
Win the hearts and minds of America’s voters and run for President in this political strategy game. Choose a candidate or create your own and run against the opposing party’s candidate or up to 4 primary candidates controlled by the computer or other players online.
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About
Run for President in the latest edition of Stardock’s popular political strategy game series, The Political Machine 2024. Choose from a roster of existing candidates including Joe Biden, Donald Trump, Dean Phillips and Nikki Haley or create your own using the game’s candidate creation workshop.
A Powerful Simulator
Below the game exterior is a powerful political simulator that’s been featured on MSNBC, CNBC, and FOX News in past elections to accurately predict past Presidential elections including the 2004 focus on Ohio and the 2016 election of Donald Trump.
Each state has been meticulously researched for the latest local and national political issues and factored in with the latest demographic data to ensure that players who know the real-world political landscape will find a game the rewards their knowledge and skill.
Competing Ideology
The game takes a nuanced approach to both Democrats and Republicans with each candidate subscribing to their own ideology that helps differentiate a Democrat such as Bernie Sanders from a Democrat such as Kamala Harris as well as Republican differences between Vivek Ramaswamy and Mike Pence.
Political Action Cards
New in the 2024 edition of the game is a new concept called Political Action Cards (PACs). Determined by your Ideology, these are politically themed actions players can take to help their own campaign or disrupt their opponent. Use a well-timed Fact Check card to throw off a rival’s political message or uncover a long-hidden scandal your opponent has tried to hide. Politics is a contact sport.
Primaries
Also new in the 2024 edition are primary competitions. Compete against 3 other candidates in your own political party to win the party’s nomination starting from before the Iowa Caucus and ending with the convention.
Play single player against the computer or multiplayer against other human opponents.
Practice your Politics - A sophisticated underlying simulation model uses census data and real issues to test your political savvy.
Run against the opposing party’s nominee for President to gather the 270 electoral votes needed on election day or against other members of your political party to obtain the delegate count to become your party’s nominee.
Choose your Candidate - Play as one of several candidates, each with their own custom stats like stamina, intelligence, charisma, media bias, and more.
Create a Candidate - Customize your own front runner and race for the White House.
NEW! Compete in the primary campaign - Outperform the three other candidates in your party to secure the highest number of delegates. Focus on winning key caucus states early to gain a competitive edge over your rivals.
NEW! Deploy Political Action Cards - Utilize your Political Capital strategically to undermine your opponents and bolster your campaign. Invest in cards that demand political capital for significant, election-swinging effects, ensuring your actions leave a lasting impact on the race.
NEW! Participate in the Presidential Debates - A battleground state is selected for candidates to express their support or opposition on the most pressing issues. Utilize this platform to either garner support or risk negative reactions from the audience. Strategically challenge an opponent’s position to sway public opinion in your favor.
Deliver impactful speeches - Assert your position on pivotal issues, utilizing your stamina judiciously. Opt to either endorse or contest particular topics within chosen states, or tactically expose an adversary's stance.
Establish specialized campaign headquarters - Enhance your electoral strategy. Focus on constructing buildings that either increase your funding, provide valuable cards, or amplify your messaging efforts. Choose the specialization that best supports your campaign goals to gain a competitive advantage.
Manage your Campaign Budget - Purchase advertisements, travel across the country to campaign, and hire operatives to enhance your PR or cripple your opponent.
Be Ready for Anything - Torrid affairs, natural disasters, email scandals, and other “breaking news” events can pop up and change the direction of the campaign for better or worse.
Check your Standings - With poll tracking and leaderboards, you can see how well people are playing as their candidates or what issues they are supporting over time.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Decent election sim, even if not the most realistic it is very fun.
guud
I've played this series in short bursts since the 2016 edition and this one is kind of "one step forward, one step back". There are some interesting changes and additions, but also some sorely missed features from prior editions. To start with the big one, they [i]finally[/i] added primary season! That's something I've been hoping for since I started playing [i]The Political Machine[/i] and a lot of people have been asking for it as well. It's essentially a four-player version of the game where you win certain buffs by doing well in the various caucuses before the final vote to become the party's candidate. It's a solid addition and if you win the primary it does let you roll into the general election [i]although[/i] I'm not sure if your performance in the primary has any sway on the starting map in the general or if it's the same as starting a new game. I do think it would be neat if there was at least a way to keep your headquarters on the map and play it as an ultra-long game with continuity from some AI campaign of the opposing party. The reworked ideology system is interesting. I enjoyed the [i]Plague Inc.[/i] style tree of the 2020 edition, in 2024 it's more like a deckbuilder card game where each political philosophy has it's own deck of operatives you can deploy. I like the in-the-moment tactical flexibility it gives you and it does give each ideology a distinct playstyle but it can sometimes be hard to tell if the card actually [i]deployed[/i]. It doesn't really have any animations or sound effects when you trigger a card and sometimes they seem to not trigger for some reason. Just feels a little buggy in places and the fact that many of the cards seem to have AI-generated "art" makes the presentation feel lazy. I don't remember exactly what the older versions did as the mechanic to hire operatives but I seem to recall there'd be a little model of that operative on the map. You can spend money to hire character other than what you're deck has but it can be hard to remember who or what you've deployed. I do like the results of a number of the cards though and if you enjoy games like [i]Dune Imperium[/i] you might feel a similar flair to how it works. I think my main issue with the game is just how devoid of [i]sauce[/i] it feels compared to the prior installments. Older versions had fun minigames where you could go on a talk show and try to promote yourself. This version still has the debates (though not in Primary mode) but random events don't have fun stuff like the talk shows and are typically an AI-generated image and some text. It doesn't really have the insane meme candidates like the Giant Meteor, and every time I see the AI art it kinda reaffirms that this was a fairly low effort version of the game. I think the caricatures of the candidates are also getting a bit harder to recognize and less stylized. I played a primary against Bill Clinton and I kept thinking "wait, who is that?" because he just looked like [i]some guy[/i]. The whole thing just feels a bit artless and devoid of flair compared to some of the older ones. Overall it's certainly not a bad game, I had fun killing an evening with it, but it also feels like it could be more though I do understand that to some extend this series is kind of a novelty they just roll out every four years as a cheeky spin on the election so you're not [i]reaaaally[/i] going to get the kind of long-term support [i]Civilization[/i] or a Paradox game would have. I remember seeing I think the 2008 version in a Best Buy many years ago and thinking it looked kind of cheesy, BUT it's also the foremost U.S. election themed game and there [i]are[/i] good bones to it. It's a series I enjoy but only for two weeks every four or so years and I feel like it coudl be a more than what it is
My computers fire wall or something keeps picking up dangerous stuff and won't let me play it unless I let my computer run the dangerous website or smth.
easy game
it's good
cant win ♥♥♥♥ to hard to get state popularaty even on the easyest mode
i prefer the older games 2016, 2020 is easier for beginners this game is way more advance it not easy but i like some new futures but other i don't the card decks are terrible idea. if it not broke do not replace it the 2016 and 2020 tactic is fine but decks just make it hard. if it on sell buy but do not at full price
trom
Every time I win a debate I lose percentages on the poles and my opponent gains. How does that even make sense? This game seems like it's designed to favor everything that isn't good for the country. Honestly it seemed like it was going to be fun but seeing how your opponent never runs out of stamina is crazy. Also, all the states that I should have won easily was a total no go no matter what I did. Funding needs to be better. You should also be prompted to accept donner money and not be forced to accept it. There are a few things that can be improved with this game as far as mechanics and the primary thing is control. Not having control over a few things really makes thins game almost annoying. It's not so cut and dry as it is in game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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