
The Last Sunshine: Rekindled is an abstract shmup and rogue-lite hybrid. Level up your stars, earn a variety of skills, then mix and match them with your customized stats to dispatch droves of dark, aggressive enemies. Will light win against the darkness? It's the end of the universe!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
This game is about a Ball that shoots smaller balls at ball shaped enemy's some enemy's are 2 to 3 Balls joined together others are giant balls. The boss enemy's are not formless balls but are some what ball shaped. All in all this game has Balls and is a lot of fun to play. after all who does not like playing with there balls. 7 out 10 lots of fun ( playing with balls ) LMAO
Not enjoyable.
An interesting roguelite in the vein of Binding of Isaac or Enter the Gungeon. It seems to support more cautious play, which makes it oddly relaxing despite the number of bullets on screen at any point in time. Difficulty is uneven, with some bosses and minibosses having completely reliable and safe arenas while others immediately pressure and have no safe spots. Roguelike variety between each run is provided not as much from random drops (although there are a few of those), but from a Path of Exile style passive tree that's upgraded from start in each run. Options are limited in early runs but expand as more portions of the passive tree are unlocked through the metaprogression system. I like the way this causes build variety to be player driven rather than rng driven.
esta bien, entretiene
Other than looking pretty, the game is devoid of merit and ridden with major/minor bugs, many of which are in the earliest parts of the game. Its confusing meta progression system also appears to encourage a huge amount of grinding
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