
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.7M — a different platform, not this one.
Developed by Digital Sun, creators of Moonlighter, The Mageseeker: A League of Legends Story™ is an action RPG that takes place in the League of Legends universe. In the kingdom of Demacia, the Mageseekers hold the power to oppress magic-using citizens in the name of public order–by inducting and indoctrinating them, locking them away, or driving them into hiding. Play as Sylas, a spell-stealing mage who has just broken free of his unjust captivity at the Mageseekers’ hands. Wielding the chains that once bound you, you must liberate your homeland from tyranny, one Mageseeker at a time. It’s time to unshackle the magic. Command the Magic Magic is everywhere, including on the battlefield. From searing flames to deadly ice, master a variety of spells and customize your unique play style. Brandish your chains and use your enemies’ magic against them, or bash them with your fists–the choice is yours. Raise a Rebellion Demacia is ripe for a revolution, but can you rise to the challenge of leading it? It’s up to you to find mages across the land and recruit them to your cause. Harness the power of your growing army to upgrade your base and unlock unique abilities. Forge Your Legacy You see the Mageseekers for the criminals they are, but not everyone is ready for the truth. Battle formidable foes and align with unforgettable allies, both new and old. Only you can uncover the buried secrets of Demacia’s past, and use them to change the course of its future.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
Sums Steam only; GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 3 | 100% | $17.99 | |
| — | 315 | 86% | $2.99 | |
| — | 161 | 70% | $11.99 | |
| — | 3 | 100% | $3.99 | |
| — | 7 | 80% | $19.99 | |
| — | 12 | 78% | $1.99 |