
In up to four player co-op, form a group of explorers searching for treasure. In this cursed jungle, danger is everywhere and monstrous creatures alter reality. Stay clear-headed and tame the jungle before it devours you…
Most likely between $2.3M and $6.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 69% | approximately $3.8M |
| PlayStation | $29.99 | 74% | — |
| Xbox | $29.99 | 64% | — |
| Epic | $29.99 | — | #21 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1549 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
cute one
it's new it's fresh it's unique. i like it
Awesome game till it crashes everytime you try to start a new session.
The Mound: Omen of Cthulhu is a surprisingly fun co-op experience with a great mix of creepy atmosphere and genuinely funny moments with friends. The Lovecraft-inspired setting gives the game an unsettling vibe, while the unpredictable situations often lead to hilarious teamwork (or complete chaos). That said, it still feels like the game needs a bit more time in the oven. Player roles and teamwork could be better balanced, as it sometimes feels like everyone is doing their own thing instead of working together. The overall experience also doesn't quite feel finished yet. Despite that, the game has a lot of potential. It offers a fresh and interesting twist on the extraction shooter genre, and I'm excited to see how it evolves. If the developers keep building on the strong foundation they've created, this could become something really special.
Can pet the dog! 10/10
Game has a pretty cool concept and gameplay but there is a couple of bugs that really ruin the experience. First item in you inventory will sometimes automatically be out in the cart when opening its inventory, without any real rhyme or reason. Another near game breaking bug is when I would play with my friend sometimes the game would randomly disconnect him and say network connection lost, while both or internets are completely fine. Also if you get hit while doing the kick lock animation the chest becomes completely non-interactable for the rest of the game. Overall game needs to fix a lot of bugs before I could recommend someone else pay money to play it.
I like it
THIS GAME PEAKKKKKKK NEED ALITTLE UPDATE BUT STILL NEW GAME SO ITS FINE
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Conquistadori