
A careless word sets off a desperate escape from the underworld. Explore, solve puzzles, and fight through the ghost city of Fengdu—win back with courage the tenderness you failed to give in a past life.
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About
Koward is a 23-year-old guy who gets tongue-tied just asking his crush out.
On his girlfriend's birthday, he takes Mangostina to dinner, clutching a gift in his pocket—but the words just won't come out. In a moment of frustration, he mutters under his breath: "I'm such a coward. I'd rather choke on this food and die."
Big mistake.
Black and White Impermanence, desperate to hit their quarterly quota, seize the perfect excuse. They drag this "suicidal" unlucky soul straight to the underworld city of Fengdu. The judge delivers the news: Koward has never lived past 23 in any lifetime. It's not bad luck—it's a thousand-year curse, personally crafted by King Yan. The only way to break it? Escape the underworld on your own two feet.
And so, a coward who couldn't even confess his love finds himself on a maddening journey through the afterlife—
Catching ghosts for the River God, gambling against White Impermanence, cracking the Ksitigarbha Seven Souls Formation, storming all 18 layers of Hell, collecting three legendary instruments…
But beneath all this lies a story that spans 1,300 years—a lost friendship, a debt of guilt, and a version of yourself you've long forgotten.
Across your journey through Fengdu, you'll meet two companions:
Ray — A blue-haired young man caught stealing prison robes by Black and White Impermanence. At the moment of his doom, you trade one of your own souls to save him. From then on, he follows you through every circle of Hell without question. Your connection runs far deeper than a chance encounter in the afterlife.
Flora — A sharp-tongued girl assigned to hard labor in Hell. She seems carefree, but she's perceptive and fiercely loyal. Ans she becomes the brains of your trio.
Every conversation, every battle fought side by side, every narrow escape—they all point to a truth you haven't yet realized: this isn't your first time meeting.
From Fengdu Square to the banks of the Wangchuan River, from Mount Luofeng to the 18 layers of Hell—every corner hides secrets. Roam freely, chat with demons, try your luck at the casino, or drop a "donation" in the charity box—though fair warning: most of your money will be skimmed off by various underworld departments.
The main quest unfolds through a chain of missions, each clue leading to the next. Observe your surroundings, piece together logic, and talk to NPCs over and over to map out your full escape route. Some puzzles demand specific items (shape-shifting potions, dancing shoes, teleportation orbs)—and getting those items is an adventure in itself.
When you run into the creatures of the underworld, you'll enter turn-based battles. Choose from basic attacks, spells (Hellfire, North Yin Ice, etc.), items, or buffs. Combat is snappy and strategic, focusing on smart decisions rather than raw numbers.
Toggle between first-person and third-person views with a single button. Use third-person to survey the world around you, then switch to first-person for deeper immersion in puzzles or atmospheric scenes.
Collect items from the human world (boxing gloves, crystal dance shoes, teleportation orbs, a motorcycle) and refine them at the Great Spirit Temple to unlock four divine abilities:
Might — Push heavy boulders to open new paths
Grace — Dance on glowing floor panels to trigger hidden events
Teleport — Return to Fengdu Square from anywhere
Ride — Speed across the underworld on a motorcycle
Chinese Mythological Fantasy — A richly imagined underworld blending King Yan, Black and White Impermanence, Meng Po, Ksitigarbha Bodhisattva, and Fengdu Emperor into a world that's both absurd and authentic.
A 1,300-Year-Old Heartbreaker — The story of White Impermanence and the Tang Dynasty musician Lang Xuan runs through the entire plot. You think you're just escaping Hell—turns out you're finishing what they started thirteen centuries ago.
A Gentle Story of Debt and Redemption — A boy who once failed to act out of fear finally finds the courage in the underworld to make things right. The soul you save isn't just a friend—it's the person you were too scared to be.
Warmth Wrapped in Humor — The dialogue is playful and witty (Impermanence complains about overtime, King Yan is perpetually hungover, casino inspectors watch for cheaters), but the emotional core hits hard and true.
A Complete 10-Hour Journey — A single-story, linear narrative with no branching endings. Just one focused tale about how a coward learns to be brave.
Come in a rush, leave with nothing.
Empty your pockets. Set the ghosts free. Take off the prison robes. Reclaim your three souls.
Then—step onto that ferry, cross the Wangchuan, and return to the land of the living.
Just know this: some reunions were written long before you ever met.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Reviews
墙裂推荐!这是一部构思巧妙对神话传说中的冥界有较高还原度却又不失创新的作品。故事有逻辑和完整性,是那种引人入胜的设计。先说说玩法,游戏中隐藏小幽灵的设计非常用心,很多意想不到的角落里都能发现惊喜。中间解迷宫的时候会被时间催的有一点紧张,不过切换到良心模式就轻松多了。游戏中的很多神神鬼鬼的个头都很大,而且性格各异,感觉到了自己在冥界的渺小,看到大佛像的时候还真的被惊叹到!再说说剧情,不剧透,因为这个一定要亲自玩一遍,故事不复杂,在任务中收集到的前世记忆碎片,还有在托梦的时候从他人口中了解到的男主的性格和人品,让每一个npc和角色都留给我深刻的印象,尤其是游戏结尾真相大白之后,带给我的那种些许悲惋些许欣慰的复杂感觉让我游戏结束后久久难以平静。总之这部作品,小众但精彩!
很少见到这样静下心来讲一个故事的好游戏了,能把中国传统鬼神文化和游戏结合起来真的很有趣,精彩的剧情和丰富的小游戏撑起了这趟逃出地府之旅。 里面鬼差的设定让我想起了林正英的经典电影《时来运转》,不知道主角回到阳间后会不会也中奖变成地府公务员,期待第二部续作!
An entertaining and very inventive video game! The Infernal Return is a clever blend of Chinese mythology and modern ("Western") influences. Obviously, the game developer has a talent for cut scenes with a real mastery for conveying emotion and poesy. The gameplay is fun, easy to handle, most players will be familiar with it. What I love in The Infernal Return? Chasing ghost playing hide-and-seek, motorcycling in the Chinese view of Hell, visiting the dreams of my friends and family, being immersed in flashbacks of Tang dynasty China, seeking rewards and quest items in a variety of dungeons. Can't wait to play next Kinfish creation!
这是我见过的最阴间的游戏。
有些阴间,但是文本还挺有趣的。 游戏性也很丰富。努力探索酆都城吧
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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