
Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
Most likely between $3M and $8.5M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 88% | approximately $5M |
| PlayStation | $29.99 | 86% | — |
| Xbox | $29.99 | 90% | — |
| GOG | $10.49 | 88% | — |
| Epic | $29.99 | 89% |
Cheapest copy: ≈ $4.61 on GOG · Türkiye (−85%). Compare 47 prices in 15 markets →
Reviews
Themes across 1807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
The walking simulator is pretty good; it looks great at maximum settings, though there are a few graphical glitches (shadow blockiness on versions other than DirectX 11) and rendering issues (environments that don’t load properly and where you can fall through). There are also some optimization issues, with significant frame drops during certain loading sequences. I have a bit of an issue with the fact that the game holds your hand the whole time, which makes the map useless (why bother using it when it’s impossible to get lost because of invisible walls?). The characters are well-developed, the dialogues are interesting, and the different moral choices are worth exploring. A narrative-driven game with a large number of endings, which gives real weight to the choices you make.
风景优美,剧情流畅的步行冒险探索游戏 剧情:虽然在当下的科幻脑洞下,已经不是非常让人耳目一新的思想,但故事推进紧锣密鼓,会让玩家充满探索欲望,想要去了解到底发生了什么。当需要做出抉择时,那份纠结和对未知的恐惧真是让人探索的欲望极其高涨。 画质:相当优秀,带来的是无以伦比的沉浸感。有可设置的头盔和耳麦的显示选项。 配乐:大部分时间都是主角自言自语来驱赶孤独,印象中没有记忆点。 游戏是小说的前传,玩完后很想要去看看原著小说是如何继续推进剧情的
J'ai vraiment adoré cette expérience immersive. Un excellent jeu narratif avec un scénario digne des meilleures œuvres de science-fiction, adapté du roman du même nom. On est totalement plongé dans une ambiance rétro-futuriste soviétique aussi incroyable qu'oppressante. C'est clairement sa direction artistique qui m'a le plus marqué. Ici, pas de jeu d'action : le gameplay est très contemplatif et s'apparente davantage à un walking simulator, Personnellement, ça ne m'a pas dérangé, mais j'aurais quand même aimé un peu plus d'interactions et de gameplay à certains moments. Chaque nouvelle découverte enrichit progressivement l'histoire, et le sentiment d'explorer une planète inconnue fonctionne à merveille. Petit bémol tout de même : j'ai trouvé que la dernière partie du jeu a été bâclée par rapport au reste, et quelques bugs viennent encore gâcher légèrement l'expérience. Malgré ça, je le recommande sans hésiter si vous aimez les jeux narratifs et les univers de science-fiction qui privilégient l'ambiance à l'action.
I really wanted to like this. But ♥♥♥♥♥♥♥♥♥ I literally can't look at it. I don't know what they did with the FOV or motion sway or what, but it makes me sick and hurts my head. I play FPS, third person shooters, VR, there is only one other game that has ever made me sick like this. I played with the FOV settings a little bit but they still just don't fix it. That aside, it is a walking simulator, which I was prepared for and ok with. But the writing isn't very good. The world is pretty cool, there are some good visuals, but really just doesn't click. Still, if they made another like this I'd buy it. If I booted it up and they couldn't figure out how to do a first person perspective that isn't nauseating, I'd return it immediately, but I really do like the idea.
The Invincible — це не гра про стрілянину чи екшен. Це гра про дослідження, атмосферу і невідомість. Найбільше мене зачепило те, що гра не намагається пояснити абсолютно все. Ти постійно знаходиш нові сліди, будуєш власні теорії, намагаєшся зрозуміти, що сталося на планеті. При цьому багато загадок так і залишаються загадками, і саме це робить історію ще цікавішою. Іноді невідомість набагато сильніша за готові відповіді. Візуально гра теж чудова. Пустельна планета, дивні металеві структури, покинуті машини й відчуття повної самотності створюють атмосферу, яку я ще довго пам'ятатиму. Геймплей досить простий — це насамперед сюжетна пригода з дослідженням і діалогами. Якщо ви очікуєте багато екшену, то, ймовірно, це не та гра. Але якщо любите наукову фантастику, де головне — атмосфера, таємниця і відчуття зустрічі з чимось по-справжньому чужим, то The Invincible варта уваги. Єдине, що трохи засмутило, — моя перша кінцівка виявилася найгіршою. 😭 Але навіть після цього мені захотілося дізнатися більше про світ гри та роман Станіслава Лема. 8.5/10
I feel like I am in a Story. I find the game relaxing and suspenseful. A Walking Simulator with a Great Story.
Baked n playing rn...
