
A wholesome 3D exploration game about random acts of kindness and the joy of discovery. Take control of Camomille, a kind mouse on her way to her dear grandmother 100th birthday. On a relaxing and beautiful journey she encounters people in need of a hand.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Portuguese - Brazil, German, Spanish - Spain, Japanese
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The Kind Camomille is a beautiful game but has it's flaws. And therefore I can't recommend it at this point. The UI is buggy and some quests were bugged out for me as well. The story is pretty simple and there is a beautiful area to walk around in and talk with the characters on the island. As soon as the game started, I saw a guy with a backpack, where you can change your backpack appearance. The selection menu was bugged and only made me select a specific backpack, when I selected another one first. I couldn't click on it right away. Walking around felt kinda laggy. Even though I had a steady 120fps throughout the entire playthrough, Moving the camera around made animations look like they were capped at 30fps and camera movement became choppy. For instance the deers you find throughout the world. They ran around in a choppy 30fps and as soon as I stood still, they were smooth 60fps. Or at least it felt that way. The monument where all the names of the backers are on, was a nice touch. But since the UI was bugged, I couldn't see the entire list. And as someone who backed this project, I felt sad not being able to find my name on there. It could be because I play on an ultrawide monitor. But I couldn't change the resolution to see if that was the case. Felt like the UI scaled too much and was outside of my reach multiple times. At a certain point in the game, I couldn't progress with any of the quests anymore. Could be me, but after running 3 full circles around the island I couldn't find anything left to do. Might be because the game told me I got the fishing rod, but never actually had it in my inventory. So I couldn't progress on that quest and I didn't want to start over again. All in all, it's a good simple story and world. But it felt too buggy and rushed to get it out there. It missed the most important part of development. Polishing. So I sadly can't recommend it as of now sadly.
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Hours played at review time, across 31 reviews with recorded playtime.
This is charming, relaxing game. It is based on kindness. The graphics are beautiful and the music score perfect for the game's theme. This is truly a delightful games for the whole family. Camomille is a mouse on her way to Grandma's birthday celebration on an island. During the boat trip Camomille's basket of goodies tip over into the water. Help her replace them with items by meeting and helping the island's inhabitants. Complete simple tasks the islanders request. Collect all the butterflies and catch all the fish to get the achievements. Pet the piglet, kitten, fox and squirrel that will follow you afterwards where ever you go on the island. Acquire a glider through an act of kindness and soar to the other smaller islands to discover what they have to help you on your journey. In the end celebrate with Grandma and the friends Camomille make through acts of kindness.
The game is... sorta broken? So I played for a good hour, gotta couple quests done, and along the way I was able to hop up a mountain and go all the way to grandma's house without having to fix the loft at the beginning of the game. When I got to the house I spoke to grandma and I wasn't able to say no to finishing the game and celebrating her birthday- which sucked because doing so restarts the entire game and resets your save. Also when the credits finished it just kept scrolling over and over again. I couldn't go to the menu, skip, or even exit the game. Aside that, the game is gorgeous and music is lovely. I just think it wasn't ready for a full release yet :(
A cute little game where helping others lets you aquire the items you need for your lost gift. The grapics are cute and simple. Sure we have been spoiled these days with high end games so for many it might be to simple. There is not much of a story line, just help others to get other items to help others to to fill your gift basket. True, it isn't a perfect game. There are some sections where you can get stuck if you miss the staircase. Jump or run to long and you stop running. That in some cases you can use A or E and other cases just E. No changing keymapping or keeping track of who you helped or what your current "tasks" are. Still, this is a nice relaxing game. For those that are yelling that each game should be perfect, this is made by a single person. There are games out there with large teams that are more of a buggy mess. And while some want to point out that I only played a short while before the review, I have spend plenty of time during development playing the demo. Just didn't have the time to play the full game.
Relaxing and colourful game. Perfect to relax after a stressful day at work. Obviously it's not meant to be a game for players looking for a high skill level cap and hard challenges. Just play and chill while you listen to the cool music and the chirping birds. Well done !
Beautiful, calm and cozy exploration. If you like A Short Hike, then you'll love The Kind Camomille!
Vraiment trop de bugs, c'est dommage, le jeu est mignon. Et je ne sais pas si c'est un bug supplémentaire, mais je n'ai aucune musique de fond (alors que dans les options on peut régler le volume de la musique) J'ai un bug qui me forcerait à reboot une partie : la farine n'est pas sélectionnable et la seule info que j'ai trouvé à ce sujet c'est qu'il faut recommencer une partie pour, possiblement, la débloquer. J'ai un peu la flemme, surtout que c'est un jeu pleiiiiins d'aller-retour C'est dommage.
Bon et bien encore un Kickstarter qui est une déception... On va tout de suite commencer par les points positifs: -Une direction artistique léché -Une ambiance sonore agréable Les points négatifs: -Le gameplay. Et la est tout le problème du jeu, vous êtes un livreur colissimo. Chaque PNJ vous demandent d'aller lui ramener un objet et il vous donnera un objet en retour. Ducoup le gameplay est juste ennuyeux. Sans compter que tant que vous n'avez pas parler au PNJ qui veut l'objet vous ne pourrez simplement pas ramasser cet objet. Vous aller donc faire pas mal d'allez retour car le level design de la map est assez étrange. Il y a bien la collecte de papillon et de poisson mais cela n'empêche que le jeu reste très ennuyant. -Il y a un détail qui gène un peu aussi les personnages ont l'air très grand par rapport aux autres éléments comme les maisons ou les arbres mais c'est un petit détail -Enormement de bug comme des petits bug visuels, un jeu en français avec à peine 10% des dialogues en français et le reste en anglais, des phrases qui se superposent,... ( mais pour un jeu indé juste sorti c'est pas trop un vrai problème on espère vite des patch) Au final on sent que le créateur a donné beaucoup d'amour a son jeu et que ça représente énormément de travail pour une seule personne. Cependant le jeu n'a pas de réel gameplay a part livré des objets ce qui fait que même si le jeu est a un prix très honnête, il n'y a pas d'intérêt a y joué malheureusement.
very sweet and fun
One man machine
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