
The Last Shape - is a hand-drawn 2d platformer game, which gives the player an amazing opportunity to sink into the breathtaking atmosphere of a destroyed alien world. The player has to pass all the floors of the game accompanied with a little cube and finally see what happened.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Simplified Chinese, Korean, Portuguese - Portugal
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
I really like the hand drawn artstyle and I really want to see all of the different worlds or levels, but I cant enjoy the movement in this game, the long jump mechanic never gets explained you just get thrown in and you have to figure out how to do it on your own. Also the general movement feels very clunky and unfinished, what definitely is not good in a platformer game... just make a better quick tutorial to show the mechanics you need for the game and try to make the movement more smooth. But i think this game could have some potential for a little fun atmospheric game.
Controles muy toscos
It's a nice looking game, but the checkpoints are quite far from each other and also the dash doesn't seem to work sometimes though that may be my keyboard. If you like hard games, you might like this.
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Far too many issues pile up and ruin an experience that could have been excellent. After three hours of gameplay, I unfortunately cannot recommend spending time on this game. It claims to be difficult, but it’s not the "good kind of difficulty"—rather, it feels unfair, filled with errors that make the game frustrating. Just because a game is hard doesn’t justify a horrible experience, especially when the difficulty stems from game design flaws. Here’s a non-exhaustive list of points that need improvement, although the developer doesn’t seem to be planning any updates: Game Design & Readability Issues The game is absolutely not sight-readable, especially from the cyan crystal zone onward: Invisible doors, hidden paths behind the environment. Constant darkness, imprecise and invisible objectives. Scenery obstructing the action. The monochrome palette (mostly black and white) makes it difficult to distinguish between the background, foreground, and action plane. Feedback is sometimes too weak, sometimes too strong: In the cave, where visibility is already low, it’s hard to realize that you need to break the same wall three times. Even though there were particles with each hit, black on black makes them nearly invisible. Gameplay Mechanics & Controls Floaty yet sometimes choppy movement, making controls difficult to grasp. Three inputs required for a fundamental action, with an uncomfortable hand positioning. Ledge grabbing is neither obvious nor explained. The jump mechanic has a major issue: Worse than the absence of coyote time, if the character is only half off a ledge, they can no longer jump. Some elements behave inconsistently: Spike-shaped crystals don’t kill when they should. Bones sticking out of a platform—which were previously introduced as harmless—suddenly do. Difficulty & Fight Combat is extremely difficult and worsened by poor level design. Some enemies require specific attacks to be defeated (jump-dash) without any clear explanation. Level Design Flaws Incredibly steep difficulty curve with no proper introduction to mechanics. Very spaced-out checkpoints. Level design bordering on torture. Far too many leap-of-faith jumps. Paths leading nowhere. Lack of Player Guidance and Explanations No explanations aside from a few key bindings: Nothing about the jump-dash. No indication that multi-life enemies can’t be killed with a simple dash but require a jump-dash. Polishing Issues The game looks quite nice, but the game design and polish are poor. Sound effects loop very frequently without variation, and sometimes feel out of place (like the jump sound). The ambient music restarts after every death, which is annoying in a game where you die so often. Sorry if I sound a bit harsh—I had high expectations for this game and ended up struggling with it a lot. That said, every issue I mentioned is something I personally experienced, and my feedback is simply meant as suggestions for areas where the game could be improved. At the end of the day, I only want to see the best for the developer and their future projects (and I know undertaking the creation of a game alone is a monumental task)!
☀️
I had fun, the art style is nice at least. But the game is probably way too difficult for me to realistically handle. I'll recommend it to fans of difficult platformers anyway.
This game is pretty good but cant get past this one part may install it another day
Потанцевал есть, но очень сырая. Застрял на третьем лвле, так как недоработаный лвл дизайн. Из плюсов: + хорошие тона + более менее оптимизирована + приятный саунд Из минусов: - плохая механики уровней - ОЧЕНЬ ГРОМКО - иногда не понятно куда можно прыгать а куда нет
Игра 'The Last Shape' – это захватывающая головоломка с минималистичным визуальным стилем, которая обманывает своей кажущейся простотой. Игроку предстоит манипулировать геометрическими фигурами, трансформируя их и решая пространственные задачи. Механика игры очень интуитивна и быстро осваивается, но сложность постепенно нарастает, заставляя серьёзно поломать голову над каждым новым уровнем. Особенно хочется отметить дизайн уровней. Каждый из них – это небольшая, но элегантно продуманная головоломка, которая не просто требует решения, а подталкивает к творческому подходу. Ощущение, когда находишь верное решение и фигура встает на свое место, невероятно приятно. Игра отлично подходит для коротких игровых сессий, благодаря чему идеально вписывается в суматошную повседневную жизнь. Минималистичное оформление не отвлекает от геймплея и создает расслабляющую атмосферу, хотя порой сложные уровни могут заставить понервничать. Несмотря на свою простоту, 'The Last Shape' обладает глубоким геймплеем и заставляет по-новому взглянуть на пространственное мышление. Рекомендую всем любителям головоломок, которые ищут что-то оригинальное и увлекательное. Единственный минус – игра может быстро закончиться, хотелось бы больше уровней!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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