
After gaining the ability to control time, Troy sets off on an adventure, guided by a mysterious voice in an attempt to fulfill his long-time - potentially misleading destiny: saving the world! Kill or show mercy, the choice is yours. Your actions lead to certain consequences and outcomes that cannot be undone!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
Я не знаю на чем эту игру делали, на РПГ мейкере или нет, но сделано на 4 из 5. И сюжет норм, и боевка, и в плане графики симпатично. Единственное, что плохо, что много текста, и все на английском. Ну а так играть можно, кто любит пиксельные РПГ. https://youtu.be/51hY1yY05P4
PRO: - Trama avvincente - Libertà di decisione - Dinamiche RPG a turni vecchio stile ma con molte novità - Massima libertà di esplorazione CONTRO: - Assenza della lingua italiana - Incompatibile con il controller
Hey hey people. Lenny here. Do you want to play a game where you commit war crimes? Shooting down an unarmed civilian, finishing him off and then disobeying orders by attacking your commanding officer? If you answered yes, then you are sick. Or from the balkans. Or me. Welcome to the Revenant Prince, a game that hammers into you the importance of being able to spare or execute your enemies… but doesn’t actually tell you what the consequences of that will be. You are a war criminal on the run, called Troy. In a world that’s a mix of the cutest ♥♥♥♥ ever and absolute grimdark, you are an edgy chad trying to understand what the ♥♥♥♥ is even going on all around you. Why do some people act like they’ve seen you before? Why do some npcs care about the amount of monsters you killed? How do they KNOW how many monsters you killed. Why is everyone making fun of your name? And most importantly – what’s this voice in your head that randomly stops time, says that life is suffering, gives exposition, judges your every major decision and commands you to kill certain people? “Huh I can spare or execute people, there’s some cute stuff and a deep plot – is this an edgy undert-” Shut the ♥♥♥♥ up – no. I will make a few undertale jokes here and there, but comparing this game to undertale is unfair. Undertale brings a certain image to mind, which is different to different people. But none of these images fits what The Revenant Prince is all about. Undertale is a cutesy quirky game with weird game mechanics that can get deep and dark if you decide to pursue the darkness. In the revenant prince you don’t have weird rhythm mini-games as fight sequences. You don’t get a choice to talk instead of beating the ♥♥♥♥ out of your enemies. You just either execute or spare them and have changes in the game world depending on some kind of “morality” variable the game remembers. Closest comparison to undertale would be the behavior of certain shop npcs – in some shops npcs will refuse to make small talk or buy things from you if you kill one too many monsters. Also, the doggo won’t be nice to you – pet a husky doggo found in various towns to check how bad you are. Goodboys know who the badboys are. Enemies can say a few things during battle. Usually beg for their life and tell you how terrible you are. Sucks to be you treant – I’m killing you off anyway. But let’s explain the fighting mechanics a bit since they are a bit unusual. You can have three weapons equipped at any time. They get a light, heavy and special attacks, bound to Q, W and E respectively. You switch weapons with A S D which select first, second or third weapon. You also have options for using an item, equipping a new weapon to one of the slots, sparing your enemy and escaping. You select between the options using up and down arrow keys… Yeah this gets real messy and confusing and I’m not finished. Each QWE attack give a different cooldown to your weapon and you can’t use any attack of that weapon in that time. You can however freely switch to a different weapon and fire another one up. So battles are like a fast-paced dance of a mad warrior who randomly grabs weapons around him to cause carnage. Speaking of carnage, you also have the R button. You don’t get it right away but you’ll know when you do. It’s a pretty OP skill that drains an additional special meter that appears on the upper right corner and replenishes with received damage. You need to press it twice to get the transformation, as if the game is asking you “are you sure you want to do this?” but when asked about the consequence of using it, the game stays silent, mocking the question. First press of the button still stops time and gives a small change to the protagonist’s appearance… his eye gets surrounded by a blue flame like SANS UNDERTALE THE C❤M REAPER! Ekhm. Yes, moving on. There is yet ANOTHER mechanic you need to watch for but usually can be ignored – durability. If you keep spamming light attacks of a weapon without switching, then the weapon won’t get enough time to ‘regenerate’ durability, forcing you to switch. A bit dumb but managable. In general battles are a mess, but a fast paced mess that I love. However, I’d be pissed if I was playing a mercy route – I basically only use the item option to heal but having to constantly switch between item and mercy while my enemies are still attacking(it isn’t turn based) it’d get annoying and confusing fast and I’d probably end up killing a few enemies by total accident. Also there are a few bugs in the battle system and game in general. In battle I got stuck because an enemy stunned my character while I my attack animation was playing and the game didn’t know how to resolve this, stunlocking me. Save often in different slots because of such bugs – they are unavoidable but the game is worth playing despite themselves Now to the dark elements. There is a reason I made a shelf called “Eldritch and Obscure” on my steam library. This ♥♥♥♥ has almost exclusively positive