
Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
Most likely between $3M and $8.5M. How we estimate →
Checked against 8 developer-reported gamesmedian error
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 88% | approximately $5M |
| PlayStation | $29.99 | 86% | — |
| Xbox | $29.99 | 90% | — |
| GOG | $10.49 | 88% | — |
| Epic | $29.99 | 89% |
Cheapest copy: ≈ $4.61 on GOG · Türkiye (−85%). Compare 47 prices in 15 markets →
Reviews
Themes across 1807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
7/10 Fun if you like these kinds of games. 20% of the game is a slog, the rest of it is fun. The ending and its choices seemed dumb since earlier ports of the game contradict the values the game ending promotes, but I didn't regret playing it
Крайне редкий сеттинг ретро-футуризма - визуально и атмосферно игра выделяется на фоне почти всего, что выходило в последние годы. Повествование не провисает ни на минуту: сюжет постоянно развивается, держит в напряжении и не даёт заскучать. Отдельный плюс - отсутствие бессмысленной беготни. Каждая локация и каждый диалог работают на историю. Крайне рекомендую всем, кто ценит атмосферный сай-фай и качественное повествование. 9/10
game is a strong word, more of a first person movie except a good movie
风景优美,剧情流畅的步行冒险探索游戏 剧情:虽然在当下的科幻脑洞下,已经不是非常让人耳目一新的思想,但故事推进紧锣密鼓,会让玩家充满探索欲望,想要去了解到底发生了什么。当需要做出抉择时,那份纠结和对未知的恐惧真是让人探索的欲望极其高涨。 画质:相当优秀,带来的是无以伦比的沉浸感。有可设置的头盔和耳麦的显示选项。 配乐:大部分时间都是主角自言自语来驱赶孤独,印象中没有记忆点。 游戏是小说的前传,玩完后很想要去看看原著小说是如何继续推进剧情的
Cara que jogo com uma narrativa intrigante de se jogar, me lembrou muito firewatch, e admito que eu comecei com poucas esperanças e até mesmo demorei para jogar ele, mas assim como Firewatch esse jogo te prende de uma forma inacreditável. The Invincible é a adaptação de um livro feito por Stanislaw Lem (que eu ainda pretendo ler após jogar o jogo). Não quero falar sobre a historia por ser uma experiencia única e que cada um deve jogar e sentir por si mesmo, alguns podem desanimar no começo, mas quando se interessar, ai sim o jogo te prende até o final. O jogo é um Walking simulator com algumas escolhas impactantes (principalmente no final) e a narrativa vai ser o que mais vai te prender, então recomendo pegar esse jogo para jogar em um dia relaxante e jogar ele até o final, zerei ele por volta de umas 7 a 8 horas de jogo (tirando as horas pelos troféus que tentei pegar). Para quem jogou Firewatch muito provavelmente terá a experiencia parecida jogando The Invincible, e assim como foi em Firewatch, com toda a certeza a experiencia será memorável
I’ve been into space since I was a kid (watched Interstellar a bunch of times too) and this game really hit the spot for me. The vibe is great, I loved the atmosphere. I also liked how there were different routes and paths that led to different interactions. While playing I put on some tracks from Project Hail Mary (the “God Willing” theme) and it somehow made the experience even better. Glad I played this one.
A rather strange game, with a good and not boring storyline, but simply with terrible optimization and game mechanics. Despite the fact that the game itself is short, you can immediately understand that you are unlikely to want to go through it again. I would like the processes of walking and running to be less wooden, because it looked, to put it mildly, not very like a game from 2023y, also the optimization is simply very bad, in some locations the game freezes and lags a lot. And I see that the game has its advantages, it has the right atmosphere, Yasna's emotions are shown perfectly and the expedition on another planet is also shown well, but, unfortunately, there are more disadvantages in the game.
I understand that people do not like this game. These are stupid people.
Sim
[h1]东欧科幻太空浪漫美学的完美诠释[/h1] 游戏由小说改编。人类文明进入太空时代,联盟(美)和联邦(苏)两个阵营开始了军备竞赛(类似美苏冷战),游戏的主角Yasna博士和她所在的联邦科考队因为两个阵营之间的军备竞赛,降落到瑞吉斯三号上进行科考。围绕这一展开,主角在这颗星球上遭遇了前所未闻的事物,并在星航员Novik的协助下探索这颗星球,揭开未知事物的神秘面纱。 [h2]游戏的美学层面[/h2] 复古厚重的原子朋克宇航造物、荒芜辽阔的星球荒漠,游戏没有好莱坞星际叙事的英雄史诗感,而是把深空探索还原成了一场冷静克制的科考远行。驾驶探测车穿行赤色戈壁,老式通讯设备沙沙的电流声,构筑了一份独特的宇宙诗意:星辰征途从来不是征服,而是仰望和求索。 严谨务实的科考精神,理性主导的行事逻辑,抛弃敌我立场,回归真诚纯粹的学术求索,面对外星事物,秉持尊重与共存的底线,无一不在诉说着苏式科幻太空浪漫里,敬畏未知,求索真理,和平共处的美好愿景。 [h2]游玩体验层面[/h2] 游戏在游玩体验层面,还有不少问题。首先是优化,掉帧卡顿的现象时常出现,驾驶漫游车有时视角会抽搐。部分贴图渲染不能正常进行(如部分区域地面出现大量相间的渲染方块格)。 然后游戏没有主动存档,再次进入游戏需要重复一段已经走过的剧情,而且也导致玩家没法自由探索分支剧情(除非再次从章节重新开始),漏掉的成就和物品也只能从章节重开再次完成或搜寻。 最后很高兴能游玩到这款游戏,完整体验后像是看完了一部电影,也像是亲自探索了一颗充满未知的星球,经历了一段严谨又轻松浪漫的旅程。可惜游戏的结局比较仓促,通关之后怅然之感油然而生......