
An impossible locked-room murder: Captain Mortuga lies dead beside an ancient cauldron aboard the world’s strangest submarine, crewed by sketchy suspects. A handcrafted point-and-click with sharp humour and tricky puzzles. Dive into the next mystery from the creators of Tangle Tower & Crow Country.
Most likely between $630K and $1.8M. How we estimate →
Median error on 8 reported games ·
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 99% | approximately $1.1M |
| PlayStation | $19.99 | 96% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1536 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Loved every minute of The Mermaid Mask! This tiny murder sub is chock full of brilliant characters, gorgeous art, and perhaps the best dialogue and vocal performances I’ve heard all year. But it’s the central mystery at the heart of it all that really makes it special. Clicking along, watching the clues come together, smacking my forehead as the little bits I thought were throwaway red herrings fell into place to create an extraordinary finale, was such a satisfying treat. I can’t recommend The Mermaid Mask enough. Here’s hoping Grimoire and Sally will be back on another case in the near-ish future.
All of the characters were so charming, and the ending was so cool!
전작을 너무 재밌게 플레이 했는데 이번 작품은 완성도까지 더 높아졌다. 하지만 전작보다는 물체와의 상호작용 요소가 좀 줄어든 느낌이라 아쉬웠고, 스토리는 솔직히 탱글타워가 더 재밌었지만 (특히 엔딩부분이 개인적으로 전작이 더 좋았음. 스토리에 딱 맞는 느낌이랄까) 전체적으로 너무 많은 발전을 한 게 느껴져서 재밌게 플레이했다. 후반부로 갈 수록 몰입도가 높아지며 끝나고 난 뒤에는 여운이 남는 게임이다. 탱글타위를 플레이하고 온 사람들은 피식피식 웃을 수 있는 요소들을 넣어둬서 좋았다. 난이도는 높지 않아서 누구든 쉽게 입문할 수 있는 게임이라 다음 작품이 더 기대된다. 개인적으로 이 게임사가 내 취향에 딱 들어맞는 느낌이라 더 좋다. 마지막으로 클릭 앤 포인트 게임 좋아하는 사람들에게는 강추다. 덧붙이자면 죽은 캐릭터의 목소리가 너무너무 좋아서 들릴 때 마다 깜짝깜짝 놀랄 정도였다.
Excellent story and voice acting
10/10 I have been playing the Detective Grimoire games since the beginning. When I found Tangle Tower a few years ago, it was like finding a twenty dollar bill in the pocket of an old coat, and I was cautiously ecstatic. I thought it couldn't be as funny and charming as it had been before, but it blew me away. The Mermaid's Mask is no different. Grimoire and Sally seem to have grown a little from the last game. They seem closer to each other in a way, and I'm glad to see the progression of their friendship and how it adds to the game. The only thing that was a downer for me was that I didn't really connect with any of the suspects at first, as I did with the Fellows and Pointers or even Harper and Folder. But after playing for a while, I did really begin to like and enjoy the conversations with them. Symmetry and Tadpole especially. I know how long you've been working on this game, and all I can say is please make another. The world you've created, the creatures in it, and the family secrets we're slowly uncovering make it such a pleasure to play. Cheers to you, and enjoy the much deserved praise from us all.
TRUST ME YOU JUST NEED TO PLAY IT!!! The story was beautiful and thrilling! The animation and art were divine! The puzzles were challenging but weren’t too difficult to make you ragequit or look up a guide. The voice acting! The clues! The writing! Did I say the art already? I’m obsessed with this series and this makes a fantastic 3rd installment! Anxiously awaiting the 4th!
I simply cannot believe they've done it again
[h1] The Mermaid Mask delivers a fantastic point and click mystery adventure with gorgeous art and a healthy does of humor and the supernatural [/h1] I'm happy to say that The Mermaid Mask excels as the newest entry to the Detective Grimoire series. It has all the things that made the previous games good: gorgeous art and use of color, great music and sound design, very fun and creative character designs, witty dialogue, quality voice acting, fun puzzles, and of course a healthy portion of the absurd and the occult. I was actually a bit surprised at how much i enjoyed the story. I liked how all the characters and plotlines really fit together. The supernatural element is a lot more prominent this time as well and is a lot more important to the plot. I was also really impressed by the evidence. Evidence gathering is already usually like 80% of your playtime in these games, so I'm very glad to see SFB Games putting more work in to elevate this part. The biggest upgrade from the previous games is that every piece of evidence you pick up is a 3d object that you can pick up and rotate, and in some cases fully interact with. This really added an extra layer of depth and immersion to the investigation. And the texture work on these are really well done, fitting in perfectly with the art style of the environments and making it feel right at home. The third thing that really impressed me was that if you present a piece of evidence to any character, you will almost always get a unique piece of dialogue. I'm not saying that every mystery game should do this. We all understand that sometimes a character just can't have anything meaningful to say about a piece of evidence. But in The Mermaid Mask, even if that is the case, the character will still say [i]something[/i] about it. And this will usually either show some part of their own personality, either through an observation or a joke, or they will say something about the person that is connected to the item, hinting something about that other person's personality and motivations. On the other hand, I was also very impressed when several times, a character would point out something on the piece of evidence that I had personally failed to notice myself while examining it. Overall, I can absolutely recommend The Mermaid Mask to people who love point and clicks, mystery games, and just generally gorgeous hand drawn art. As of writing this, the demo is also still up. Give it a try! If the art and humor have you interested, I am sure you won't be disappointed.
Loved this. Just the right amount of mystery to story to puzzle to keep you captivated, as is typical of the Grimoire series.
It's a quality game. The character designs, environments, character animations, dialogue, music, and voice acting are all really high quality and very professional. The interactions between characters and their respective quirks are fun. Most of the game is not too much work. You collect clues, and engage in dialogue with suspects. The only part that's somewhat difficult are the puzzles that are scattered throughout the game. They are not point and click puzzles, but rather discrete puzzles that are "pace-breakers" from the main flow of going around and gathering clues. The puzzles are well done and satisfying to solve. The only one I did not like was the puzzle in Mariana Moon's room as it was a bit too obtuse for me. The story in this game is solid, but not amazing, and its not incredibly "juicy," but it is more than serviceable and it's well thought out. It is fun to see how different clues relate to each other, or to be able to catch threads between clues and dialogue as a player. This isn't a game that completely rocked my world, but it was fun enough to play entirely through, and there really wasn't anything about the game i didn't like aside from one puzzle. My favorite part of the game is the music that plays while solving puzzles.