
A space survival open world terraforming crafting game, designed for 1 to 10 players. Alter the ecosystem of an inhospitable planet to render it habitable for humanity. Survive, gather resources, and build your base. Then, generate oxygen, warmth, and pressure to create a brand new biosphere.
Most likely between $17.8M and $50.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $23.99 | 96% | approximately $29.6M |
| Xbox | $23.99 | 78% | — |
| PlayStation | $23.99 | 95% | — |
| GOG | $11.99 | 88% | #52 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2592 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great coop game to play with friends. Not very challenging though.
1、定位还是比较休闲的,轻松的生存元素,不存在的建筑负重和建筑生命值; 2、不过成就感还是蛮大的; 3、就是后期有点乏力无聊了,遗迹太小又太少,剧情也很薄弱,任务也很薄弱。
офигеная игра
Graphics: Beautiful. The game is set in an exciting, visually-stunning world that evolves the more you play. Gameplay: Simple Controls. A Chill experience so far, (3 Hours in). I love exploring the world with a sense of adventure. Upgrade system is well balanced and tied to progression of your main mission. Three hours in and I don't feel like I've had to grind at all. Base building is very simple and gives you plenty of space to get creative. Multiplayer: A blast to play with friends! They definitely contribute to progression speed when it comes to resource gathering, Exploring the world with my wife as we work together has been a fun multiplier, Worth every cent! I can see this game lasting us years!
hmmmm....v deep space... good vibes... tasty plants.....
Baya iyi oyun :)
ADDICTING. Loving the new updates
I absolutely love The Planet Crafter. You start the game dropped onto a completely dead planet with basically nothing, and your job is to somehow turn this miserable space rock into a beautiful, living world. Simple enough. A few hours later, you’re running around with an inventory full of iron, desperately looking for one specific resource, forgetting why you left your base in the first place, and wondering how it suddenly became 2:00 in the morning. The progression in this game is dangerously satisfying. You start with a tiny shelter and a few basic machines, and before long you’re building massive bases, launching rockets, growing food, creating lakes, spreading plants, and generally playing god with an unreasonable amount of confidence. One of my favorite parts is actually seeing the planet change around you. The sky changes, ice melts, water appears, plants start growing, and the dead wasteland you landed on slowly becomes something completely different. It makes all the grinding feel worth it because you can literally look outside and see what your work has accomplished. Exploration is also a lot of fun. There are wrecks, hidden areas, resources, secrets, and plenty of opportunities to wander way too far from home before realizing you forgot to bring enough oxygen. Again. The game has a great mix of survival, crafting, exploration, base building, and progression without making everything feel unnecessarily stressful. Most of the time, it’s actually pretty relaxing. Until you hear the oxygen warning. Then suddenly it’s an Olympic sprint back to the nearest shelter. If you like survival crafting games, base building, exploration, and watching numbers slowly go up until an entire planet transforms, I highly recommend The Planet Crafter. Just remember: “I’m only going to play for 20 minutes” is not a real thing in this game.
Wow.. this is way more addictive than it looks. Real good, relaxing game.
Planet Crafter is a fun survival game with solid progression elements. Most survival games allow you to shape the world around you as you play, Planet Crafter turns it up to 11 by literally having you transform the planet from barren to full of life. The survival elements are solid, but where the game really shines is designing your base and increasing your terraforming. The futuristic base elements, screens, and tech all make for a very fun design motif. I do wish there was more science involved: I'd love to take core samples, water samples, really shape the direction of the terraforming on Prime in order to increase late-game mechanics. Automation from drones and auto-crafters are great, though it'd be nice to have some quality of life options like copy/paste for storage, and presets like Trees, Food Seeds, etc so we can just select a general grouping to avoid slowly adding 10 plus items to filters. It would also be nice if the world was more interactive, but since there is no threat of violence I understand why creatures don't do much. Overall: 90/100