
In up to four player co-op, form a group of explorers searching for treasure. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you…
Most likely between $2.3M and $6.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 69% | approximately $3.8M |
| PlayStation | $29.99 | 74% | — |
| Xbox | $29.99 | 64% | — |
| Epic | $29.99 | — | #21 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $12.98 on Steam · China (−57%). Compare 30 prices in 15 markets →
Reviews
Themes across 1549 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
Even though this game could use a bit of polish in certain areas, I think it's a very fun exploration experience if you're able to play in a group of 2-4 friends. :) I'm leaving a positive review for support and hopes of this game getting a bit of polish, because it has good potential of becoming even better.
A Chilling Conquista Nightmare The Mound: Omen of Cthulhu delivers a breath of fresh air to the cosmic horror genre by dropping players into a brilliantly realized 17th-century Conquista setting. The atmosphere is simply unmatched—the oppressive, overgrown jungle looks absolutely stunning, making every step into the unknown feel genuinely hazardous. What Makes It Shine: Immersive Audio & Atmosphere: The spatial audio design is exceptional. Every rustle in the foliage and distant whisper adds to a constant sense of dread, delivering a genuine thrill and chills from start to finish. Sanity & Hallucinations: The sanity mechanics are a standout feature. The way the game handles visual and auditory hallucinations is cleverly executed, constantly making you question what is real and what is just in your head. Fantastic Co-op Experience: While terrifying alone, the game truly shines when played with friends. Sharing the descent into madness makes for unforgettable and intense gameplay sessions. The Verdict Unfortunately, the experience isn't completely spotless yet. There are still some lingering bugs and technical glitches present, but thankfully, they are not game-breaking and don't ruin the overall fun. If you are looking for an atmospheric, spine-chilling co-op horror with a unique historical backdrop and clever psychological mechanics, The Mound: Omen of Cthulhu is definitely worth diving into.
I don't understand that mixed reviews score. This game is a blast. Me and my brother have been playing a few hours and really enjoying the horror elements. Like other reviewers have noted before, we wish there would be a gear progression element where inventory carried over between missions. It's very rare to get permanent upgrades and it's a little grindy in that sense. Still, highly recommend this game if you like a little different horror story with the old colonial era exploration myths.
Fun gameplay and mechanics. Great performance. No issues on Linux.
Great game with great aesthetics. could use a bit of polishing up but overall addictive! runs good for me and haven't really encountered many if any bugs. Finding a friends server can be a bit challenging but overall still find them in a few mins of refreshing(server password works).
5/10 Первые пару часов игра действительно может увлечь, особенно если играть с друзьями. Мы проходили ее втроем: исследовали локации, собирали лут, периодически попадали в забавные ситуации. На старте было весело. Но чем дальше, тем сильнее возникал один вопрос: а зачем вообще продолжать играть? Высадился на карту, собрал лут, эвакуировался. Потом снова высадился, снова собрал лут, снова эвакуировался. И так по кругу. За четыре часа игры я так и не понял, какая здесь долгосрочная цель, ради чего мне запускать игру еще раз. Где ощущение прогресса? Ради чего становится сильнее? Что должно мотивировать игрока возвращаться? Возможно, все это раскрывается позже, но если спустя четыре часа игра не смогла объяснить, ради чего я выполняю одни и те же действия, значит с мотивацией у нее большие проблемы. Такое ощущение, что геймдизайнеры забыли дать игроку понятную цель. Отдельно разочаровал хоррор. Игра продает себя через атмосферу Ктулху и безумия, но за все время нам не было страшно ни разу. Есть странные моменты и неплохая атмосфера, но настоящего напряжения или ужаса я не почувствовал. Из нашей компании одному игра понравилась, а двое быстро потеряли интерес. И я оказался среди них. Потенциал у проекта есть, но сейчас он ощущается как набор однотипных вылазок без внятной мотивации продолжать. К сожалению, после нескольких часов играть просто не хочется.
Great game and a ton of fun to coop. It is hard, and fighting is hard but in a way that makes it feel like a desperate and difficult fight for survival rather than a power fantasy of carving your way through hordes of zombies. The madness mechanics and monsters are surprising and hard to understand in a way that doesn't feel 'video-gamey'. Doesn't run the best but I have an old machine. Turning off motion blur, mouse smoothing and, camera smoothing helped a lot.
Evitatelo e aspettate che lo aggiustano (Se lo aggiustano). - Nemici immortali che ti uccidono in un colpo - Lobby che crashano -bug e compenetrazioni a palate - Hit box stendiamo un velo pietoso. La mia recensione cambierà ovviamente se vedrò da parte degli sviluppatori il giusto impegno, per il resto evitatelo.
Es hat Potenzial. Mir macht es spaß. es fehlen ein paar interaktionen- Freunde die auch loot mit nehmen, springen fehlt noch im großem und ganzen ein geiles spiel und es ist ausbaufähig Grafik- 8/10 Gameplay- 7/10 Kampfsystem- 7/10 Gegner- 7/10
It's a really manly game with really unique and lovecraftian atmosphere. Ok of course it takes improvements and hopefully some DLCs for more lore and stuff. Don't be so hard.. the devs are trying. It may set up the stage for many other unique and scary things to come! Do give it a try, i don't think you will regret it.