
Welcome to The Outer Rim, where fast paced action and space combat meet. The Outer Rim: Survivor missions are free to download and play...Pure Action, Pure Mayhem - How long can you last?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is very buggy and incomplete, and I myself have discovered several bugs in the hour that I've played it. However, the space combat itself is fun, and the game is free anyways, so I would say it's worth the download. All-in-all, 3.5/5, would play again, and if it improves, I would buy it after Early Access.
its fun and well made but due to missing campain i would give this a solid 8/10
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
un buon gioco
I can heartily say I haven't felt being in a space shooter like this since Freespace. It feels organic. It's hard to put my finger on, but I would like to say that I haven't felt more at home in an asteroid field in quite some time, and I certainly haven't quite had as much fun zooming across the open plains with, I noticed, a 50% possible minimum thrust. That little detail, somehow, made it feel like I wasn't flying some arbitrary death machine but something with manufacturer/fleet safeguards. I said Freespace earlier, which TOR:S actually looks like to me a little. That said, I actually don't find the graphics to be too dated at medium 1080p in that sense, but I've so often felt that too much spit polish substracts from the rest of the package... which brings us to the menus. The menus really tell you this is an Early Access experiment -- the wingmate control panel especially looks like a MechWarrior 4 lance command prototype. I know I'm nitpicking, but well done, good-looking menus with accurate language are a huge factor for immersion and credibility. Speaking of controls, I apparently got to test the new mouse + keyboard system and can safely say it worked well and responsively for me. Getting around felt brilliant as I said, but I would have loved a map of the controls somewhere in the game that isn't in the tutorial. I was having a grand old time blowing up bogies, but one run through the tutorial wasn't enough. Bottom line: I _like_ this thing. It feels good. It wants to take you places.
还行吧
Seems like a game that could be heavily improved on and become good. Graphics and controls are kinda cruddy, hoping they can fix that. You should try it out.
It's a good game, but I wish it was still worked on and worked from steam launch...
[b][h1]Note : 6/10 ★★★★★★☆☆☆☆[/h1][/b] + Graphiquement, très beau. Gratuit. - Comme le dit Joolmax avant moi, on à vite l'impression de tourner en rond.
挺好玩的
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.