
THE FINALS is the world’s first Dynamism Shooter, a free-to-play, fast-paced, physics-driven, first-person shooter set on the stage of the biggest Gameshow of the future! Fight for Fans and fortune in fully-destructible, virtual Arenas that guarantee no two rounds will ever play the same!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 78% | approximately $0 |
| PlayStation | Free | 83% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3134 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Updates going into season 11; absolutely horrible. They have updated the swords, and the light class into a horrid "dumbed down" version of its former self. Game is completely unplayable now for anyone with a fast paced gameplay.
Дермище фризит на самых лоу настройках, в то время как ВСЕ остальные игры БЕЗ исключений идут нормально, рот eбaл разраба, все равно эти черти не могут поддерживать свои говноигры для додиков.
Can't say I recommend it in its current state. Been playing the game since 2023 (Season 1). Repeatedly, it feels like the devs take one step forward and two steps backward: This is first observed by the constant amount of bugs each update brings, yet are never addressed by fixes. Look at how long the social menu has been broken for now as an example. You'll log on to see people that have been in TDM games or whatever game mode for 40+minutes (impossible as it only goes up to 17) and it registers people being online that have been offline for hours. The balance changes are also really irritating. The recent nerf to evasive dashing has completely broken a playstyle I've invested hundreds of hours into learning. So many changes occur without the general input of the player base. This has been the least enjoyable season for me by a mile, despite trying to stay optimistic about it before the update dropped. Really disappointed to say the least.
My random level 12 teammate: has healing beam and does not use it, default skin, does not know how to defib. My opponent level 12: light demon that does not miss a shot, goes 12-1 that round. This game has enough smurfs to make ♥♥♥♥♥♥♥ Garamel blush... Fix this ♥♥♥♥ Embark
Small community only filled with high level players means leaving this game and coming back and or getting started on it is simply impossible. Invis is a fundamentally bad idea for a shooter period. This is all in spite of this game having a lot of potential to be good, but getting ♥♥♥♥♥♥♥♥♥♥♥ over and over by people who are just better than you is very very demoralizing.
I gave The Finals a good faith try in September 2026. I first tried team deathmatch, where I got put in a village where my choices were basically between sneaking around trying not to be seen and then getting red marks on my screen indicating being shot at from somewhere unknown immediately whenever i peaked my head anywhere, or if I stayed mobile I would have some invisible dude sneak up on me and kill me before I could do anything. I read that staying together with your team is the counter to the invisible enemies, but you respawn at a random location, so you can run to your team but you'll likely get killed on the way by an invisible opponent. By the way, during the absolute hell that was Fortnite with medallions for over two years (chapters 5 and 6), the most frustrating medallion powers were those that granted invisibility so you couldn't even see who you were fighting against. Finals TDM was very reminiscent of that dark period in Fortnite. Next I tried Power Shift, 5v5 with a platform moving around the map that you need to control and defend. Whether playing Power Shift or TDM, each match seemed to consist of one strong player on each team getting 20-30 kills, and the rest of us. Reading about this phenomenon it was advised I turn crossplay back on to get more reasonable matchmaking, with indications that I shouldn't face the same overtuned aim-assist that exists to make 80% of Fortnite players happy who use a controller. Turning on crossplay made zero difference; each match had a player or two that clearly didn't belong with the rest of us, often with a TTV in their name. In my last match, the TTV player wasn't playing the objective at all, just getting kills. I was playing the objective, and our team was winning by a massive lead. But then all of a sudden the tide shifted? I thought maybe that was just the ebb and flow of the competition, but then I realized two of my teammates had left. No backfill ever occurred, I was just sent there to be a lamb to the slaughter for several minutes while all of my objective work was undone. I read that when my teammates leave I can leave too without a matchmaking ban, but I will lose all progression from the match, so if your teammates want to turn any match into a complete waste of time for you for any reason, they can and will. So my takeaway is The Finals is yet another solid foundation of a game that is ruined by an utter lack of effective matchmaking, be it because it is implemented poorly or because it is easily defeated. It seems like the Rocket League of FPS experiences, where most of the time you will be playing against people finding one way or another, more or less, to cheat without using software to do it. Is it too much to ask for there not to be difference of 5x the kills between the person with the highest kill count on each team and everyone else? I'm talking the MVP on the other team got 30 kills, and I got 6. If you're playing The Finals, yes, it is a bridge too far.
As a beginner I got dropped to high levels lobby people got killed instantly and had no chance to even understand some mechanics Actually I've downloaded this game to get Arc Reward
Most garbage game by the most garbage studio. Go sell smoke grenade skins you pigs.
How does one nerf the worst 2 weapons in the game and claim it's a buff.
pros: - great customization and free cosmetics -fun destruction -good gamemodes cons: -unbalanced classes light players are op and easily out move and out damage heavy and medium players and there are no good counters. You can get sniped from afar and can only counter by switching to a light class and chasing them or sniping them back. final overview: I wouldn't recommend this to players in the current state. Probably only play this if you want to play this with your friends for a little while.