
The ordinary case of Margaret Luoni is a sci-fi detective game with a deep story. Help Detective Dirk understand what happened, explore a new futuristic world. There are no obvious solutions here, find your own approach to witnesses and look for hidden places and clues to discovery.
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About
The head of the laboratory turned to Dirk for help in the investigation of the murder of his employee. What happened to one of the greatest minds in the Cat Head Nebula? Where can I get carbs for my secretary? And in what order did the great Blork Gnarbs draw his pictures? Why me?
You will find the answer to these and other obviously important questions by helping Dirk in the investigation.
World: In a world where teleportation and robots are as commonplace as a cup of coffee, there are almost no living plants left. Humans are a lower caste and they are doing the work that hardly anyone else wants to do. For example, to investigate murders. The Margaret Luoni case is one of detective Dirk's many investigations. There will be others! Learn new details of the futuristic universe and meet new galactic races.
Plot: Travel between planets of the Cat Head Nebula, interrogate witnesses, and find new evidence. Solve puzzles and approach different witnesses with Galactic Handbooks. There are no obvious solutions here, find your own way to solve problems and get 2 different endings.
Graphics: Everything from locations to the smallest of objects is hand-drawn, as well as painstakingly created character animations
Music: amazingly atmospheric music
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Reviews
This review is based on playing through approximately one-third of the game because that was where I got stuck and didn't feel motivated to keep clicking everything on everything. Some objects have quite a few parts which [i]might[/i] be active zones, and, without hotspot highlighting, a context-sensitive cursor or any feedback for failed interactions, wading through the game takes a lot of clicks. Moreover, the inventory size being limited to five items doesn't seem to have any gameplay purpose other than creating a major nuisance for the player. Gameplay-wise, the game is closest to a first-person puzzle adventure. We don't directly control the character and don't see him interacting with objects. There are very few interactions with NPCs and no "lateral thinking" inventory puzzles; mostly we're dealing with logic or code puzzles in first-person closeups. The game has quite a few technical issues. Clicking on an inventory item in the sidebar can make the character walk across the screen and obscure an active zone. Then it takes some fiddling to get him to move again, as -- see above -- it's not a point-and-click adventure with a freely controllable character. Alternate-interface puzzles don't show item descriptions, so, with several similar items, it's necessary to memorize which was which. The investigation board is apparently supposed to provide hints, but it tells me about items which I haven't seen and can't obtain yet or NPCs I haven't met yet, and none of that helps me if I'm stuck. There are many translation issues and other inaccuracies; even the name Luoni is misspelled as "Luoney" in one instance.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 44 | 80% | Free | |
| $8.7K | 52 | 96% | $8.99 | |
| $420 | 6 | 100% | $4.99 | |
| $636 | 21 | 81% | $1.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $4.99 |