
A detective noir puzzle deduction game. Explore a non-linear timeline as a clairvoyant investigator in 1941 Borneo. Jump between time and locations to uncover motives and discover what truly happened in the Goodwill tobacco plantation that fateful night on the eve of the WW2 Japanese invasion.
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About
The Red Pearls of Borneo is an atmospheric deduction game inspired by Return of the Obra Dinn, The Case of the Golden Idol and Type Help. You are a clairvoyant investigator in 1948 London, exploring the psychic echoes of a tragedy that occurred seven years prior on a remote plantation in Borneo.
Your tools are simple: a box of old photographs, a map of the plantation and your unique ability to step into the past.

London, 1948
Jeremiah Goodwill's tobacco plantation was supposed to be a paradise. But on the night of December 16th, 1941, as the Japanese Imperial Navy loomed on the horizon, the estate fell into chaos.
Sort through the lies. Reveal the faces of the strangers. Discover what truly happened in the Goodwill plantation that fateful night.

Key Features:
Echoes of the Past: Explore a non-linear timeline. Jump between witness perspectives and moments in time to uncover motives, secret meetings and fatal mistakes.

The "Mind's Eye": Use a unique node-based deduction system to visualise the movement of guests across the island. Connect the dots to prove who was where, and when.

Make notes of everything everywhere: You can keep notes on all aspects of the game. From characters and locations to items and snippets of text from clues.

Learn about the rarely told history of Borneo on the eve of WW2 through the interactive glossary you will unlock as you go.

Can you piece together the truth before the memories fade? Identify the guests, determine their fates and solve the mystery of the Red Pearls!
Genres
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Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 147 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常优秀的作品以及非常好的游戏体验
好玩
👍
非常不错的独立推理游戏,虽然只有简单的UI和画面设计,但是讲了一个很好的故事。剧本没有什么硬伤,逻辑通顺,拿来拍一个长电影或者3-4集的电视剧也很合适。谢谢作者的奉献,希望能玩到你后续的游戏。
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 147 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
情节蛮有意思的
难度适中,故事有趣,可以了解历史,还是免费,好评
首先说明,免费游戏能有这种过硬的质量,真是大大的惊喜!!绝对值得一玩! 不过中间有几处卡关,觉得有的地方逻辑不是很顺畅,就得试。(不过事后复盘了一下,其实也说得通,还是脑子卡壳了)结尾骗子那个成就简直是败笔,严重ooc,完全没必要。为了不破坏我自己的游玩体验,我甚至说服了自己接受另一个也很扯的跨越生死结局,并且努力把骗子结局从我的记忆里删掉。(多说两句,这和那种电视剧结尾马上就要HE结果男女主遭遇意外嘎巴全死了有什么区别,强行BE 啊!!)但整体瑕不掩瑜,很好玩!而且玩法也很新颖,文笔不错,让人很有代入感。会继续关注新作的,作者加油!
10/10 奥伯拉丁式的开场,type help式的解谜, 但也营造出了独具一格的游玩体验。拼凑线索导致的多线叙事,加上称得上精彩的情节发展,很成功地使我沉浸在这篇群像小说中。 最重要的是作为免费游戏体量够大够优秀。期待续作
非常不错的一款文字推理游戏,根据笔记推定人物关系及情节发展的玩法让我找回了一丝当年游玩奥伯拉丁的感觉。整个庄园中也能见到震撼人心的贪婪、误解、勇气、爱,更有在战争来临下小人物们以各种动机做出的行为,群像刻画很不错,也有反直觉却合理的桥段,让人欲罢不能。 但作为一款文字类型的游戏,还是稍有缺点,例如人物地点的标记比较麻烦,不能同时标记地点、人物和时间,此外由于剧情按玩家的顺序推进,地点又比较繁多,会显得有点混乱。但总体上来说瑕不掩瑜,并且还是免费的,就不要自行车了,总体流程也不长,非常适合闲暇时间一口气推完,推荐游玩。
千万不要因为免费两个字浪费掉你人生中宝贵的5小时
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.