
Experience the winner of over 300 Game of the Year awards, now on PC. Discover Ellie and Abby’s story with graphical enhancements, gameplay modes like the roguelike survival experience No Return, and more.
Most likely between $24.4M and $69M. How we estimate →
Checked against 8 developer-reported games
Reviews
Themes across 3302 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[b] English Version Below [/b] İlk önce hikâyeden bağımsız olarak şunu söylemek istiyorum ki ben, bir oyun karakterimin silahlarını ve skillerini 13 saat boyunca etraftaki her deliğe girip loot yapa yapa geliştiriyorsam, 13. saatin sonunda bambaşka bir karaktere geçip elimdeki tüm silahları kaybetmeyi, tüm geliştirmelerimin sıfırlanmasını ve 13. saatte bambaşka eşyalarla, yeni skillerle ve haliyle yeni taktik tercihlerle sil baştan uğraşmak istemiyorum. Üstelik bu kısa süreliğine de değil. Tahminim (Abby kısmına 30 dakika önce geçtim ve ne kadar uzun olduğunu Google'dan araştırarak yeni fark ettim.) benim başka bir 13 saatime tekabül edecek bir süre. Bu kimin planıysa da onun ben ta amına koyayım. Ben bu oyunu yine de size küfürler ede ede bitireceğim çünkü Ellie'nin hikâyesinin sonunu merak ediyorum ve satın aldığım oyunun hikâyesini YouTube'dan izleyerek değil, kendim oynayarak deneyimlemek istiyorum. Hikaye kısmına gelirsek de ben bu oyuna 40 dolarımı ELLIE için verdim. Benim umurumda olan hikaye ELLIE'nin JOEL'un TOMMY'nin ve onların etrafındaki insanların hikayesi. Başlarına herhangi bir şey gelebilir, yazarlığa asla karşı çıkmak, keşke böyle olsaydı demek istemiyorum. Fakat benim 40 dolara bir EMPATİ simülasyonuna ihtiyacım yok. Ben bu parayı sizin aptal kamu spotu yaratma ihtiyacınız için vermiyorum, sevdiğim karakterlerle 15-20 bilemedin 30 40 saatlik bir deneyim yaşayıp gitmek için veriyorum. Milyon dolarlık bir firma olarak tam fiyattan bir oyun çıkarıyorsanız teknik açıdan en iyi oyunu yapmak sizin işiniz, bu sebepten ötürü hiçbir övgüyü hak ettiğinizi düşünmüyorum. 1. oyunda kendini kanıtlamış sanat tasarımını ve dünyayı koruyup (Ki firma hali hazırda bunu bu oyunda başarmış) üzerine eli yüzü düzgün bir anlatı sunumuyla bu oyunu piyasaya çıkarsalardı hikayede A sonu, B sonu ya da C sonu olması benim umurumda olmazdı. Bu sıkıcı, kötü ya da saçma sapan bir oyun olsa hiç bu kadar sinirlenmezdim, fakat ilk oyunuyla kendini kanıtlamış böyle bir serinin devam oyununda böyle küçük bir tercih yapılarak içine tamamen sıçıldığını düşünüyorum, gerçekten yazık edilmiş bir eser. First of all, setting the story aside, I want to say this: if I’ve spent 13 hours upgrading my game character’s weapons and skills by crawling into every little hole I could find to loot, I don’t want to switch to a completely different character at the end of that 13th hour, lose all my weapons, have all my upgrades reset, and have to start from scratch with entirely different gear, new skills, and—naturally—new tactical choices. And this isn’t just for a short time, either. My guess (I switched to the Abby section 30 minutes ago and only just realized how long it is after looking it up on Google) is that this will take me another 13 hours. Whoever came up with this plan can go to hell. I’m still going to finish this game, cursing all the way through, because I’m curious about the end of Ellie’s story, and I want to experience the story of the game I bought by playing it myself, not by watching it on YouTube. As for the story, I spent my $40 on this game for ELLIE. The story I care about is ELLIE’s, JOEL’s, TOMMY’s, and their friends’ stories. Anything can happen to them—I’m not here to criticize the writing or say “I wish it had been this way.” But I don’t need an EMPATHY simulation for my $40. I’m not paying this money for your need to create some stupid awareness campaign; I’m paying to experience 15–20, or maybe even 30 or 40 hours, with the characters I love. As a million-dollar company releasing a game at full price, it’s your job to create the best game from a technical standpoint; I don’t think you deserve any praise for that. If they had kept the art design and world-building that proved itself in the first game (which the company has already achieved in this one) and released this game with a decent narrative presentation, I wouldn’t have cared whether the story had an A ending, a B ending, or a C ending. If this were a boring, bad, or ridiculous game, I wouldn’t be this upset, but I think that by making such a minor design choice in the sequel to a series that proved itself with its first game, they’ve completely ruined it—it’s truly a wasted work.
Basically a goyslop, dumbass Ellie got both Joel and Tommy killed. ♥♥♥♥ Abby and that jew ♥♥♥♥♥ Dina or whatever the ♥♥♥♥ her name was. Graphics are very good, as well as combat system.
