
Use "game" as a medium to showcase the world of "you/girl". Explore the truth of "you/girl/world" through the form of a "visual novel".
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


A surreal psychological horror short visual novel where YOU are the protagonist.
One day, a mysterious girl suddenly appears in the protagonist's room...

Say hello to the girl~
Navigate through hundreds of choices to respond to "the girl's existence."
Explore the essence of "being" and uncover the truth of this "world."

Say hello to the girl~
As king, listen to your subjects' counsel, especially those "loyal ministers."
Make strawberry cake, eat the cake, eat the cake - will you really let her eat the cake?
Stop FONTAINEBLEAU's plot! Don't hand over the time machine!
Journey to the Silvery Forest, defeat the Demon Lord, fulfill the Dreamer's mission.
Date the mysterious girl at the world's end.
Take some pills, have a heart-to-heart chat with them.
Witness your ending with the girl.

There's no character introduction here!
Rather than define myself with labels, I'd prefer we understand each other through shared experiences and memories.
You exist because you're you. I exist because I'm me. And here we are, meeting in this moment……
Of course, how you interpret these words, how you perceive me... isn't that itself my "self-introduction"?

Small in stature, always smiling.
A mandrake researcher who loves writing visual novel scripts.

Tall and quiet.
Rhythm games Master but ↑↑↓↓←→←→BA(⁎˃ᴗ˂⁎)!
Of course, perhaps none of that matters most. What matters is...
I hope you enjoy our time together.

This game welcomes live streaming (including monetized streams)~
Please include a link to the Steam page of "The NOexistenceN of you AND me" in the description of your stream, or introduce the game during the stream.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99 | 22.2Kreviews | 93% | — | $773.8K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1234 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
esistensia
I wish Lilith was real
我覺得劇情還是不錯的,劇情[spoiler]講的大概是一個孤獨的人自己想像出的一個戀人,和她互動的選擇走向導致你最後到底要接受她或者扼殺她的存在。[/spoiler]一開始的選項有幾個都挺哲學的,不知道是我國文太爛還是怎樣,但我是感覺跟當下情景完全沒關聯,選都選不出一個正常的選項,然後是我感覺這個遊戲選項有點狹隘了,我面對的明明是一個才認識不久的女生,結果我好像只是因為有幾個選項選看起來比較調侃、有點搞笑的選項,結果最後好感度不夠居然就必須[spoiler]殺了她[/spoiler],也沒有別的選項能選,害我又重跑一次全程附和、贊同她,才拿到好結局
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $773.9K | 4.5K | 92% | $5.69 | |
| $774K | 1.9K | 50% | $14.99 | |
| $773.6K | 2K | 75% | $11.99 | |
| $774.2K | 1.8K | 83% | $19.99 | |
| $774.2K | 2.2K | 80% | $14.99 | |
| $774.4K | 2.5K | 81% | $10.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2K | 106 | 93% | $3.99 | |
| $4K | 22 | 100% | $6.99 | |
| $62.6K | 1.2K | 94% | $1.99 | |
| $53.5K | 352 | 87% | $9.99 | |
| $0 | 364 | 88% | Free | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese*, Traditional Chinese*, Russian, Indonesian, Portuguese - Brazil, Ukrainian, Korean, Spanish - Latin America, Turkish, Vietnamese +3 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wonderful game. Thought provoking, and kept me anticipating what concepts would be introduced next. Visually gorgeous, from background to characters and the story itself was well developed. If they made a longer version of this, expanding on this world I would buy it. 1000/10 Edit: Since I started playing the morphean paradox, which seems to still be in development atm, it seems i may have gotten my wish. The game is different than i expected, in a good way.
First off, music and art style are amazing. I'm looking forward to listening to the soundtrack in my spare time, and i hope to see more art from the maker and more games from the maker as well because of these two factors. 1st impression; So cringey it hurts. I can enjoy games breaking the 4th wall a bit, but this is a little excessive. Feels as if the maker posts on reddit 24/7 about being edgy and depressed all the time. I get the point is like, reality isnt what you think, but it feels like it was written by a 14 year old after their parents divorce. The intro alone is just filled with lines that are annoying and cloying like, "Ohhhh bonds emotions//such things never existed in the first place." or calling the notebook a loyal subject, talking about a hug being comparable to a papercut or stomach acid is just, bad writing. Just really ♥♥♥♥♥♥♥ repulsive to me to the point where i've already dropped it. I certainly did get the money's worth, but jesus i hope i never play a game with anything close to this writing style again. Its sad because i can tell heart and soul and love was put into this game, but with how the writing is i just cannot get past that. I hope that the author makes more games in the future so i can give them another chance, just please god not with this writing style. Maybe when i was 13 this would have hit well, but gods this is painful to play now.
ахуенно , мне понравилось
It's short but it's worth the price, definitely
My schizophrenia developed schizophrenia
十分有趣的一款游戏设定很有新意,中间的哲学部分也易懂治愈
嗯。。。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.