
The First Berserker: Khazan is a hardcore action role-playing game. The player will become Khazan, the great general of the Pell Los Empire, who overcame death, and sets out to reveal the incidents that led to his downfall and seek vengeance on his enemies.
Most likely between $21.5M and $60.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 86% | approximately $35.8M |
| PlayStation | $59.99 | 90% | — |
| Xbox | $59.99 | 92% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $17.21 on Xbox · Türkiye (−71%). Compare 28 prices in 14 markets →
Reviews
Themes across 1842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Крутой соулслайк, но с некоторыми оговорками. Плюсы: - активная боевка, которая не приедалась вплоть до конца игры: - даже при проигрыше с боссом ты не терял накопленные души (лакриму); - интересные босс файты; - ты в любой момент можешь поменять таланты: - приятная стилистика. Минусы: - хотелось бы больше разнообразия в видах оружия, ибо в игре их все 3 ( клинки, копье и двурук); - локации сами по себе неплохие, но все они однообразны, практически не одна из них не запомнилась; - часть доп боссов повторялись; - только в двух последних локациях запомнилось звуковое сопровождение.
던파하세요? 그럼 카잔 하세요 던파 했나요? 그럼 카잔 하세요 던파 3년 이상 했나요? 그럼 카잔 3회까지 하세요 결장 투신유저로서 끝내주게 잘 만든 게임
perfect
This game is good but the level design is not upto the mark and too many spiders in the game. Boss fights are the only highlights but they have too much health in extreme difficulty. I like the art style of this game, it's really pretty but idk why even boss fights fells a drag. in side quest there are some repeated boss from main quest's boss which i feels really uninspiring because couldn't they just add more new bosses? and after a while every boss move kinda same way it's either parry or dodge bosses. Anyway it's fun for first couple of hours and i feel i done 50% of the game clear the first 2 region with all the side quests and the 3rd region's first boss. Story ain't great it's serviceable that's all. But don't expect a formsoftware games, buy games which is developed by formsoft only or lies of p. This game started strongly but it's falling apart now.
de los mejores juegos que he podido probar, muy infravalorado.
Picked this up on a discount not knowing much about it, and it turned out to be one of the best souls like I've played. Combat: This is the game's strongest pillar, hands down. The weapon-specific movesets (I ran spear the whole way) feel genuinely distinct, skill trees are deep enough to actually build around, and the boss design is relentlessly difficult in a way that feels fair once you learn the patterns never cheap. Parries, Brutal Attacks, and stamina break mechanics all click together into something that rewards patience and punishes greed. Ozma alone is worth the price of admission — that fight took me hours and I loved every frustrating second of it. Story: Not the best narrative out there, but it does its job. Bosses: Consistently the highlight. Every major fight feels like a real test, and the game isn't afraid to make you earn it. Verdict: 100% worth it, especially on sale. If you want a souls like that leans all in on combat depth and boss difficulty over story ambition, this delivers. OZMAAA
Entertaining even for someone who doesn't really play Soul-like games. I'm more of a casual game enjoyer -- Not much competitive play or sweaty games. However, this is the first "sweaty" type of game I picked up and I'm enjoying it. I'm not very good at the game (yet) but it's definitely entertaining. Definitely easier entry vs. Dark Souls, etc where... I quite the game after a few hours because I was so bad.
Game falls off really hard after the Vergil wanna-be fight
Çok bayat, oyunun başında neysem sonunda oyum amk kestiğim şeyler bile aynı az emek vereydiniz bari
Я крайне не понимаю почему на некоторых локах просто гейм дизайнер уходит в отпуск. Ты бегаешь буквально по одинаково выглядещей локе и не понимаешь куда тебе дальше идти. Боссов бить по 10 минут просто потому что некоторые из них регенят себе стамину пока ты их пытаешься бить. Игра сама по себе нормальная но сгореть от неё может так хорошенько. Где-то после начала игры на боссе которые в тебя огнем из чего-то стреляет на моей 5080 у меня по неизвестной причине были просадки. Берите только если кайфуете от соулс лайк игр