Jogo muito, muito bom! História 10/10, eu vim com preconceito por causa das análises do Youtube e saber +- a história... Porém me arrependi desse preconceito, eu joguei odiando a Abby, até chegar na parte de jogar com ela... Aí você entende tudo, inclusive o final! Entende que as duas tiveram motivos, entende que as duas perderam muito por causa disso, as duas abdicaram da própria vida, por causa disso, principalmente a Abby, sinceramente... Então você entende, você entende que não existem vilões e nem heróis, se você for analisar sem preferencialismo, você vê que todo mundo tá errado e todo mundo fez merda, porém no lugar deles, você faria exatamente a mesma coisa! Enfim, jogaço, platina muito gostosa de se fazer e você compreende muito melhor a história rejogando, única crítica é, rejogar no modo cronológico é desnecessário, porém tirando isso... Jogaço, 10/10, muito melhor que o primeiro, em tudo!
Серия игр The last of as одна из лучших серий игр в мире
(轻微剧透预警) tlou2带给我的震撼已经很难用优秀两个字来概括了,玩过后再玩其他游戏都索然无味了,毫无疑问的优秀巨作。我喜欢游戏创作本身就没有试图让所有人喜欢的这个点,非常大胆。很多玩家对它的抗拒愤怒,甚至网络上大量的辱骂,都像一面镜子,照出每个人的价值观、情感边界。然而我现实中还有过两个根本没玩过这个游戏的人主动来跟我调侃批判这个游戏,我有时觉得骂这个游戏已经变成一种安全区、一种政治正确。我的视角里,走完艾莉和艾比两条线之后,再看着两个同样在复仇中失去亲友、遍体鳞伤的人厮打在一起,我都已经很难再按下那个攻击键。因为我知道她们经历过什么,也知道这场搏斗不会带来真正的胜利。
Warning spoilers Imagine having the story of all time just to end with the worst ending of all time that falls flat. This game is amazing and sucky at the same time, instead of having Ellie let Abby live instead having Ellie kill Abby would have the perfect ending leaving Ellie all alone with nothing due to her blood lust would have been amazing showing her fall from being the sunshine she is in part 1 to a horrible person in part 2. Instead we have the end the spells out its message treating us as if we are some 1st grade that needs to be told everything. I think Joels death was perfect it makes us hate Abby for most of the game and Joels death actually hurt the game wouldn't be as good as it is without it. I think playing as Abby made me like her a lot, mainly though Lev now being one of my fav characters. After playing as Abby and getting to know her and seeing her change from a killer lap dog of the WLF to trying to help others instead of killing them is beautiful this would only add onto her death. Seeing a person we actually care about now die would hurt us even more this is why I think personally Abby should have died at the end of the story. I dont think she should have died just because she killed Joel and I got my feelings butt hurt like how others think. I think it would have made the story 10 times better.
Entretenido.
Странно было бы думать, что такой "нечестный" практический эксперимент под оберткой AAA-йобы - с ложной промо-компанией, утечкой ключевых спойлеров, нездоровой контроверсией между геймплеем и нарративной составляющей - сойдёт Сутулым Собакам с рук. С одной стороны, можно было припасти такой хук на гипотетическую третью часть и он схавался бы охотнее; с другой - изойти поперёк Америку ещё раз, только по вертикали? Лично меня уже подташнивало от озлобленной и вечно матерящейся пиздючки, которую задвинули вовремя - и стало как-то посвежее на панораме уже Эбби, что с проработкой своих вопросов органично вплетена в "дело". Гнев тут - это не полоска spartan rage для уработки мобов, а алхимическая величина, за которую приходится расплачиваться, всем. Большинство же остопиздевших мемов и смехуечков от сообщества оказались грубо выдернутыми из контекста в единый хэйт-трейн, за гудком которого - неполовозрелые дети с синдромом утенка (leak буквально организовал додик-фэн первой части, живущий с родителями): сценарий разжеван; в повестку нужно прям уперется рогом, что бы она как-то мешала (хотя почти всему тут дано объяснение, вербальное и нет); механически-стилистически все по букварю. Вопрос стоит о погружении в ситуацию лично, прогону крайне-неприятных эмоций через собственное сито - но тут у сценария монолог с самим собой, ведь по ту сторону экрана максимум напехтеренный штампами дятел, срущий под себя чужими выводами. Лично мне игра дала всё то, что я от неё ждал и даже больше. Насчёт сложности: я, было, начал проходить на Grounded - но меня быстро попустили через пять часиков траев и я рейжквитнул к НГ на максимальной; стоило, правда, превозмочь чуть дольше и игра дала бы набрать жирку - но смех моим яйцам. Пытайтесь через нехочу проходить строго на нем, это качественно-свежий опыт под стать игре.
sensacional
Разработчики и сценаристы обошлись со мной так жестоко... Я даже не знаю, что и сказать. [spoiler] Вплоть до самого конца я думал, надеялся и мечтал, что Элли убьет Эбби. Не буду отрицать: история была сильной — я даже несколько часов сопереживал Эбби. Но... Джоэл... Простите, но я просто не могу принять такую концовку... минус 1 балл за Эбби [/spoiler] В остальном я всем доволен! Саундтрек! Геймплей! Графика! Оптимизация! Всё на высшем уровне! Даже на моём древнем ПК) минус один балл за пустые места в коридорном мире The developers and writers treated me so cruelly... I don't even know what to say. [spoiler] Right up to the very end, I thought, hoped, and dreamed that Ellie would kill Abby. I won’t deny it: the story was powerful—I even sympathized with Abby for a few hours. But... Joel... I’m sorry, but I just can’t accept an ending like that... minus 1 point for Abby[/spoiler] Otherwise, I'm happy with everything! The soundtrack! The gameplay! The graphics! The optimization! Everything is top-notch! Even on my ancient PC) minus one point for empty seats in the corridor world 8/10