reviews, but there’s so few of them that steam doesn’t even calculate it as “overwhelmingly positive” or something like that, limiting reach. This is the kind of game that Sseth doesn’t review, Mandalore doesn’t review and the mass “gaming” ‘media’ absolutely wouldn’t touch. This is something Saint would review – he’s the kind of guy who fishes games out of… WAYBACK MACHINE and in a language he doesn’t understand. For fun. But compared to most such games, Revenant Prince is art. It’s Kino pure and simple. But it is a dark kino. The game is all about making moral choices and being forced to do the wrong thing yet keeping your humanity… or ultimately losing it. Starting your game for a second time you might be greeted not with the starting screen but a text box saying “You are only prolonging the inevitable. Give up.” or other such ominous ♥♥♥♥. When saving the game, anomalies will show up in your save files – distorted, black and white ghostly versions of the people you killed being showed as your “companions”. Sometimes you might get a random encounter that isn’t a battle, but a random ominous message like “You made your point”. I hopped right onto local files to see what’s inside. Games who do this thing often have gimmicks like making a .txt file with additional creepy ♥♥♥♥, changing your wallpaper, having folders upon folders filled with additional cryptic lore… but this game just has one single file – the .exe. Yes, just the .exe. Entire over gigabyte worth of a game on a single ♥♥♥♥♥♥♥ .exe as if they mocked you for expecting something in the folder, as if they wanted to troll you and give those datamining autists a challenge. I have no idea where the save files even are, but I’d use hex editors and all my occult knowledge to find even a small bit worth of this rabbit hole. Still, making a game this way is probably not the best idea programming-wise but I’m not knowledgeable enough to say what issues this might be causing. I haven’t finished this game but I am absolutely fascinated by the lore, the dark aspects, the hidden messages, everything. I urge you to buy it – full price. It’s absolutely worth it. 10/10 would descend into madness again.
Напомнило мне одну игру на "Приставке Телефоне" "Nokia N-Gage" (Правда тут графон получше чем там) Только к сожалению забыл её название. А Здесь будет кошка, люди, которые будут пролистывать страницу, могут погладить ее. /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
[b]First time I'm writing a review for a game, but this one definitely deserves all the publicity it can get[/b] The game strangely caught my attention when I was looking through new releases. For eight bucks I figured why not, seems decent enough. Boy was it worth it! The game's story is captivating enough to make you want to play through the whole thing and has a great amount of replayability (I've literally never played the same game twice in my life, be it New Game + or other mechanics alike, when it comes to games that have a story). This one was defnitely a game that made me want more of the story, the lore and the action and it makes you want to play it all in one breath. What I also loved about it was that the game rewards the player for being curious and gives you all these random items, funny conversations and strange places to find when you look around the world. I really missed that in a game and this one definitely delivers on that end. Regarding the battle mechanics. I personally haven't seen something that plays similarly so I can't say if it's original or not but I really liked it. The different equippable weapons that have different skills, the different armors that give cool buffs, a variety of items to use mid-fight are all so cool! It's sort of a mix between turn-based and action battle which for me is awesome, since I don't really like full-on turn based games a lot. The music is actually wonderful and there's a variety of tracks for the different places you visit, so that's pretty cool. The characters in the game aren't as memorable as I would have liked, but the story is concise enough for you to follow everything that happens and make you feel for the characters. Even some side characters actually make you go "Noooooo, whyyy??" From my perspective the game needs a little bit of polishing and it would turn out perfectly. There are some enemy scaling inconsistencies that can be fixed (maybe it's due to the way I played the game?), there are some bugs here and there, there are one or two characters whose story doesn't feel complete (again, maybe it's something I missed during my playthrough?), but all in all it was a great game and I loved every second of it. The creator is very responsive in the discord server for the game and is working hard to fix any issues that get reported. You can also get some hints for your playthrough "wink wink" [b]So in conclusion for those TLDR peeps out there:[/b] Captivating story with lots of replayability where your choices matter Fun action with cool weapons Rewarding exploration for those who like to talk to all the NPCs and go right when the sign says "go straight" Very nice music Cool character designs and art overall Huge variety of equipment to use for your MC Bugs that need fixing here and there (definitely save more often) Enemy scaling is not too well implemented for future playthroughs (but it also allows for a faster playthrough when you want the true ending, so maybe it was on purpose?) 1-2 Characters' story not getting enough closure
I heard good things about this game yet the game won't let me play it, i genuinely cant play it because when i open the game it only shows a white screen before promptly crashing pls help
Absolutely loved this game! The story is captivating, and the graphics are stunning. The gameplay keeps me hooked with its challenging puzzles and immersive world.
