
Alone in the woods. Something is coming...
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The Home: Into The Woods Legacy
Alone in the woods or at least that's what you think. You are searching for Arthur Blackwood who, after fleeing the court, was seen in the forest near Willow Woods Children's Care Home. Instead of finding him though you find yourself in a life or death nightmare. Collect 5 drawings to escape.
I grew up in a children's care home and I suffered a great deal of pain and trauma. So I am making this game to try and help remove some of it and fuel my pain into something good. This game is to promote my full version of my game so none off this game is canon to the full game. Once I hit my GoFundMe goal I will work on the main game.
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Languages: English**languages with full audio support
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Ormanda gece, tamamen yalnızsın ya da öyle düşünüyorsun. Ağaçlarda bir şey hareket ediyor, sanki gerçek değilmiş gibi aralarında yürüyor ya da gerçek değil mi? Kabuslarına yenik düşmeden veya daha kötüsüne kapılmadan önce ormandan kaçmak için 5 çizim toplaman lazım. Begendim. tavsiye ederim. yapımcıya selamlar.
"The Home: Into The Woods" is a low key asset flip, a bunch of other people's assets assembled badly to make a basic game, typically this kind of thing is done by amateur developers without sufficient budget, talent and/or staff to do the job of game development professionally. It's then quickly rushed into Steam Direct. And, unsurprisingly, this never results in a product with any quality, interest, or value for gamers. This is your usual kind of asset flip, a few Unity assets thrown in a blender to make a basic first person horror adventure, but this one is notable because it's considerably worse than all the other asset flips. This really does feel like a pre-schooler was given access to design the maps, it's just endless copy + pastes of the same tree asset, plus a few bits here and there, like some kids drawing or something. To say this is "bad" is an understatement and an unfair slight on the word "bad". So, the game might look better than you'd expect from an amateur project, but this is because it's partially or completely made up of stock assets, "borrowed" from asset stores and free asset websites. Very little in this game is truly the creation of the "developer", it's just a bunch of rearranged assets. While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets, it's also true they can't do any of the rest of the job of a game developer either. That's definitely true for "The Home: Into The Woods". The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 2 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free title won't increase your game collector count, is it worth your time to add it to your library? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
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good game, i am definitely not biased because i know the person who made this or anything, cant wait for any other games being made that i totally dont already know of, play now or i find you
Копирка слендера на 10 минут.
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Игра "The Home Into The Woods Legacy" - это захватывающая смесь градостроительного симулятора и рогалика с глубоким повествованием. Удивительно, как в столь минималистичном визуальном стиле создается такая плотная атмосфера тревоги и надежды. Каждый забег уникален благодаря случайной генерации ресурсов и выбору, определяющим судьбу поселения. Механика взаимодействия с жителями, каждый из которых обладает своими потребностями и навыками, заставляет принимать непростые решения. Ресурсов всегда не хватает, а лес вокруг полон опасностей, подстерегающих неосторожных. Особо хочется отметить историю. Она подается постепенно, через найденные записки и взаимодействия с персонажами, заставляя гадать о прошлом этого места и мотивах таинственных существ, населяющих лес. Смерть поселенцев чувствительна и имеет последствия, влияющие на последующие поколения. Несмотря на высокую сложность, игра не отталкивает, а, наоборот, манит попробовать снова и снова, чтобы построить процветающее поселение и раскрыть все тайны "The Home Into The Woods Legacy". Это маленький шедевр, который заслуживает внимания любителей жанра.