
The Great Emu War is a fun, frantic couch-competitive experience. Choose a side, humans or emus, in this brutal battle between species.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $3.9B | 130M | 87% | Free | |
| approximately $2.2B | 9.8M | 81% | Free | |
| approximately $2B | 48.7M | 86% | Free | |
| approximately $1.7B | 32M | 89% | Free | |
| approximately $1.4B | 18.4M | 92% | Free | |
| approximately $1.4B | 13.7M | 78% | Free |