
Discover the award-winning game that inspired the critically acclaimed television show. Guide Joel and Ellie through a post-apocalyptic America, and encounter unforgettable allies and enemies in The Last of Us™.
Most likely between $53M and $150.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 84% | approximately $88.3M |
| PlayStation | $27.99 | 98% | — |
| Epic | $29.99 | 97% | #54 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3294 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I swear. The Last of Us Part I is much more than a post-apocalyptic survival game. It explores grief, loss, morality, and what people are willing to do to survive in a world where society has completely collapsed. But what really makes the game special is its story and characters. The relationship between Joel and Ellie feels incredibly human, and the game constantly makes you question who is actually right or wrong. An amazing story, great gameplay, and one of the most memorable journeys I've experienced in a video game.
[h1]THE LAST OF US PART I[/h1] I played through this on PS5 (my friend lent it to me), and the narrative experience was absolutely exceptional. [hr][/hr] [h2]The Story[/h2] [u]This is where The Last of Us truly excels.[/u] The way Joel and Ellie's relationship develops feels [b]natural, earned, and genuinely moving.[/b] Every conversation builds their bond, and by the end you genuinely care about both of them. The dialogue lands perfectly — it feels like real people talking, not forced exposition. [u]The pacing is masterful too.[/u] You're so pulled into their journey that [b]you don't realize how much time has passed.[/b] Hours disappear because the story has such a grip on you. That's the mark of truly excellent narrative design. [hr][/hr] [h2]Character Development[/h2] Both Joel and Ellie change throughout this journey in ways that feel [u]organic and believable.[/u] Their growth isn't rushed or artificial — it happens naturally through their interactions and the world they're navigating. [hr][/hr] [h2]Puzzles & Exploration[/h2] The game balances story with exploration nicely. There are puzzles and environmental challenges that feel [u]thoughtful without being overwhelming.[/u] You get time to breathe and explore between story beats. [hr][/hr] [h2]Atmosphere & Tension[/h2] The game excels at building genuine dread through specific encounters. Clicker encounters, especially in enclosed spaces, force you to move like a ghost — carefully, quietly, aware that one mistake means death. [u]These moments create real tension through environmental design and the threat of sudden danger.[/u] They show how well The Last of Us understands pacing and fear. [hr][/hr] [h2]Presentation[/h2] [b]It's remarkable how well this PS3-era game holds up visually on PS5.[/b] The character animations are expressive and detailed, and the world feels lived-in and immersive. [hr][/hr] [h2]Overall[/h2] The Last of Us Part I is a masterclass in narrative-driven gaming. The story, characters, and emotional journey make this an experience that stays with you long after it ends.
i love you ellie, but you love woman :)
Después de tanto tiempo, al fin pude jugarlo. El juego es una maravilla: las animaciones y los modelados son exquisitos, la historia engancha de principio a fin y, respecto a la jugabilidad, poco malo tengo que decir. Lo he jugado con mando para tener la experiencia para la que realmente fue pensado el videojuego, En general, una experiencia increíble y un juegazo que tenía pendiente desde hacía demasiado tiempo. Brutal, el inicio de una gran historia
Awesome game! Highly recommended for anyone who loves heavy story games and wants an emotional punch in the face. [spoiler] The cure wouldn't have worked [/spoiler]
Alors… ce que je vais dire va peut-être diviser, mais ce n’est que mon avis : The Last of Us était sympa, mais sans plus. Je le trouve un peu surcoté. Je pense que mes attentes étaient beaucoup trop élevées après avoir entendu pendant des années que c’était l’un des meilleurs jeux vidéo de tous les temps. Au final, je m’attendais à être beaucoup plus bouleversée et impressionnée que ça. J’ai trouvé le gameplay extrêmement répétitif. On alterne constamment entre infiltration, phases de tir, et walking simulator, [spoiler] surtout qu’on affronte finalement plus d’humains que d’infectés c’est un peu dommage, j’aurai aimé voir plus de claqueurs [/spoiler] Les environnements sont assez peu variés aussi. Même si les décors sont sympas, j’ai parfois eu l’impression de traverser les mêmes types de zones encore et encore. (Par contre, les graphismes sont probablement parmi les plus beaux que j’ai vus dans un jeu vidéo, le sens du détail est poussé à son maximum) L’histoire est intéressante sans être transcendante, la relation entre Joel et Ellie fonctionne bien et ils sont plutôt attachants (je reste néanmoins plus fan du duo Lee/Clementine dans The Walking Dead de Telltales). L’ambiance sonore est aussi très bonne, parfois terrifiante. D’un point de vue technique, le jeu tourne correctement malgré une optimisation aux fraises, j'ai quand même eu quelques freezes par moment. En résumé, TLOU est qualitatif c’est indéniable, l'histoire est intéressante et l'ambiance particulièrement réussie. Mais je suis clairement passée à côté du phénomène que tout le monde semble voir. Malgré tout, je pense que c’est un jeu à faire au moins une fois dans sa vie, ne serait-ce que pour se faire son propre avis.
gra typu symulator TWD na starcie uciekamy z alcatraz szukając billa mądrosci ręki po czym spotykamy króla świetlika 1 czarnego w dodatku daje nam zadanie zeby ukrasc jeden czteropak piwa dzika i dostajemy do pomocy białe wyszczekane i zdemoralizowne dziecko i na tym sie konczy w DLC left plecy gramy poznajemy czarne dziecko o imieniu anakin bff eli i umiera gra swietna troche krótka ale 9/11
"Você não sabe o que é perda" Essa frase do Joel ficou passando na minha mente, e no final de tudo The Last of Us é um jogo sobre pontos de vista, e que nem sempre ao decorrer da sua vida você será o herói da sua história. Não imaginava que a jornada de Joel e Ellie atravessando os Estados Unidos me marcaria tanto, por mais que eu ja soubesse do final, o jogo ainda conseguiu me prender MUITO, o enredo é tão bem amarrado, tão bem feito e desenvolvido que você não consegue parar de jogar. Acho extremamente poético o fato da Ellie ter salvo o Joel diversas vezes ao decorrer da história e ter sido repreendida por tê-lo desobedecido, para no final o Joel entrar no papel da Ellie e ter "desobedecido" todo o seu objetivo que era entregar a "cura" do mundo para os vagalumes por puro egoísmo e carinho que criou pela Ellie, ISSO É ARTE
Никогда не думал, что пройду Последних Из Шизов™, и всегда считал, что эта игра для соевых либерастов, куколдов, гомиков итд. Однако стоило подать доки во ВШЭ, как сразу ощутил схожие соево-кукожские вайбы и купил это. 9 чмо-куколдов из ВШЭ из 10 одобряют эту игру, а десятый(я) чмо-куколдит, как две 14.1 сосутся в длс
Having played both the original release, the remastered version and this latest upgrade on the console, I am quite happy to finally experience this game on my pc in all its glory. A strong story, great visuals, great gameplay, memorable soundtrack that haunts you throughout the game, fantastic work by the cast members... Everything feels right. If you haven't played this yet, I strongly recommend it. It's one of my favourite games and Part II is even better. It's worth the price.