
A narrative-driven hardcore RPG set in a gritty world ruled by real but unrelenting gods. Set out on a challenging lifetime journey, where every choice has a price and entails consequences. Will you become an inquisitor, a judge, or conspire against the old order? Dare to decide!
Most likely between $2.5M and $7.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 88% | approximately $4.2M |
| PlayStation | $24.99 | 92% | — |
| Xbox | $24.99 | 92% | — |
| GOG | $19.99 | 84% | — |
| Epic |
Cheapest copy: ≈ $1.72 on Xbox · Türkiye (−91%). Compare 47 prices in 15 markets →
Reviews
Themes across 1743 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| $19.99 |
| 94% |
| — |
| Nintendo | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
um jogo muito bom que brinca muito com a sanidade do jogador a cada decisão sua ao longa da história, seja elas positivas ou negativas, pra si mesmo ou até o mundo ao seu redor, não há um meio termo o que bagunça a mente, isso é genial, pra subir um lado você terá que destruir o outro, independente de qual facção você jurar lealdade sempre terá uma pegadinha no final da contas
шедевр. абсолют синема. оправдывает свою цену в 2 маленькие шаурмы полностью
игра просто прекрасна в ней всё оч хорошо проработано мешает ток то что перс устаёт а востановится возможности нет
This game is a splendid "choose your own adventure" with a captivating setting and gorgeous art in every chapter. Thank you for this game! Cornelius & Agatha will always stay in my heart!
很好,十分建议玩
喜加一来的,对于我来说当之无愧是一个好游戏,每一个选择都会引向另一种结局,起义还是镇压决定权在玩家手上,已经打算购入下一作了
Pretty nice narrative-driven game where your choices definetly DO matter
кайф
simply wonderful
玩的牧师成为牧首,家族和睦都善终,战乱家庭逃离了,阻止反叛兵不血刃名留青史得到各个阶层的尊敬,只玩了这一段玩不下去了太累人了主要是翻译断句不咋好。结局感觉挺完美的,没管托马斯让他被指挥官处死了,感觉这个人从小到大就是个惹事精早晚得摔跟头,内森成了先知,每个我认可的人都是好结局除了把老舅整死了,反正他也会被奥顿整死不如加数值。我很喜欢那4种新教的不同价值取舍再加一个内森的,但是我还是遵循的旧教,因为民众会被这些价值观控制,变成反叛的由头,这就像西周时期不允许百姓掌握文字一个意思,文明宗教最忌讳百家争鸣,传统对于普通人确实是束缚,但是执掌文明的人可以去最终解释就变成了士族世袭的权利,也是最保险最能创建秩序的,自由和权利本质上就是纷争和混乱与无序。 双子神有点像太极的感觉,长子神是阴,幼子神阳。或者说天使和恶魔。世界观是神创造世界,然后双子神必须是像那几个很有见解的大牧师才能改变双子神,就像主角让双子神有了宽恕的能力,如果那几个npc是主角的话也可以,还是天人合发的世界观