
The youth who was imprisoned by his sister since childhood, summoned the kami on the third day after his sister disappeared, and left the room. In the strange and weird space, can he find a way out? who is in control of everything? Who is the marionette and who is the puppeteer?
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
还不错
太值了,你敢相信这玩意才九块钱?
恭喜你真的自由了。再见了。 好游戏啊,期待新作来着。
解密追逐战都比较适中,适合手残党!(关于我在游戏里学重温数学这回事?)有些是必死局,只能通过回档来看线索。遗憾的是至今还是不知道TE的触发方式,感觉是修好人偶触发,但是人偶那用魔力丝线修好了,出来还是BE。
推荐的主要原因是流程短、剧情流畅。 故事的主题主要讲的是宿命论之类的,优点是主线很明了,缺点是人物感觉有点机械地服务于主题(其实就是少了一点活人感)。 本来以为是病娇姐姐和可怜弟弟的故事的(捂脸),感觉这样似乎更合我口味一点(捂脸)。
good game
玩嗯了
不必要的死亡會削減玩家的耐心,即便是有必要的 因為到結尾才會了解,可能在之前就會不想玩了 所以會建議在遊戲說明就先寫 這邊覺得這遊戲設計的還是挺巧妙的 雖然劇本淺短,但有探討到主題 遊戲性也不錯,多周目但不是機械性重複 狗狗的玩法,我還是第一次看到
作为一个线性解谜游戏,大部分解谜和故事剧情没有任何关系,根本不知道这解谜有什么意义,完全是为了解谜而解谜,玩家无法沉浸到游戏里,简单来说就是有点无聊,不过游戏风格还是挺好的。
白金太累 5/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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