》经典的跑酷魅力,如果你相信一款游戏可以在玩家的反馈中不断进化——那么现在就是踏入这片波斯大地的最好时机。王子在等着你,而每一次死亡,都是改写命运的新开始。
Es innovador a mas no poder con el sistema de parkour 2D, recomendado ;)
Enjoyable roguelite with satisfying movement. Once you are warmed up with the controls, you zoom through levels, chaining enemy kills at high speeds using the Vayu's breath mechanic. The progression system is fun: I felt consistently rewarded for my efforts at the end of each run. There is a nice set of weapons and tools to unlock which once at your disposal, play nicely into runs to make them feel distinct from each other. Loads of skins to unlock which is always a nice plus. I feel the boss fights could be harder. Currently sitting at Awakening 20 and the bosses still feel manageable. The worst contender being the final boss. The first stage works well and makes me lose considerable health, but the moment I step into its second phase, I know I'm in the clear. I wish all bosses would get a rework to make them feel harder, but that's just me personally. The story is okay. I personally enjoyed it and felt the pacing fit the game's run time well. I like that each area unlocks only when you encounter clues in specific rooms. Nice way to add variety to each run which made me excited to keep playing and discover new areas. SPOILERS: [spoiler] I do think the magic bola could have been expanded more and maybe even linked to the spread of the dark magic? Would have been poetically tragic that with each use of the bola, the prince unintentionally created and magnified the dark magic that ended up possessing the Hun's. In general I find the spirit inside the bola to be very vague which works at first but it loses its novelty once all dialogue is exhausted. I still have no clue who Lhamo is supposed to be, perhaps that will be added in a future update I hope! [/spoiler]
---{ Gráficos}--- ☐ Você esquece o que é a realidade. ☑ Obra de Arte ☐ Bom ☐ Decente ☐ Aceitável ☐ MS-DOS ---{ Jogabilidade }--- ☑ Somos 1 só ☐ Sensacional ☐ Normal ☐ Ping 70 ☐ Meu controle está ruim ---{ Áudio }--- ☐ Música para os ouvidos ☑ Muito Bom ☐ Nada mal ☐ Ruim ☐ agora sou surdo ---{ Público }--- ☐ Recém Nascido ☐ Criança ☑ Pré Adolescentes ☐ Adolescentes ☐ Adultos ---{ Requisitos do PC }--- ☐ PC da Xuxa ☐ Batata ☑ Decente ☐ Trabalhador ☐ Rico ☐ Pergunte à NASA se eles têm um computador à altura ---{ Dificuldade }--- ☐ Basta pressionar 'W' ☑ Fácil ☐ Fácil de aprender / Difícil de dominar ☐ Uso significativo do cérebro ☐ Difícil ☐ Dark Souls ---{ Conquistas }--- ☐ Alguém já completou? ☐ Desafiador ☑ Médio ☐ Fácil ☐ Tinha Desafios? ---{ História }--- ☐ Lendária ☐ Aplausos ☑ Boa ☐ Mediana ☐ ZzZzz ---{ Hora do jogo }--- ☐ Tempo suficiente para uma xícara de café ☐ Curto ☑ Médio ☐ Longo ☐ Ao infinito e além ---{ Preço }--- ☐ É grátis! ☐ Cala a boca e pegue o meu dinheiro ☑ Espere uma Promoção ☐ Se você tiver algum dinheiro sobrando ☐ Não recomendado ☐ Simplesmente queimar seu dinheiro ---{ Bug }--- ☑ Nunca ouvi falar ☐ Pequenos erros ☐ Pode ser irritante ☐ Lançamento do CyberPunk ☐ O jogo é o próprio Bug ---{ Nota }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☑ 9 ☐ 10
普通,流程單調。7/10
Muy buenas mecánicas, las música no te aburre y es muy buen ambiente. El arte es muy bueno, tiene muchos detalles. Y sobre todo la jugabilidad es super entretenidad con la agilidad y rapidez que se mueve el personaje, lo hace muy entretenido
横スクのローグライトアクション。そこそこ面白いんですがSteamの平均評価から期待してたほどではなかったです。ローグライク系でほしい毎プレイの新鮮さやガチャ感が薄く、パルクール的な操作を差別化要素にしてるようですが戦闘も爽快感があまりなかったので周回プレイしたいなって思えませんでした。このジャンルが好きならセールで買ってプレイしても全然よいかと。
Fat W
peak game!!!!!!!!!!!!!!!!!!!! Weiß nicht was ich sonst noch sagen könnte...
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Foregone | $609.8K | 1.3K | 81% | $19.99 |
| Dead Cells | $72M | 181.9K | 97% | $24.99 |
| Anomaly Agent | $2.5M | 9.8K | 95% | $11.99 |
| Astral Ascent | $1.5M | 8.5K | 95% | $9.99 |
| OVIS LOOP | $480.5K | 1.2K | 89% | $16.99 |
| My Memory of Us | $359K | 946 | 92% | $17.99 |
Related
| Stream Avatars | $578.8K | 2.5K | 95% | $14.99 |
| Ravenbound | $578.7K | 990 | 54% | $29.99 |
| Black The Fall | $579.3K | 1.8K | 78% | $14.99 |
| Curse of the Dead Gods | $579.3K | 9.2K | 84% | $3.99 |
| Lost in Play | $578.3K | 8.8K | 98% | $4.99 |
| Carmageddon: Rogue Shift | $580.2K | 811 | 64% | $27.99 |