[h1]东欧科幻太空浪漫美学的完美诠释[/h1] 游戏由小说改编。人类文明进入太空时代,联盟(美)和联邦(苏)两个阵营开始了军备竞赛(类似美苏冷战),游戏的主角Yasna博士和她所在的联邦科考队因为两个阵营之间的军备竞赛,降落到瑞吉斯三号上进行科考。围绕这一展开,主角在这颗星球上遭遇了前所未闻的事物,并在星航员Novik的协助下探索这颗星球,揭开未知事物的神秘面纱。 [h2]游戏的美学层面[/h2] 复古厚重的原子朋克宇航造物、荒芜辽阔的星球荒漠,游戏没有好莱坞星际叙事的英雄史诗感,而是把深空探索还原成了一场冷静克制的科考远行。驾驶探测车穿行赤色戈壁,老式通讯设备沙沙的电流声,构筑了一份独特的宇宙诗意:星辰征途从来不是征服,而是仰望和求索。 严谨务实的科考精神,理性主导的行事逻辑,抛弃敌我立场,回归真诚纯粹的学术求索,面对外星事物,秉持尊重与共存的底线,无一不在诉说着苏式科幻太空浪漫里,敬畏未知,求索真理,和平共处的美好愿景。 [h2]游玩体验层面[/h2] 游戏在游玩体验层面,还有不少问题。首先是优化,掉帧卡顿的现象时常出现,驾驶漫游车有时视角会抽搐。部分贴图渲染不能正常进行(如部分区域地面出现大量相间的渲染方块格)。 然后游戏没有主动存档,再次进入游戏需要重复一段已经走过的剧情,而且也导致玩家没法自由探索分支剧情(除非再次从章节重新开始),漏掉的成就和物品也只能从章节重开再次完成或搜寻。 最后很高兴能游玩到这款游戏,完整体验后像是看完了一部电影,也像是亲自探索了一颗充满未知的星球,经历了一段严谨又轻松浪漫的旅程。可惜游戏的结局比较仓促,通关之后怅然之感油然而生......
Cara que jogo com uma narrativa intrigante de se jogar, me lembrou muito firewatch, e admito que eu comecei com poucas esperanças e até mesmo demorei para jogar ele, mas assim como Firewatch esse jogo te prende de uma forma inacreditável. The Invincible é a adaptação de um livro feito por Stanislaw Lem (que eu ainda pretendo ler após jogar o jogo). Não quero falar sobre a historia por ser uma experiencia única e que cada um deve jogar e sentir por si mesmo, alguns podem desanimar no começo, mas quando se interessar, ai sim o jogo te prende até o final. O jogo é um Walking simulator com algumas escolhas impactantes (principalmente no final) e a narrativa vai ser o que mais vai te prender, então recomendo pegar esse jogo para jogar em um dia relaxante e jogar ele até o final, zerei ele por volta de umas 7 a 8 horas de jogo (tirando as horas pelos troféus que tentei pegar). Para quem jogou Firewatch muito provavelmente terá a experiencia parecida jogando The Invincible, e assim como foi em Firewatch, com toda a certeza a experiencia será memorável
A 6‑hour linear walking sim – false advertising, less content than a Skyrim mod If you’re here because of the trailers that showed giant robots, alien landscapes, and epic “open‑world” exploration – STOP. This is not that game. Price vs. playtime: a single playthrough lasts about 6–8 hours, offers almost zero replay value (yes, there are 11 endings, but they’re just combinatorial variations of a few key choices), and most of your time is spent walking, scanning, and listening to a voice on the radio. Compare that to Skyrim or Cyberpunk 2077 – both are often cheaper on sale and give you hundreds of hours of actual gameplay. At its current full price (~$30), this feels like a rip‑off. “Semi‑open world”? Yeah, no. Invisible walls are everywhere – it’s a strict linear corridor. There is no combat, no gear upgrades, no inventory, and no meaningful interaction beyond pressing “E” to scan. The world looks big, but you’re on rails. Philosophical depth? Yes, but too little. The original novel is brilliant, and the atmosphere is genuinely cool. However, the philosophical content that could fill a 30‑page essay is stretched over 6 hours of walking. If you want the real experience, just buy the book for ~$5 and save your money. The good parts: gorgeous art and sound design create an eerie, lonely vibe that is top‑notch. It’s a great experience for hardcore sci‑fi fans who enjoy walking simulators and don’t mind a short ride. Final verdict: the game itself isn’t terrible – it’s an indie arthouse film dressed up in AAA blockbuster marketing. At a ~$10–$15 price point, I’d give it a thumbs up. At its current full price (~$30), you’re paying for the trailer editor’s skill, not the game’s substance. Why I’m not refunding – because I want to leave this honest review and save others from making the same mistake. Now, if you’ll excuse me, I’m heading back to Skyrim.