
Use "game" as a medium to showcase the world of "you/girl". Explore the truth of "you/girl/world" through the form of a "visual novel".
Most likely between $465.1K and $1.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $1.99 | 93% | approximately $775.2K |
| Nintendo | $4.99 | — | — |
| PlayStation | $4.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $0.94 on Steam · Russia (−53%). Compare 17 prices in 15 markets →
Reviews
Themes across 1251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
я так и не вышел на улицу( 20 конфет из 3
对于不知道tulpa的玩家来说,这游戏的文本可以说是全程折磨,文本前后驴头不对马嘴,可我就是知道也玩的很难受,估计就是电波对不上吧。最让我反感的就是连个存档系统都不愿意做一个吗?可见制作组是真的懒,再了就是这选项,按理来说选项本应该是能够改变结局的选项,可这游戏大部分选项,选了之后对话都一样,那我选选项是干啥,为啥不弄最主要的那些选项,反而去做了一堆成分混乱的选项。不得不说,真就全吧经费花到立绘上了,其它地方就一点也没好好做呗。再说剧情,剧情看着挺哲学的,但其实也没啥,最起码不说玩到一半啥的,剧情看完难道不应该让玩家明白到底讲了啥吗?我玩完,我就只知道这是个tulpa,这和我之前玩过的《杀死公主》这个游戏有点像,但是人家这游戏,好歹玩完之后,是能明白说了啥。可是这《不存在的你和我》是想借莉莉丝这一人物来反映出主角的现实生活中怎么样了吗?我chovy,你给我把文本写清楚了啊,这俩游戏在文本上下的功夫,根本不在一个层级吧。最后立绘确实很好看
我喜欢她。
Might be my good game for relaxing, soundtrack is good
Interesting ngl for such a VN. From what i can understand, i think the story is meant to convey to the people that are stuck in their rooms, because im not sure how a normal person would indulge the information they already experience or understand, though every moment is kinda sweet.
Have you tracked down your Lilith yet?
短时长精品,文青病确实算是缺点,有时候很莫名其妙,但是有的地方的文学是恰到好处的,莉莉丝很可爱,cv也在线,还是很推荐去玩玩的
好玩
好看
игра пытается вылечить инцела, со мной не сработало