
A mercenaries, Kaim! He is going to The Cadiaden Empire with His companion. On the way, they met a girl. She is the princess of the Titeserret Kingdom. So they took the job of escort her back to Titeserret.
Modeled estimate, not a reported figure. How we estimate →
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About

Storyline:
The Cadiaden Empire and the Titeserret Kingdom were at war.
A mercenaries, Kaim! He is going to The Cadiaden Empire with His companion. On the way, they met a girl. She is the princess of the Titeserret Kingdom. So they took the job of escort her back to Titeserret.
Features:
Team is composed of 3 characters
Over 30 different monsters to fight, each with their own strengths, and modifiers for them as well for even more variety.
High-quality maps, monsters and graphics, along with a lush music score enhance the experience
Exciting story full of twists and witty or hilarious dialogs
Lovable, addicting characters
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很有趣的游戏。
剧情为搞笑类型,笑点还是挺多的。难度并不高,感觉还是可以玩的。并没有其他人说的那么难。
一款搞笑类型的rpg,很欢乐!
我玩过去月球、玩过勇者必须死,玩过大航海4,玩过八方旅人,玩过圣女战旗,RPG来说呢,可以玩,但是不多,爱好者水平,偏向性是勇者必须死类别,但是很多小技巧没前者多巧思,剧情也是比较紧凑的感觉,很多元素和扩展没用,冒险结束公主给我装备薅走了,又给硬塞一队友,买经验值,新增好多打半小时boss,打一个就不想打了,凑你这个个成就系统真jb难,打完一个都想打差评,这波开发者模式我是看不懂的,你是带伤害数值修改器玩的吗?感觉不如给个感谢您的游玩,愿RPG游戏越来越好的字眼好,但是我还是推荐,因为道之所向,师之所向,还是有很多可以借鉴学习的地方
虽差实中,挑战boss除了第一个(以主线流程进行顺序的位置为准)还没上岛就无意中发现并弹尽粮绝的磨死之外,剩下的一个比一个血厚,毫无意义的那种厚,而主线反倒很简单
Good
this game doesnt feel real. but i like that about it
无聊
story's decent. gameplay will keep ya thinking.
I didnt care for it, very basic RPG Maker, bad translation and I got bored pretty fast. Maybe Ill try it later and change my mind, I mean it wasnt horrible.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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