
THE FINALS is the world’s first Dynamism Shooter, a free-to-play, fast-paced, physics-driven, first-person shooter set on the stage of the biggest Gameshow of the future! Fight for Fans and fortune in fully-destructible, virtual Arenas that guarantee no two rounds will ever play the same!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Viewers at home, here's the news you've been waiting to hear: THE FINALS is accepting new contestants, and that means YOU! That's right, soon the world could be watching YOU tear apart our newest dynamic arenas and seize everlasting fame!
As you know, THE FINALS is the world's greatest free-to-play combat game show! Our contestants plug in to our virtual world and join teams in escalating tournaments. They fight it out in our beautifully-rendered arenas based on real-world locations that they can alter, exploit, and even destroy.
Sure, you can aim and shoot, but contestants that add our carefully curated virtual environments to their arsenal are more likely to advance, so do anything you can imagine in the name of victory! Burn arenas to the ground! Send wrecking balls crashing into your opponents! Don't just pull triggers - pull down buildings!
THE FINALS thrives on spectacle, so drive your fans wild with thrilling combat and your own personal flair as you compete for worldwide fame and the support of our discerning and stylish sponsors.
Play Your Way - Whether it’s sneaking up on enemy squads with a katana in hand or ripping an entire building out from under their feet with explosives, THE FINALS lets YOU make the call! With different skills across body builds and a wide array of weapons and gadgets, you'll have all the tools to make your playstyle your own!
The World Is Your Weapon (And Enemy) - A skilled contender might go in guns blazing, but with environmental destruction in your arsenal, that’s just the start of what you can wield against your foes! All of our arenas can be altered, used, or reduced to rubble - and not just by you.
Your Rising Star - Ready for your close-up? Standing out in THE FINALS means the eyes of the world will be upon you, so you’d better look your best! Gather fans and fame as you craft a unique avatar with the help of our generous sponsors and dazzling customization options!
This is the opportunity of a lifetime. Arenas based on iconic places, unparalleled destruction, and endless tactical possibilities await - make them your own, and the floodgates of fame will open. Your competition will have the same opportunities, so it’ll be up to you to be more clever and attention-grabbing. Are you up to the challenge? Are you the world’s next all-star?
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 276.7Kreviews | 78% | — | $0 |
| Free | 57.8Kratings | 83% | — | not modelled |
Engagement
Reviews
Themes across 3065 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
chaos, love it.
muy desbalanceado todo, sobre todo el sniper (mi arma favorita), no puede ser que un arma con la que no es fácil darle a alguien tenga caida de bala según la distancia (a partir de 50 metros la tiene) no mate a la clase media de un tiro en la cabeza necesitando hasta 3 tiros para la clase media (los mismos que para la pesada) y tampoco puede ser que SUFRAS contra gente a largas distancias porque sus balas son instantáneas, sumando que cuando te dan una bala la retícula se mueve al punto que es casi imposible apuntar. Entiendo que los hackers fueran un coñazo con el sniper, pero claro, es más fácil nerfear un arma que usan en vez de banearlos a ellos, la gente que lo hemos jugado durante 100 horas se nos hace casi imposible usarlo ahora, no acierto balas porque no puedo controlar la caída de bala que tiene el juego, el poco daño que hace que necesito 2 tiros como mínimo para matar a un clase media, el cuál como se acerque estás perdido. Doy mala opinión porque a parte de que mi arma favorita sea un mojón, están muy desbalanceadas, las armas cuerpo a cuerpo hacen más daño que las balas, por muy difíciles que sean de usar no puede ser que (con auto apuntado casi) la clase ligera muera de prácticamente 2 leches de cualquier cosa. El juego es una maravilla, pero no pueden hacer que algunas armas estén tan fuertes y otras sean tan absurdamente inútiles
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best MX #72, worst US #100 · 9 markets collected
US · last 30 days
Genres
Stats
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Polish, Turkish*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Frenético y versátil
Absolutely great. There are growing pains, like some balancing choices and a difficult to manage high level community. Nonetheless, this game is completely unique and is a blast to play with friends.
jeu très plaisant
Game good
The Music is enough to love this Game
This is a fun game, and honestly hard to believe its free!
buen juego
i liked how diffrent it is
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 905 | 60% | — | |
| — | 0 | — | — | |
| $0 | 3.5K | 70% | Free | |
| — | 0 | — | — | |
| $0 | 1.6M | 82% | Free | |
| $0 | 12.5K | 74% | Free |