The Revenant Prince - игра потерявшаяся на просторах стима. Первый час показал, что тут есть интересный мир, сюжет, красиво нарисованные персонажи, приятное музыкальное сопровождение и немного отличающаяся от классической боевая система. Казалось бы - отличная JRPG, над которой люди трудились несколько лет. Но ни отзывов, ни игроков у игры толком нет, печально. Советую ознакомиться. https://youtu.be/jDbgAgjqUwo
A game made with much love. Pros: Story is a very deep and unique, with multiple endings Your actions shape the story to some extent Battle system is very unique and intense for a JRPG,really love it. New places/stuff to see on NG+ Music is nice Difficulty is medium (depends on how good someone is with the battle system) Graphics are good, especially in battles Many weird and funny stuff to see in the world of the game Cons: 2 crashes on random circumstances. Not a big deal as you can save anytime,anywhere. Although the story is very good and unique,the dialogues could be better. Controller doesnt work during battle. It could use some item organization tool for the incentory and a monster bestiary . Overall,I am still enjoying this game (25 hours in) and i recommend it for any JRPG fan .
《The Revenant Prince》(《亡魂王子》)是一款动作冒险独立RPG,游戏讲述了一段充满了未知和谜团的冒险。命运似乎对Troy开了一个不合时宜的大玩笑,在他死后竟被告知他需要去拯救亡者世界。在游戏中我们能够跟随Troy的脚步步入一个全新且陌生的世界,在这陌生的世界之中做出自己的选择并解开一个个困惑着Troy的谜团和秘密。 [h1]画面[/h1] 游戏的整体画风是偏可爱的卡通画风,虽说挺难看出的但是其实质还是一款RPG maker制作的游戏。游戏中的每个场景和背景都制作精良,特别是在一开始的雪地剧情部分,加上游戏中品质一流的配乐,那种大雪纷飞的场景真的有一种身临其境的感觉。 不仅如此,游戏中的各种人物和各式各类的动植物的模型也算是做工精良了。作为一款RPG maker制作的游戏,大部分的模型细节都有展现。而且人物和动植物的模型种类繁多,就当上述的这两点我觉得这款游戏就已经比同类型同等价位的游戏高出一大截。 [h1]探索和战斗[/h1] 作为一款RPG游戏,肯定少不了探索和战斗这两个核心要素,首先先说说探索这一块。游戏整体来说并不能算是严格意义上的开放世界,游戏中的可探索区域有限。但在这一块开阔的区域之内玩家有着极高的探索自由度,游戏中除了主线任务之外还有着大量的支线任务可供玩家自由选择。完成这些支线任务和各种随机事件都能够获得奖励和道具。并且游戏中还有一个非常人性化的一个设定,玩家能够选择与敌人的遭遇机率,这样玩家能够更加轻松的探索那些已经遇见过的场景和区域。 至于战斗部分,游戏中有一套独特的战斗模式。在游戏中,玩家操控的角色Troy能够拥有三种不同的武器,每种武器都有对应的三种不同的技能,不同武器之间的组合搭配能够形成非常多不同的选择和玩法。使用技能之后其会进入一段时间的cd,这时候玩家可以自由的切换其他不同的武器进行战斗,这样不断地切换武器使用不同的技能战斗能够很容易的打出技能链和控制链。敌人的攻击顺序在游戏中会标明,因此玩家能够根据攻击顺序的先后做出相对应的策略。这么看下来这一整套的战斗系统其实也不算太新鲜,在不少优质RPG作品中都见过类似的战斗系统。但配上游戏中还算不错的打击感和各种暴击伤害的数字跳出,那种刀刀到肉的感觉还是蛮带劲的。 [h1]缺点[/h1] [olist] [*]首先第一点,就现阶段而言游戏没有中文文本支持,这对英文不好的人来说也算是不小的门槛了,不知道官方后续有没有加入中文支持的打算。 [*]游戏中整体流程下来遇到bug的次数不算多,但是每次遇到bug都很让人头疼,载入新地图时黑屏或者是某些对话的触发条件出现问题,这些bug或多或少的都影响到了我游戏进行下去的过程。 [*]游戏目前阶段虽说bug不多,但是游戏崩溃的次数也实在是太多了点吧,玩个一小时至少崩溃个2、3次。崩溃小事,若是丢档或者坏档那不就裂开,希望制作组能够下功夫好好优化一下。 [/olist] [h1]总评[/h1] 作为一款RPG maker制作的独立冒险游戏,单单其各方面优秀的品质与内容就已经值票价,但是游戏还是有一些比较影响流程的bug和频繁奔溃这俩比较严重的问题,希望制作组在后续好好优化,不要因为这俩瑕疵坏了这一大锅的美味。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
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